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Learning with Video Games: A Revolution in Education and Training? | SharpBrains

Learning with Video Games: A Revolution in Education and Training? | SharpBrains | teaching (kg) | Scoop.it
In recent years, we have witnessed the beginnings of a revolution in education.  Technology has fundamentally altered the way we do many things in daily life,...

Via Susan Bainbridge
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Rescooped by Kirsty Griffiths from Digital Delights for Learners
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VADS: free art and design images for education

VADS: free art and design images for education | teaching (kg) | Scoop.it

The VADS image collection provides over 100,000 art and design images free for use in education, drawn from university and college art collections, museums and archives across the UK...


Via Ana Cristina Pratas
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david lee's curator insight, July 22, 2013 2:32 PM

b/c sometimes it is difficult to find art images that are legal to use

Rescooped by Kirsty Griffiths from iPads in Education
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Best iPad Apps for Art Education, 2012 | ArtSite Blog

Best iPad Apps for Art Education, 2012 | ArtSite Blog | teaching (kg) | Scoop.it

"The new school year is about to begin so it’s time to take a look at what’s available in the app store for art teachers and students. Here are my top picks from the current crop:"


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MmeHawtree's curator insight, June 29, 2013 11:07 PM

Arts and technology do go together. Here is a collection of iPad apps to check out.

Jennifer McCarthy's curator insight, July 16, 2013 1:10 PM

Great additions for my classroom!

Rescooped by Kirsty Griffiths from The GREAT Video Game Debate
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Violent Video Games: Myths, Facts, and Unanswered Questions

Violent Video Games: Myths, Facts, and Unanswered Questions | teaching (kg) | Scoop.it
Exposure to violent visual media leads to increased aggression in short-term scientific studies. Methodologically sound experiments have shown empirical evidence that violent video game contributes to aggressive behavior.

Via VincentGuerrera, cat
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Rescooped by Kirsty Griffiths from The GREAT Video Game Debate
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Violent Video Games: Myths, Facts, and Unanswered Questions

Violent Video Games: Myths, Facts, and Unanswered Questions | teaching (kg) | Scoop.it
Exposure to violent visual media leads to increased aggression in short-term scientific studies. Methodologically sound experiments have shown empirical evidence that violent video game contributes to aggressive behavior.

Via VincentGuerrera, cat
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Rescooped by Kirsty Griffiths from Teaching in the XXI century
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The Use of Educational Video Games in Knowledge Retention

The Use of Educational Video Games in Knowledge Retention | teaching (kg) | Scoop.it
The following post was prepared by Elaine Hirsch, and it provides a quick overview of some of the research around gaming.

Via João Greno Brogueira
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Rescooped by Kirsty Griffiths from A Parent's Resource on Educational and Fun Games for Students
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The Use of Educational Video Games in Knowledge ... - 1 to 1 Schools

The Use of Educational Video Games in Knowledge ... - 1 to 1 Schools | teaching (kg) | Scoop.it
This directly contradicts the prevalent assumption that video games are merely a distraction from “proper learning.” Moreover, these findings suggest games can be used as powerful tools to advance learning from online PhD ...

Via Debra Bumgarner
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Rescooped by Kirsty Griffiths from 21st Century Art Education
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7 best art apps for the ipad for designers and artists | Crafting Goodness

7 best art apps for the ipad for designers and artists | Crafting Goodness | teaching (kg) | Scoop.it
The best art apps for the ipad including those with procedural brushes, realistic paint, layers, blend modes and everything you need to make art on the ipad.

Via Stephanie Sandifer
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Rescooped by Kirsty Griffiths from Creativity and Art Education
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‘Creative right brain’ myth debunked | KurzweilAI

‘Creative right brain’ myth debunked | KurzweilAI | teaching (kg) | Scoop.it
Yet another brain myth bites the dust, joining we only use 10 percent of our brain, and other pseudoscience nonsense that tries to cram people in nice...

Via Susan Striepe
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Rescooped by Kirsty Griffiths from Creating on the iPad
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There’s an App for That: iPads in the Art Room | The Teaching Palette

There’s an App for That: iPads in the Art Room | The Teaching Palette | teaching (kg) | Scoop.it
The following is a guest post from Suzanne Tiedemann who teaches art at Brunswick Acres School in South Brunswick, New Jersey and Tricia Fuglestad who...

Via Paul Shaw
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Rescooped by Kirsty Griffiths from Art Teaching Ideas
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ArtBabble | ArtBabble

ArtBabble | ArtBabble | teaching (kg) | Scoop.it
ArtBabble is a new kind of video site dedicated to art and artists. It offers high definition video that features content ranging from contemporary to classical. Babble on.

Via Sam Caddey
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Rescooped by Kirsty Griffiths from Art Teaching Ideas
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Art & Learning to Think & Feel

Art & Learning to Think & Feel | teaching (kg) | Scoop.it
How to teach creativity...

Via Sam Caddey
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Rescooped by Kirsty Griffiths from Digital Delights for Learners
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VADS: free art and design images for education

VADS: free art and design images for education | teaching (kg) | Scoop.it

The VADS image collection provides over 100,000 art and design images free for use in education, drawn from university and college art collections, museums and archives across the UK...


Via Ana Cristina Pratas
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david lee's curator insight, July 22, 2013 2:32 PM

b/c sometimes it is difficult to find art images that are legal to use

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TypeDrawing for iPad for iPad on the iTunes App Store

This is a good graphics program for creating pictures for school students

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Rescooped by Kirsty Griffiths from The GREAT Video Game Debate
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Inforgraphic: How Video Games Are Changing Education

Inforgraphic: How Video Games Are Changing Education | teaching (kg) | Scoop.it

Infographic summarizing various skills that can be gained by playing video games and providing an overview of some of the games we've had in the past and what disciplines they're related to. Games mentioned include Carmen Sandiego, Orgeon Trail, M.U.L.E., Angry Birds, Sims, Quest Atlantis, Incredible Machine, etc. Interesting.


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Rescooped by Kirsty Griffiths from Video Games in Education
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Video gaming children 'more creative' - Telegraph.co.uk

Video gaming children 'more creative' - Telegraph.co.uk | teaching (kg) | Scoop.it
Telegraph.co.ukVideo gaming children 'more creative'Telegraph.co.ukThe study tested almost 500 12-year-olds against the Torrance Tests of Creative Thinking, which examine problem-solving and story-telling skills.

Via Sara Armstrong
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Rescooped by Kirsty Griffiths from The 21st Century
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Learning with Video Games: A Revolution in Education and Training? | SharpBrains

Learning with Video Games: A Revolution in Education and Training? | SharpBrains | teaching (kg) | Scoop.it
In recent years, we have witnessed the beginnings of a revolution in education.  Technology has fundamentally altered the way we do many things in daily life,...

Via Susan Bainbridge
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Rescooped by Kirsty Griffiths from 21st Century Art Education
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Visual Art as Critical Thinking | Edutopia

Visual Art as Critical Thinking | Edutopia | teaching (kg) | Scoop.it
Blogger Andrew Miller celebrates teachers who engage their students' cognitive abilities through creative methods.

Via Stephanie Sandifer
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Rescooped by Kirsty Griffiths from 21st Century Art Education
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Moving at the Speed of Creativity - Teach Your Students to be Digital Artists (and learn from Kevin Honeycutt)

Moving at the Speed of Creativity - Teach Your Students to be Digital Artists (and learn from Kevin Honeycutt) | teaching (kg) | Scoop.it

Teach Your Students to be Digital Artists


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Rescooped by Kirsty Griffiths from Art Education and Technology
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Amazing Pencil Sculptures by Jennifer Maestre

Amazing Pencil Sculptures by Jennifer Maestre | teaching (kg) | Scoop.it

via Wanken, blog of designer and photographer Shelby White


Via Salome Tam, Samantha Schreck
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Rescooped by Kirsty Griffiths from :: The 4th Era ::
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Teaching Art in a Connected World: the Possibilities | DMLcentral

Teaching Art in a Connected World: the Possibilities | DMLcentral | teaching (kg) | Scoop.it

Aaron Knochel is an assistant professor at SUNY New Paltz, teaching upper division courses in curriculum theory and practice and "technology in the art classroom" in the university’s Art Education program. This past August, Knochel received his PhD in Art Education at Ohio State University, where his research focused on the possibilities and opportunities that new media and technology provide to art education. He was also one of twelve scholars to take part in the DML Research Hub’s Research Associates Summer Institute 2011.

 

As an artist and an educator, Knochel believes that visual skills and digital literacies serve as strong foundations for designing learning futures that build democratic learning opportunities, and his research’s emphasis is on building theory to understand these opportunities in a digital visual culture.

 

In the video below, Knochel talks about how a participatory culture in an art classroom can lead to a teacher’s deeper understanding and connection to students’ work. Below are just some highlights from the video, but this art educator’s ability to blend the field of art education with digital media and learning will stir your thinking about the representation of the visual arts in the 21st century.


Via Jim Lerman
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Rescooped by Kirsty Griffiths from Art Teaching Ideas
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School Arts - the Art Education Magazine for K-12 Art Educator

School Arts - the Art Education Magazine for K-12 Art Educat

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School Arts - the Art Education Magazine for K-12 Art Educat: Amazon.com: Magazines (School Arts - the Art Education Magazine for K-12 Art Educat: An art teaching resource for teachers of grades ki...)...

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Rescooped by Kirsty Griffiths from Elementary Art Education and Technology
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Art Education Blog for K-12 Art Teachers | SchoolArtsRoom

Art Education Blog for K-12 Art Teachers | SchoolArtsRoom | teaching (kg) | Scoop.it

This is a good website


Via Jama Jennings
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