Purposeful Pedagogy
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Purposeful Pedagogy
An online library of effective teaching techniques and methodologies which inspire enduring and meaningful learning.
Curated by Dean J. Fusto
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Rescooped by Dean J. Fusto from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Math Games - Free Math Practice Games and Apps for K-8

Math Games is the largest source of free apps and games that teach and test all aspects of Pre K to Grade 8 math curriculum. Come play to learn!

Via Tom D'Amico (@TDOttawa)
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Brenda Contreras's comment, October 20, 2016 8:20 PM
Reading and writing are not the only subjects where technology can be used math is another great subject where technology should be implemented to engage all learners.
Brenda Contreras's curator insight, October 20, 2016 8:31 PM
Reading and writing are not the only subjects where technology can be used math is another great subject where technology should be implemented to engage all learners.
Rescooped by Dean J. Fusto from Personalize Learning
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Best Games, Apps, and Sites for Personalized Learning

Best Games, Apps, and Sites for Personalized Learning | Purposeful Pedagogy | Scoop.it
When learning isn't attentive to each student's needs, many are likely to check out either bored and unchallenged or unable to keep up. These top picks for personalized learning help teachers put each student first, letting individual interests, abilities, and goals drive learning.

Via Tom D'Amico (@TDOttawa) , Aysin Alp
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Carlos Rodrigues Cadre's curator insight, August 3, 2015 10:32 AM

adicionar sua visão ...

Rescooped by Dean J. Fusto from Education and Tech Tools
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Study Shows Video Games' Impact On Face-to-face Teaching

Study Shows Video Games' Impact On Face-to-face Teaching | Purposeful Pedagogy | Scoop.it
In the past, I have covered many studies that look at the efficacy of game based learning.

Via Becky Roehrs
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Becky Roehrs's curator insight, December 24, 2014 2:00 PM

Lots of teachers are using games in the classroom, and according to the study discussed in this article, over one-third of teachers use games for formative assessments, too.

Rescooped by Dean J. Fusto from 21st Century Learning and Teaching
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Math, Science, History: Games Break Boundaries Between Subjects

Math, Science, History: Games Break Boundaries Between Subjects | Purposeful Pedagogy | Scoop.it
Game-based learning forces students to apply knowledge in a contextualized way, it creates an interdisciplinary learning experience where subject-specific knowledge is used in a context that requires diverse applications. The borders between disciplines become fuzzy and ambiguous.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Rise+of+the+Professional+Educator



Via Gust MEES
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Gust MEES's curator insight, September 1, 2014 12:56 PM
Game-based learning forces students to apply knowledge in a contextualized way, it creates an interdisciplinary learning experience where subject-specific knowledge is used in a context that requires diverse applications. The borders between disciplines become fuzzy and ambiguous.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Rise+of+the+Professional+Educator


Rescooped by Dean J. Fusto from Educational technology , Erate, Broadband and Connectivity
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Teachers Surveyed on Using Games in Class

Teachers Surveyed on Using Games in Class | Purposeful Pedagogy | Scoop.it
We have an early look at some of the interesting data coming out of a larger report on teacher attitudes around the use of games in the classroom. The numbers hint at wider use of games in the classroom and indicate teachers see the real benefit of games in helping low-performing students.

Via Beth Dichter, Suvi Salo, Bonnie Bracey Sutton
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Beth Dichter's curator insight, June 9, 2014 9:17 PM

Do you think games have a place in your classroom? This newly released data is from a survey of 694 K-8 teachers in the U.S. that the Joan Ganz Cooney Center conducted in 2013 to see how teachers are using digital games in their classrooms.
What are some of the findings?

* 74% of teachers are using games in their classroom

* 55% of students play games at least once a week

* 72% of students access games on a PC or a Mac, and 41% of teachers use a white board to share games

* The two greatest barriers are the time it takes to implement games (45%) and the cost of the games (44%)

This post from Games and Learning provides the current data in both a visual and written form. There is much more to be found on the website. You may also want to check out the Joan Ganz Cooney Center. They have also published an article on this which may be found at http://www.joanganzcooneycenter.org/2014/06/09/digital-games-in-the-classroom-a-national-surevy/

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25 of the Best Educational Games For Home and the Classroom by Gillian Pemberton

25 of the Best Educational Games For Home and the Classroom by Gillian Pemberton | Purposeful Pedagogy | Scoop.it
EMAIL

Gillian Pemberton

Via Tom D'Amico (@TDOttawa)
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David W. Deeds's curator insight, July 23, 2016 5:30 PM

Good stuff! Thanks to Tom D'Amico.

RebeccaMoore's curator insight, August 13, 2016 3:46 PM
Many of these games are for younger players to establish counting and decoding skills, but many offer great practice and skills that older players will also enjoy. I especially like Prime Climb for middle school math students.
Rescooped by Dean J. Fusto from Ed Tech Integration
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Free Technology for Teachers: 7 Tools for Building Review Games

Free Technology for Teachers: 7 Tools for Building Review Games | Purposeful Pedagogy | Scoop.it

Via Simon Vasey
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Survey: Teachers Embracing Games in the Classroom

Survey: Teachers Embracing Games in the Classroom | Purposeful Pedagogy | Scoop.it
Kristen Decarr profiles a study supporting the continuing effectiveness of gaming use in classroom environments in this Education News article.

Via Tom D'Amico (@TDOttawa)
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Integrating game-based learning into the new school year

Integrating game-based learning into the new school year | Purposeful Pedagogy | Scoop.it
Research is verifying what many teachers know: Well-designed digital games in the classroom increase student engagement, learning and retention. They impro

Via Tom D'Amico (@TDOttawa) , Suvi Salo, Bonnie Bracey Sutton
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The Great Language Game | GreatLanguageGame.com

The Great Language Game | GreatLanguageGame.com | Purposeful Pedagogy | Scoop.it

Amongst the thousands of languages spoken across the world, here are just seventy. How many can you distinguish between?

 

Challenge yourself to identify some seventy languages by their sound alone. Learn more about how languages sound and where they're spoken.

 

Click headline to play the language game--


Via Seth Dixon, Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Sid McIntyre-DeLaMelena's curator insight, May 29, 2014 11:59 AM

A game where you can test your knowledge of global tongues only by sound.

The knowledge of languages is important in movement especially for migrants and immigrants and participators in global trade.

Debi Ray Kidd's curator insight, July 21, 2014 4:52 PM

Make sure you look up the languages that you don't know to determine where they're spoken.

Courtney Barrowman's curator insight, November 5, 2014 8:20 PM

unit 3-- use in class