Purposeful Pedagogy
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Purposeful Pedagogy
An online library of effective teaching techniques and methodologies which inspire enduring and meaningful learning.
Curated by Dean J. Fusto
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Teachers Surveyed on Using Games in Class

Teachers Surveyed on Using Games in Class | Purposeful Pedagogy | Scoop.it
We have an early look at some of the interesting data coming out of a larger report on teacher attitudes around the use of games in the classroom. The numbers hint at wider use of games in the classroom and indicate teachers see the real benefit of games in helping low-performing students.

Via Beth Dichter, Suvi Salo, Bonnie Bracey Sutton
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Beth Dichter's curator insight, June 9, 2014 9:17 PM

Do you think games have a place in your classroom? This newly released data is from a survey of 694 K-8 teachers in the U.S. that the Joan Ganz Cooney Center conducted in 2013 to see how teachers are using digital games in their classrooms.
What are some of the findings?

* 74% of teachers are using games in their classroom

* 55% of students play games at least once a week

* 72% of students access games on a PC or a Mac, and 41% of teachers use a white board to share games

* The two greatest barriers are the time it takes to implement games (45%) and the cost of the games (44%)

This post from Games and Learning provides the current data in both a visual and written form. There is much more to be found on the website. You may also want to check out the Joan Ganz Cooney Center. They have also published an article on this which may be found at http://www.joanganzcooneycenter.org/2014/06/09/digital-games-in-the-classroom-a-national-surevy/

Rescooped by Dean J. Fusto from Creative teaching and learning
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Game-based learning: special edition of the ETS journal

Game-based learning: special edition of the ETS journal | Purposeful Pedagogy | Scoop.it

Via Leona Ungerer
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Rescooped by Dean J. Fusto from Everything Ed Tech and Tech Ed
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How Games Lead Kids to the Good Stuff: Understanding Context

How Games Lead Kids to the Good Stuff: Understanding Context | Purposeful Pedagogy | Scoop.it
With game-based learning students learn how to solve the problems in context. They understand how the equations they are solving fit into the world. The question, “Why do I need to know this?” is rendered obsolete. It is more than just subject matter, more than just content. There’s context. Students understand how integer partitions work within a system.

Via Amy Burns, Gina Bruce
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Amy Burns's curator insight, May 1, 2014 2:41 PM

Clearly articulated benefits of game-based learning.

Susan Liner Fisher's curator insight, May 1, 2014 3:36 PM

Real world problem solving who knew?