The report on “Higher Education in Australia to 2019 – Market Size and Intelligence Report” discusses the current and forecasted market size of the Australia’s higher education sector, along with year–wise growth of the sector till 2019.
"Today I am sharing with you an iPad Bingo card created by iPad Bingo. This card is available for free download from this page. iPad Bingo card is a chart that features 6 iPad apps and with each of these apps is attached a set of activities to be achieved through the use of that app. These activities are divided into three levels with different layers of difficulty."
Although this is a relatively trivial example, the idea of a Bingo approach to skills building is an interesting one - at UQ we're using a passport as part of engagement processes with Aboriginal school students visiting the university. For every activity they participate in, there is a unique stamp for their passport. The bingo card idea is similar so that across a semester, students fill up their bingo card with activities that build their skills in a range of domains, or across a range of technologies or tools.
Gory but good: Company plans virtual cadaver software Digital Trends Rice and Moon titled their virtual human software Interactive Human Anatomy Visualization Instructional Technology—or simply IHAVEIT.
"Digital storytelling involves combining digital media (images, voice narration, music, text, or motion) to tell a story. Over the past few years, digital storytelling has become an increasingly popular and effective way for students to meet a range of learning goals in the classroom. Scratch, a programming project from the Lifelong Kindergarten Group at the MIT Media Lab, might be an unexpected tool for digital storytelling. But using Scratch to tell a story is a “twofer”: Students practice important ELA skills and at the same time use computational thinking."
Particularly as this industry often faces challenges in regard to budgets and resources, e-learning software presents a valuable solution. It goes without saying that it's critical for those in the health care industry to be thoroughly ...
The Guardian 10 things you need to know about e-learning The Guardian The non-profit Khan Academy is a bank of free video lectures given by charismatic academics whereas popular software platforms such as Blackboard and Canvas allow teachers and...
Teachers are pairing hardware and software to create lessons that engage students and inspire collaboration. (8 Great Tools for Classroom Presentations: Teachers are pairing hardware and software to create lessons that e...
"Technology integration in instruction is a process that starts with setting out clearly defined objectives and ends with assessing learning outcomes against these objectives, and all along the way several tools and strategies are employed to attend to the overall performance of this process. Hence, the first question teachers need to ponder when thinking about using technology in class is not what kind of technology to use but what do they want to achieve behind using this technology? On a deeper level, they need to find answers to questions such as: Does this technology constitute a a good addition to the learning task ? Can the same learning task be performed without using technology? These and several other questions should come to the forefront when you start planning a technology-based learning activity.
This paper outlines work connected to the successful convergence of digital, pedagogic and physical space. The Sydney Centre for Innovation in Learning (SCIL) has been focusing on the gap that has existed in schools where the physical layout is often stuck in an industrial-era education model, rather than reflecting the possibilities of ICT-enhanced personalised learning. SCIL has been working to create digital spaces so that students can consistently transition from
We invite you to read our latest SVC2UK White Paper, “The Future of E-ducation“, written in collaboration with Gold Mercury International, the Corporate Vision® Strategy Think Tank. The Paper draws on many of the case studies from SVC2UK 2013 and explores what the future is likely to look like for teachers and students.
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