Increasingly, educators are looking to research about how kids learn to influence teaching practices and tools.
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Many educators are using researchers’ insights into how children best learn to inform their teaching practices. Stanford professor Carol Dweck’s research on encouraging children to develop a growth-mindset continues to grow in popularity, as educators try to praise effort, not outcomes. Dweck writes that if children believe their abilities are fixed — that either that they’re smart or they’re not — they approach the world in different ways and aren’t as able to face adversity. When they believe skills and abilities can grow throughout one’s lifetime, they’re better able to rise to challenges…..
Games have long been used to engage students. But as game-based learning becomes more prevalent in schools, researchers are interested in how game structure mirrors the learning process. In many games, students explore ideas and try out solutions. When they learn the skills required at one level, they move up. Failure to complete tasks is reframed as part of the path towards learning how to conquer a level.
Universities like Harvard, MIT and the University of Wisconsin’s Game and Learning Society are studying how game-playing helps student engagement and achievement, and well-known researchers in the field like James Paul Gee and University of Wisconsin professor Kurt Squireshow are using their own studies to show that games help students learn…..
POWER OF PERSEVERANCE
Paul Tough’s book, How Children Succeed, popularized the ideas of grit and perseverance. Now those ideas have made their way into a U.S. Department of Education’s Technology office reportas well as the Common Core State Standards, which many states are already implementing. The idea that failure is an opportunity to learn and improve, not a roadblock to achievement, is often referenced as one of the most important life skills a student can take with him beyond the classroom.
Angela Duckworth’s research on grit has shown that often students, who scored lower on intelligence tests, end up doing better in class. They were compensating for their lack of innate intelligence with hard work and that paid off in their GPAs. Duckworth has even developed a “Grit Scale” that allows students to self-report their “grittiness.”
The growing movement against homework in the U.S. challenges the notion that the amount of homework a student is asked to do at home is an indication of rigor, and homework opponents argue that the increasing amount of “busy work” is unnecessarily taking up students’ out-of-school-time. They argue that downtime, free play, and family time are just as important to a child’s social and emotional development as what happens in school……
Increasingly business leaders and educators are realizing that creativity is a uniquely human quality that will set future graduates apart from the ever smarter computers that are playing increasingly important roles in society. There’s been a focus on stimulating curiosity and creativity through Science Technology Engineering and Math (STEM) courses, including computer coding, as well as integrating art and design into courses. The design thinking movement is a good example of schools working to develop students’ ability to think for themselves, brainstorm ideas and execute them…..”