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Rescooped by Louise Robinson-Lay from Transmedia: Storytelling for the Digital Age
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Narrative Dissonance in Game Storytelling

Narrative Dissonance in Game Storytelling | teaching with technology | Scoop.it

Josh Bycer:  "While video games and movies do share the concepts of pacing and narrative, there is an inherent limit on how much impact the narrative can have a game" ....


Via The Digital Rocking Chair
Louise Robinson-Lay's insight:

Interesting article on the structure of narrative in games.

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Patricia McGill's curator insight, June 29, 2013 3:23 AM

Really interesting point of view! 

Daniela's curator insight, September 12, 2014 6:26 PM

La utilidad de la Narrativa en los videojeugos y partes de multimedia interactiva 

Rescooped by Louise Robinson-Lay from Transmedia: Storytelling for the Digital Age
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How To Build A Video Game In Two Weeks (With No Experience)

How To Build A Video Game In Two Weeks (With No Experience) | teaching with technology | Scoop.it

Michael Rundle:  "How do you make a video game? Sometimes the answer seems simple: you don't."


Via The Digital Rocking Chair
Louise Robinson-Lay's insight:

This would be a great learning activity. 

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Henrik Safegaard - Cloneartist's curator insight, January 4, 2013 7:37 AM

Interesting :-)

Maria Claudia Londoño D's curator insight, January 4, 2013 9:34 AM

Very useful tips fon parents,teachers...young developers...

Noemi Mabel Giorgi's curator insight, January 8, 2013 12:11 AM

GRAN DESAFÍO

Rescooped by Louise Robinson-Lay from Online Creative Social Mobile Writing, Storytelling
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Non-fiction games structure: a successful formula for the interactive documentary

Non-fiction games structure: a successful formula for the interactive documentary | teaching with technology | Scoop.it

Arnau Gifreu Castells: "Mixing documentary (non-fiction) and game (fiction) seems a strategy that many interactive documentary producers are considering, because the fact of reality combined with a structure that includes the users and put themselves at the heart of the action, creates a much more hyper and immersed scenario for the interactive documentary and its participants"...

 


Via The Digital Rocking Chair, Heiko Idensen
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Rescooped by Louise Robinson-Lay from Transmedia: Storytelling for the Digital Age
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Lucas and Spielberg on storytelling in games: 'it's not going to be Shakespeare'

Lucas and Spielberg on storytelling in games: 'it's not going to be Shakespeare' | teaching with technology | Scoop.it

Bryan Bishop:  'Speaking Wednesday at a panel at the University of Southern California — joined by Microsoft’s Don Mattrick — George Lucas and Steven Spielberg argued that introducing the concept of interactivity fundamentally changes the experience. "They’re always going to be different," Lucas said when asked if movies and games were going to become more similar. "They’re never going to be the same."'


Via The Digital Rocking Chair
Louise Robinson-Lay's insight:

The way that we connect to static story as opposed to interactive story is an interesting topic. The masters of the genres discuss it here.

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ChantalHarvey's comment, June 17, 2013 7:03 AM
There is more money in games than there is in movies, now
Andrés Núñez Álvarez's comment, June 27, 2013 6:55 PM
Great resource. Thanks for sharing.
Rescooped by Louise Robinson-Lay from Transmedia: Storytelling for the Digital Age
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Making Games

Making Games | teaching with technology | Scoop.it

Edwin Mcrae: "There’s only one thing better than learning through games, and that’s learning through MAKING games" ...


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