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Teaching & learning in the creative industries
Inspiring & thought provoking readings for educators working in the creative industries.
Curated by Robyn Jay
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Rescooped by Robyn Jay from Transmedia: Storytelling for the Digital Age
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Audience engagement - three approaches

Audience engagement - three approaches | Teaching & learning in the creative industries | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, October 20, 2013 9:42 PM


Simon Staffans:  "There are as many different approaches [to audience engagement] as there are projects, but here are three major lines of approach" ...

Carmenne K. Thapliyal's curator insight, October 21, 2013 12:20 AM

How to engage audience effectively for one's digital audience

Sharrock's curator insight, October 21, 2013 8:10 AM

Engagement: It's more than attention and focus. 

Rescooped by Robyn Jay from Transmedia: Storytelling for the Digital Age
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Emotion and the Self in Games

Emotion and the Self in Games | Teaching & learning in the creative industries | Scoop.it

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Henrik Safegaard - Cloneartist's curator insight, September 4, 2013 1:19 AM

The poet, novelist, screenwriter, playwright and games writer will find similar rhetorical devices being applied in different ways.

 

What sort of emotions am I talking about? In his essay on emotion in film, film theorist Ed Tan speaks about the difference between what he describes as ‘artefact emotion’ and ‘fiction emotion’ (Tan). Artefact emotions are ‘non-empathetic’ and occur in response to sensory pleasures such as the appearance of the actors, costumes, scenery, and special effects.

 

If you are working with any kind of story telling this is very interesting reading. Click for full article.

RainboWillis's curator insight, September 4, 2013 4:44 PM

VERY engrossing, well written and visually compelling explication of the narrative power/structure in a very, very good game: Journey.