Short talk about presentations given at Startup Dynamo, a workshop held by Startup@Singapore NUS using the Learn Startup Methodology. My segment was on Present
Via Baiba Svenca
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Rescooped by Rosemary Tyrrell from Digital Presentations in Education onto Teaching in Higher Education |
Short talk about presentations given at Startup Dynamo, a workshop held by Startup@Singapore NUS using the Learn Startup Methodology. My segment was on Present
Some good tips, but some slides are quite busy. Less is more when it comes to PowerPoint.
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One of the most interesting ways game-based learning (GBL) is being implemented is with the use of Microsoft’s Kinect. Kinect specifically is an accessory to the Xbox 360, where motion and gestures control game functions. From sports games, to “hack and slash,” the Kinect physically involves the player in gameplay. But why use it in the classroom? And how should you use it in the classroom? Today I present not only a great rationale for use the Kinect in the classroom, but also some specific ideas and resources for doing so. Via Dennis T OConnor Delete the scoop?
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We start the design process for each game by defining learning objectives. Then, we find content and create the questions to drive learners to your desired outcomes. Each topic is represented as a “mountain” with three paths. Questions are worded differently on each path so users interact with the material multiple ways. And repetition helps them remember. Leaderboards, badges, points, and a robust admin side with plenty of tracking functionality make Knowledge Guru one of our personal favorite learning solutions. Via Dennis T OConnor Delete the scoop?
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A U.K. study that compared teenage video gamers found that those who played video games frequently have more gray matter in the area of the brain known to be associated with rewards and decision-making, which raises the question of whether gaming... Via Gust MEES Delete the scoop?
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I wanted to share my project with the community! I built a serious game using a platform called ThinkingWorlds to showcase the pedagogies in games and to investigate how teacher attitudes and perceptions changed before and after playing the game. Via Dennis T OConnor Delete the scoop?
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I've gone through my archives and dug up many of games that I've mentioned over the last four years that are still active online. Consider this my humongous list of educational games. Via Susan Bainbridge Delete the scoop?
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Teachers and adults need to heed this advice.
:)
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