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M-learning, E-Learning, and Technical Communications
A collection of all the tech comm topics I find most timely or helpful, with a special emphasis on e-learning and m-learning
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Virtual Distance Learning Classroom using Kinect - University of Florida Digital Worlds Institute | E-Learning and Online Teaching

Virtual Distance Learning Classroom using Kinect - University of Florida Digital Worlds Institute | E-Learning and Online Teaching | M-learning, E-Learning, and Technical Communications | Scoop.it
This video shows the new Kinect-based distance learning platform that the University of Florida Digital Worlds Institute is developing for the distance cours...
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Eye-Tracking Study Finds Students’ Attentiveness Depends on Location, Location, Location

Eye-Tracking Study Finds Students’ Attentiveness Depends on Location, Location, Location | M-learning, E-Learning, and Technical Communications | Scoop.it
The conventional wisdom among educators that students’ attention tends to drift off after 15 minutes is wrong, according to a new study conducted with eye-tracking devices.
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Does your organization use social media to support online training and education?

Does your organization use social media to support online training and education? | M-learning, E-Learning, and Technical Communications | Scoop.it
Does your organization use social media to support online training and education? What are you doing in your organization? Could you please share with us your best practices?

Via Christopher Pappas
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Why Your Employees Need Gamification: HR Human Resources

From badges and points, to leaderboards and levels, there are many ways to introduce game elements to the workplace. But gamification is much more than play. For measurable results it must provide Social recognition.
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Thinking with Portals for an Education Game - Gamification Co

Thinking with Portals for an Education Game - Gamification Co | M-learning, E-Learning, and Technical Communications | Scoop.it
Valve is using Portal and Portal 2, in an education game initiative called Teach with Portals as a part of its Steam for Schools campaign.
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Gamification: Measuring and Influencing User Behavior | V3 Kansas City Integrated Marketing and Social Media Agency

Gamification: Measuring and Influencing User Behavior | V3 Kansas City Integrated Marketing and Social Media Agency | M-learning, E-Learning, and Technical Communications | Scoop.it
The recent partnership between Badgeville and PeopleBrowsr highlights the importance of gamification and how it can help yield valuable marketing data.
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The Top 5 Podcasts for EdTech Fanatics

The Top 5 Podcasts for EdTech Fanatics | M-learning, E-Learning, and Technical Communications | Scoop.it
Catching up on the latest EdTech news with podcasts is a great way to use free time and take advantage of long commutes. Here is our top 5!
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When Your Content Resembles Spaghetti: The eLearning Coach: Instructional Design and eLearning

When Your Content Resembles Spaghetti: The eLearning Coach: Instructional Design and eLearning | M-learning, E-Learning, and Technical Communications | Scoop.it
How to perform an instructional analysis, to identify the skills and knowledge required to reach a learning goal.

Via Mayra Aixa Villar
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Four Barriers That MOOCs Must Overcome To Build a Sustainable Model - e-Literate

Four Barriers That MOOCs Must Overcome To Build a Sustainable Model - e-Literate | M-learning, E-Learning, and Technical Communications | Scoop.it

Given the hype of national media coverage of massive open online courses (MOOCs), it is refreshing to see more recent analysis looking at important attributes such as revenue models, dropout rates, and instructional design. Steve Kolowich at Inside Higher Ed wrote a revealing and important article looking at early demographic data. Jeff Young at the Chronicle wrote an excellent article about Coursera’s contract with the University of Michigan, along with key insights into Coursera’s and the university’s motivations. Audrey Watters, in response to an article in the Atlantic, asks the tough question of whether we should care about the high dropout rates of current courses offered in this new model.


Via Smithstorian
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What are you so afraid of?

What are you so afraid of? | M-learning, E-Learning, and Technical Communications | Scoop.it
It seems to me that lately there have been a lot of articles posted around the Web about higher education being afraid of using technology.  I suppose that since I received my recent Master’s...
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7 Sites That Make Programming For Kids Fun

7 Sites That Make Programming For Kids Fun | M-learning, E-Learning, and Technical Communications | Scoop.it
With the huge number of sites and products dedicated to programming for kids, there has never been a better time to get your class coding.
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Online Learning is not Simple or Sinister

Online Learning is not Simple or Sinister | M-learning, E-Learning, and Technical Communications | Scoop.it

"An astute [and amusing] observation by Professor Thelin in his essay Professors and Online Learning featured recently in Inside Higher Ed; more for his choice of the word ‘sinister’ in his description of online learning, which is how numerous faculty view online learning in higher education – bad, threatening, dark, even frightening."


Via EDTC@UTB, Kim Flintoff
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SIGML Recommends 25 Educator Vetted Apps for iPad and iPhone | ISTE Connects Blog

SIGML Recommends 25 Educator Vetted Apps for iPad and iPhone | ISTE Connects Blog | M-learning, E-Learning, and Technical Communications | Scoop.it
Some good selections RT @Punflaykids: SIGML Recommends 25 Educator Vetted Apps for iPad and iPhone: http://t.co/cV25OVTD #mlearning #edtech...
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10 Real-World BYOD Classrooms (And Whether It’s Worked Or Not)

10 Real-World BYOD Classrooms (And Whether It’s Worked Or Not) | M-learning, E-Learning, and Technical Communications | Scoop.it
Should students be able to bring their own devices to the classroom and then use them for learning? BYOD classrooms are becoming more popular as money gets tight... but is a viable option?

 

Number 6 on the list is very close to where I live--VERY close. I hope it continues to spread to the other nearby school districts, including my own!
--techcommgeekmom 

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10 reasons game based learning isn’t so hard

10 reasons game based learning isn’t so hard | M-learning, E-Learning, and Technical Communications | Scoop.it
I thought I’d drop a post about games-based-learning, as there seems to be total confusion about it, and where it sits with social-media. I’ll try to just make points. Games based learn...

 

Good summary here of gamification do's and don'ts. 
--techcommgeekmom 


Via Anna Goldfeder
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Top 25 Free E-Learning Authoring Tools

Top 25 Free E-Learning Authoring Tools | M-learning, E-Learning, and Technical Communications | Scoop.it
This post was inspired by Christopher Pappas's list of 11 free e-learning authoring tools on Slideshare (see link below).  I thought it was a great list to share with our readers, but once I got into checking the list, I discovered many other free...

Via Mayra Aixa Villar
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Turning NYC’s Iconic MetroCard Into A Massive Urban Game

Turning NYC’s Iconic MetroCard Into A Massive Urban Game | M-learning, E-Learning, and Technical Communications | Scoop.it
Last week, New York’s beleaguered Metropolitan Transit Authority announced plans to sell advertising on the front of the MetroCard.
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Good Read: What Will The Ed Tech Revolution Look Like?

Good Read: What Will The Ed Tech Revolution Look Like? | M-learning, E-Learning, and Technical Communications | Scoop.it
Interesting predictions about how technology will be rolled out schools in the near future. Source: Fastcoexist Continue reading →
[[ This is a content summary only. Visit my website for full links, other content, and more!

 

This is a really interesting article that looks at not only the role of e-learning and m-learning, but of how American education needs to completely revamp itself. 
--techcommgeekmom 

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Bill Gates: Why 'game-based learning' is the future of education | eSchool News

Bill Gates: Why 'game-based learning' is the future of education | eSchool News | M-learning, E-Learning, and Technical Communications | Scoop.it
In Bill Gates’ vision of the classrooms of the future, students are grouped according to skill set. One cluster huddles around a computer terminal, playing an educational game or working on a simulator.
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Levels of Interactivity in eLearning: Which one do you need?

Levels of Interactivity in eLearning: Which one do you need? | M-learning, E-Learning, and Technical Communications | Scoop.it
According to these levels of interactivity you can determine how interactive you want your eLearning courses to be. It is important to have highly interactive training .

 

Great checklist via @MayraAixaVillar. 
--techcommgeekmom 


Via Mayra Aixa Villar
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iPhone Touch Events in JavaScript

iPhone Touch Events in JavaScript | M-learning, E-Learning, and Technical Communications | Scoop.it
Yesterday I gave a presentation at the San Francisco JavaScript Meetup about the new JavaScript touch events API in iPhone 2.0. I thought I'd share the slides, in case people were interested in viewing them after the fact.
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The Complete Parent's List of Education Hashtags on Twitter - Online College Search - Your Accredited Online Degree Directory

The Complete Parent's List of Education Hashtags on Twitter - Online College Search - Your Accredited Online Degree Directory | M-learning, E-Learning, and Technical Communications | Scoop.it
Check out our list for more than 30 of the most relevant and useful hashtags for parents interested in education today.

 

Thanks to Carol Brown of OnlineCollege.org for letting me know about this article! Great resource...I used many of these very hashtags to start delving into the e-learning and m-learning world on Twitter myself. I'll have to try out a few more of these to learn more! This is good for educational specialists of all kinds as well!
--techcommgeekmom 

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What Higher Education Will Look Like in 2020 [STUDY]

What Higher Education Will Look Like in 2020 [STUDY] | M-learning, E-Learning, and Technical Communications | Scoop.it
The latest Pew Study on higher education says 60% of experts and stakeholders predict colleges and universities in 2020 will incorporate e-learning.
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The Dummies’ Guide to E-Learning

The Dummies’ Guide to E-Learning | M-learning, E-Learning, and Technical Communications | Scoop.it
Guide to all things e-learning and edtech for teachers who are new to using technology in the classroom and want to get started.

 

Thanks to @SNewco (via Twitter) for turning me to this article!
--techcommgeekmom 

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The Average Online Student: A 33-Year-Old Female Hoping to Advance Her Career

The Average Online Student: A 33-Year-Old Female Hoping to Advance Her Career | M-learning, E-Learning, and Technical Communications | Scoop.it
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