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Teaching & learning in the creative industries
Inspiring & thought provoking readings for educators working in the creative industries.
Curated by Robyn Jay
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Rescooped by Robyn Jay from Transmedia: Storytelling for the Digital Age
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Virtual Reality Filmmakers Say Questions Outnumber Answers -- And That's Okay

Virtual Reality Filmmakers Say Questions Outnumber Answers -- And That's Okay | Teaching & learning in the creative industries | Scoop.it

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The Digital Rocking Chair's curator insight, November 23, 2014 3:27 PM


Eric Johnson:  "The hopes for VR movies are huge, but there are a few technical kinks to work out first."

Christian Murray's curator insight, November 26, 2014 6:53 AM

OK  a  personal moment of levity.  Ha ha ha ha hee hee. You know i tried to reach Jaunt after they put out an open invitation for anyone with experience to call them. They did not even have the courtesyto respond!

Much like Mr Einstein and Tesla  i am man who wants to share his experience and knowledge  but it seems they are all locked up in their own little world and think that IP should remain 100 percent theirs.  There is not one part of what they have attempted to do original! They are  stumbling along a road that many others conquered long ago. They may be motivated, inspired, possibly passionate. STUDIO  Execs of LA  if you invest in these folks you are  investing in hard development and  it will still take them years to figure it out unless they just copy the proposed solutions i put forth over the years. OR you could hire me. However i think with my hard critique they will take it personally and not respond anyway!

I do like having a blog it allows me to vent my frustrations :-)

Rescooped by Robyn Jay from Transmedia: Storytelling for the Digital Age
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Augmented Reality Just Beginning to Change How We Interact With the Real World

Augmented Reality Just Beginning to Change How We Interact With the Real World | Teaching & learning in the creative industries | Scoop.it

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Jonathan Troper's curator insight, November 24, 2013 4:42 PM

Depending how much effort is involved,  augmented reality (AR) could be used for training delivery. What are some examples where AR makes some kinds of learning possible that were not so straightforward before? 

CIM Academy's curator insight, November 28, 2013 6:02 AM

Augmented reality is just starting to impact on the way we market and communicate with customers.

Fabienne Cocheteau's curator insight, January 23, 2014 6:28 AM

And it is just the beginning...

Rescooped by Robyn Jay from Transmedia: Storytelling for the Digital Age
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Why digital theatre poses no threat to live performance

Why digital theatre poses no threat to live performance | Teaching & learning in the creative industries | Scoop.it

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The Digital Rocking Chair's curator insight, January 17, 2014 11:30 PM


Lyn Gardner:  "Did you watch the live-streaming of Howard Brenton's Drawing the Line with us? Have you been to one of the NT Live broadcasts? Will that stop you going to the theatre?"