"This is a handbook designed to be used by people who want to create a space for youth cultural production. It is based on our exploration that began in June 2012, which included the launch of our first open studio class at Yollocalli Arts Reach called Experimental Sound Open Studio. Our primary inquiry was focused on how to take a model of an existing drop-in teen technology program and modify it to create open studio art courses. We wanted to invent a program where teaching artists became collaborative learning partners with youth. This was perhaps our greatest challenge. During the course of our investigation we found that we were heavily influenced by our experience as traditional classroom art teachers, but we were strongly motivated by our mutual belief in the power of youth as public intellectuals.
"HOMAGO (Hang Out, Mess Around & Geek Out) is an experiential learning theory based on research by Mimi Ito on how youth learn in new and social media environments. Our goal was to explore how HOMAGO could be applied within a space of cultural production and how we could translate it into a method that would be useable by our teaching artists."
John Seely Brown is a visiting scholar at the University of Southern California and the independent co-chairman of the Deloitte Center for the Edge. He has w... (Digital learning and embracing change…and surfing!
A growing number of kids at increasingly younger ages are engaging in online social networking today--a development that is leading to a surge of news stories, media attention, and economic investment.
Hybrid Pedagogy is an academic and networked journal that combines the strands of critical and digital pedagogy to arrive at the best social and civil uses of technology and digital media in the classroom.
Amazon.com: Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education (Open and Flexible Learning Series) eBook: Nicola Whitton: Kindle Store (Learning with Digital Games: A Practical Guide to Engaging Students in Higher...
Go digital: Unit 5 looks at computer-linked learningBloomington PantagraphThe Normal school's fourth-graders are part of a pilot project in which every student has a laptop or netbook computer in class and access to an online curriculum designed by...