Teaching in Higher Education
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Focusing on effective teaching practices for the 21st century student
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Rescooped by Rosemary Tyrrell, Ed.D. from 21st Century Learning and Teaching
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Raspberry Pi Foundation releases OS for Windows and Apple  

Raspberry Pi Foundation releases OS for Windows and Apple   | Teaching in Higher Education | Scoop.it
Time to go Dr Frankenstein on your dead laptop

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Raspberry+Pi

 


Via Gust MEES
Rosemary Tyrrell, Ed.D.'s insight:
Super cool!
 
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Gust MEES's curator insight, December 24, 2016 8:15 AM
Time to go Dr Frankenstein on your dead laptop

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Raspberry+Pi

 

Rescooped by Rosemary Tyrrell, Ed.D. from 21st Century Learning and Teaching
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MIT and Google team up to develop the next generation of Scratch | #Coding 

MIT and Google team up to develop the next generation of Scratch | #Coding  | Teaching in Higher Education | Scoop.it
Here's some great news for fans of Scratch, an extremely popular game that teaches kids the conceptual "language" around computer programming, using cartoon-y animated characters. The MIT Scratch Team said Tuesday that it will collaborate with Google to create the next generation of the game.

MIT says this collaboration will first result in a new generation of graphical programming blocks, called Scratch Blocks, which is an open source project that allows developers to create and share the "blocks" (or code) of each game with one another. Developers can also easily integrate the blocks into apps, games and toys they create for kids. Scratch Blocks makes it easier to create programming experiences for a wider range of people that will work on a wider range of devices.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2014/08/24/coding-a-new-trend-in-education-and-a-big-responsibility/

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Coding

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Scratch

 

http://www.scoop.it/t/21st-century-tools-for-teaching-people-and-learners/?tag=Scratch

 


Via Gust MEES
Rosemary Tyrrell, Ed.D.'s insight:
Cool! Why play games when you can create them?
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Gust MEES's curator insight, May 19, 2016 5:53 PM
Here's some great news for fans of Scratch, an extremely popular game that teaches kids the conceptual "language" around computer programming, using cartoon-y animated characters. The MIT Scratch Team said Tuesday that it will collaborate with Google to create the next generation of the game.

MIT says this collaboration will first result in a new generation of graphical programming blocks, called Scratch Blocks, which is an open source project that allows developers to create and share the "blocks" (or code) of each game with one another. Developers can also easily integrate the blocks into apps, games and toys they create for kids. Scratch Blocks makes it easier to create programming experiences for a wider range of people that will work on a wider range of devices.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2014/08/24/coding-a-new-trend-in-education-and-a-big-responsibility/

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Coding

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Scratch

 

http://www.scoop.it/t/21st-century-tools-for-teaching-people-and-learners/?tag=Scratch

 

 

Vivalist's curator insight, May 20, 2016 4:04 AM
Great to hear that new development will allow for a richer / wider pool of 'block" to choose from.

"MIT says this collaboration will first result in a new generation of graphical programming blocks, called Scratch Blocks, which is an open source project that allows developers to create and share the "blocks" (or code) of each game with one another. Developers can also easily integrate the blocks into apps, games and toys they create for kids. Scratch Blocks makes it easier to create programming experiences for a wider range of people that will work on a wider range of devices."
Rescooped by Rosemary Tyrrell, Ed.D. from 21st Century Learning and Teaching
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Tickle: Program Arduino, Drones, Robots, and Smart Homes from iPad

Tickle: Program Arduino, Drones, Robots, and Smart Homes from iPad | Teaching in Higher Education | Scoop.it
Programming re-imagined for the connected world. Learn to program Arduino, drones, connected toys, and smart home devices. Tickle is easy to learn, fun to use, yet 1000x more powerful.

.

Learn more:

.

https://gustmees.wordpress.com/2014/08/24/coding-a-new-trend-in-education-and-a-big-responsibility/

.

https://gustmees.wordpress.com/2014/08/20/maker-space-a-new-trend-in-education-and-a-big-responsibility/


Via Gust MEES
Rosemary Tyrrell, Ed.D.'s insight:

Similar to the Berkeley programming language with click together elements. 

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Daniel Christian's curator insight, September 15, 2015 9:01 AM

As originally Scooped by Gust MEES

Frank de Nijs's curator insight, September 18, 2015 3:47 AM

Tickle, programmeer app voor toepassing (Arduino, drones, robots en 'smart home devices') op de iPad

ManufacturingStories's curator insight, October 18, 2015 6:21 PM

#Drones #Arduino #Robots #Robotics #Scratch #CODE #Programming

Rescooped by Rosemary Tyrrell, Ed.D. from The 21st Century
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BYOD: What’s in a name? - Articles - Educational Technology - ICT in Education

BYOD: What’s in a name? - Articles - Educational Technology - ICT in Education | Teaching in Higher Education | Scoop.it
When I started to look at the whole Bring our Own Device phenomenon, I thought it was all pretty s... (BYOD: What’s in a name?

Via Dr. Susan Bainbridge
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Rescooped by Rosemary Tyrrell, Ed.D. from 21st Century Learning and Teaching
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Smart Strategies That Help Students Learn How to Learn

Smart Strategies That Help Students Learn How to Learn | Teaching in Higher Education | Scoop.it
Teaching students good learning strategies would ensure that they know how to acquire new knowledge, which leads to improved learning outcomes, writes lead author Helen Askell-Williams of Flinders University in Adelaide, Australia. And studies bear this out. Askell-Williams cites as one example a recent finding by PISA, the Programme for International Student Assessment, which administers academic proficiency tests to students around the globe, and place American students in the mediocre middle. “Students who use appropriate strategies to understand and remember what they read, such as underlining important parts of the texts or discussing what they read with other people, perform at least 73 points higher in the PISA assessment—that is, one full proficiency level or nearly two full school years—than students who use these strategies the least,” the PISA report reads.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 


Via Gust MEES
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Victor Ventura's curator insight, January 4, 11:28 AM
The focus is on student self-assessment as it should be. All should be aware of not just what they know, but how they learned best.
Koen Mattheeuws's curator insight, January 5, 9:01 AM
Leren over leren. Het loont. 
Rescooped by Rosemary Tyrrell, Ed.D. from 21st Century Learning and Teaching
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The Reality Of Virtual Reality: What Are Its Practical Implications For eLearning? - eLearning IndustryThe Reality Of Virtual Reality: Practical Implications For eLearning? 

The Reality Of Virtual Reality: What Are Its Practical Implications For eLearning? - eLearning IndustryThe Reality Of Virtual Reality: Practical Implications For eLearning?  | Teaching in Higher Education | Scoop.it
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 


Via Gust MEES
Rosemary Tyrrell, Ed.D.'s insight:
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius
 
Learn more:
 
http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR
 
http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System
 
 

Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

 
more...
Kelly Pickering's curator insight, March 2, 2016 10:47 PM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Jukka Sormunen's curator insight, March 3, 2016 1:29 AM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Bárbara Mónica Pérez Moo's curator insight, March 8, 2016 11:35 PM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Rescooped by Rosemary Tyrrell, Ed.D. from 21st Century Learning and Teaching
Scoop.it!

Holistic approaches for Learning with Technology

Holistic approaches for Learning with Technology | Teaching in Higher Education | Scoop.it
Informational technology needs to be holistically integrated into our learning environments.

The integration of information technology into our unique learning environments can be greatly enhanced if we apply constructivist approaches. Such approaches could include, but are not limited to discovery learning, inquiry based learning, play-based learning and making. But they also include listening, reflecting, and taking the time to process. Essentially, we want our learners to become great thinkers. We want learners to take an active role in the learning process and move away from the passive regurgitation of information being passed from a teacher to a student. Effective infusion of information technology into our learning environments is an excellent way to achieve this.

In our world, information technology is not just a means to an end. It more about the information and how we use it that is the most important. How to find it, how to process it, how to use it, and how to build on it. The technology we use facilitates and re-shapes this use of information in many new ways. For instance, no longer are we following learning in a linear fashion, say, based on a textbook. Rather, we are working in flexible frameworks where learners can focus on big ideas, but follow their learning along multiple paths happening all at once in the learning environment.

 

credit is given to Deborah McCallum:


http://bigideasineducation.ca/2015/07/30/holistic-approaches-for-learning-with-technology/


 

Learn more:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 


Via Gust MEES
Rosemary Tyrrell, Ed.D.'s insight:
Informational technology needs to be holistically integrated into our learning environments.
The integration of information technology into our unique learning environments can be greatly enhanced if we apply constructivist approaches. Such approaches could include, but are not limited to discovery learning, inquiry based learning, play-based learning and making. But they also include listening, reflecting, and taking the time to process. Essentially, we want our learners to become great thinkers. We want learners to take an active role in the learning process and move away from the passive regurgitation of information being passed from a teacher to a student. Effective infusion of information technology into our learning environments is an excellent way to achieve this.

In our world, information technology is not just a means to an end. It more about the information and how we use it that is the most important. How to find it, how to process it, how to use it, and how to build on it. The technology we use facilitates and re-shapes this use of information in many new ways. For instance, no longer are we following learning in a linear fashion, say, based on a textbook. Rather, we are working in flexible frameworks where learners can focus on big ideas, but follow their learning along multiple paths happening all at once in the learning environment.

 

Learn more:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

more...
Ines Bieler's curator insight, August 7, 2015 2:52 AM
Informational technology needs to be holistically integrated into our learning environments.
The integration of information technology into our unique learning environments can be greatly enhanced if we apply constructivist approaches. Such approaches could include, but are not limited to discovery learning, inquiry based learning, play-based learning and making. But they also include listening, reflecting, and taking the time to process. Essentially, we want our learners to become great thinkers. We want learners to take an active role in the learning process and move away from the passive regurgitation of information being passed from a teacher to a student. Effective infusion of information technology into our learning environments is an excellent way to achieve this.

In our world, information technology is not just a means to an end. It more about the information and how we use it that is the most important. How to find it, how to process it, how to use it, and how to build on it. The technology we use facilitates and re-shapes this use of information in many new ways. For instance, no longer are we following learning in a linear fashion, say, based on a textbook. Rather, we are working in flexible frameworks where learners can focus on big ideas, but follow their learning along multiple paths happening all at once in the learning environment.

 

Learn more:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

Connie Butcher's curator insight, August 7, 2015 1:58 PM
Informational technology needs to be holistically integrated into our learning environments.
The integration of information technology into our unique learning environments can be greatly enhanced if we apply constructivist approaches. Such approaches could include, but are not limited to discovery learning, inquiry based learning, play-based learning and making. But they also include listening, reflecting, and taking the time to process. Essentially, we want our learners to become great thinkers. We want learners to take an active role in the learning process and move away from the passive regurgitation of information being passed from a teacher to a student. Effective infusion of information technology into our learning environments is an excellent way to achieve this.

In our world, information technology is not just a means to an end. It more about the information and how we use it that is the most important. How to find it, how to process it, how to use it, and how to build on it. The technology we use facilitates and re-shapes this use of information in many new ways. For instance, no longer are we following learning in a linear fashion, say, based on a textbook. Rather, we are working in flexible frameworks where learners can focus on big ideas, but follow their learning along multiple paths happening all at once in the learning environment.

 

Learn more:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

Наталия Вяткина's curator insight, August 10, 2015 7:40 AM
Informational technology needs to be holistically integrated into our learning environments.
The integration of information technology into our unique learning environments can be greatly enhanced if we apply constructivist approaches. Such approaches could include, but are not limited to discovery learning, inquiry based learning, play-based learning and making. But they also include listening, reflecting, and taking the time to process. Essentially, we want our learners to become great thinkers. We want learners to take an active role in the learning process and move away from the passive regurgitation of information being passed from a teacher to a student. Effective infusion of information technology into our learning environments is an excellent way to achieve this.

In our world, information technology is not just a means to an end. It more about the information and how we use it that is the most important. How to find it, how to process it, how to use it, and how to build on it. The technology we use facilitates and re-shapes this use of information in many new ways. For instance, no longer are we following learning in a linear fashion, say, based on a textbook. Rather, we are working in flexible frameworks where learners can focus on big ideas, but follow their learning along multiple paths happening all at once in the learning environment.

 

Learn more:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/