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Strategies for Engagement
We learn by actively participating in observing, speaking, writing, listening, thinking, drawing & doing.
Using Blended Learning with strategies for engagement can help make your teaching more effective.
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They turned college into McDonald’s: Adjunct professors, fast-food wages and how colleges screw more than just students

They turned college into McDonald’s: Adjunct professors, fast-food wages and how colleges screw more than just students | Strategies for Engagement | Scoop.it
Adjunct professors are joining the fight for a living wage -- and show us all education isn't a guarantee of a job
Designing for Learning's insight:

this important awareness raiser highlights the issues faced by an increasingly qualified workforce in an increasingly unstable education market. it's linked here with #engagement as a multi-directional process that we must sustain in the face of change.

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NMC Horizon Report :: 2015 Higher Education Edition - YouTube

Download the free report at http://go.nmc.org/2015-hied The NMC Horizon Report: 2015 Higher Education Edition is a collaborative effort between the NMC and t...
Designing for Learning's insight:

take six minutes and forty-seven seconds to see what #NMC have highlighted for #highered 2015

 

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Ten New Year’s resolutions for your digital life | Digital Tattoo

Ten New Year’s resolutions for your digital life | Digital Tattoo | Strategies for Engagement | Scoop.it
Was this helpful? 6
Designing for Learning's insight:

#digitalliteracies are emerging as a game-changer in #highered. #ubc offers a solid checklist for #privacy #safety and #sanity in the information deluge that encompasses us all

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Blended Learning: Creating Awesome Online Discussions

Blended Learning: Creating Awesome Online Discussions | Strategies for Engagement | Scoop.it

Tim Robinson: If our students think that the discussion posting is useless and not at all entertaining. It likely means that it is useless and not at all entertaining. We know this because we often feel the same way when we have to make contrived discussions posts. It’s not that our jobs are about entertaining students, but we do need to do what we can do make it at least tolerable.

 

If we can expand our understanding of the tool to get beyond just ‘discussions’ but see it as a platform for other creative ways to explore a topic, we’ll find a much richer level of learning. We can, maybe, even have some fun with it.


Via Dennis T OConnor
Designing for Learning's insight:

Tim Robinson gives examples on how to make online discussions more engaging and interactive, how to encourage students to participate and how to make discussion posting more entertaining. 

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Chris Carter's comment, April 10, 2014 1:30 AM
Thanks for sharing!
Jamie Torgerson Willett's curator insight, April 10, 2014 8:03 PM

Online discussions can be awesome or a pain.  I think we've all experienced that.  Here's a way to help ensure that they are awesome.  

dawsonloane's curator insight, April 29, 2014 6:05 AM

some ideas on how to make online discussions more engaging - an important issue for many online courses!

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Games and Gamification of College Course Content: Examples and Best...

This presentation starts with three "Do's" in terms of using games within a classroom and then provides a number of example games from a variety of disciplin...
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This presentation offers best practice tips in gamification and example games from a variety of disciplines

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How To Start Using Augmented Reality In The Classroom - Edudemic

How To Start Using Augmented Reality In The Classroom - Edudemic | Strategies for Engagement | Scoop.it

An interesting look at how to get started with the two most popular tools used in creating Augmented Reality experiences, Layar and Aurasma. AR allow students to extend and enhance the learning context. They work with both iOS and Android devices. Augmented Reality (AR) allows teachers and students to extend the physical world with a virtual overlay. Whether you have iPad, Android, or a smartphone, scanning a trigger in the physical world with an AR app allows a new layer of information to appear. This information could be a link to a web site, a video, …

Designing for Learning's insight:

An interesting look at how to get started with the two most popular tools used in creating Augmented Reality experiences, Layar and Aurasma. AR allow students to extend and enhance the learning context. They work with both iOS and Android devices. 

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11 Steps to Create A Google Plus Community for your Class ~ Educational Technology and Mobile Learning

11 Steps to Create A Google Plus Community for your Class ~ Educational Technology and Mobile Learning | Strategies for Engagement | Scoop.it
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Teachers can also use Google Plus communities to create classroom communities where students get to learn collaboratively, check out this " 11 Steps to Create A Google Plus Community for Your Class " to learn how you can create one for your class.

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(PETE&C) Increasing Online Student Engagement


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Social Teaching by Design: 6 Assignment Ideas

Social Teaching by Design Sample Assignments Using Social & Mobile Tools: A Quick Idea Roundup
Designing for Learning's insight:

A great visual presentation on some assignment ideas using social and mobile tools in teaching.

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SlideIdea: An Innovative, Interactive Presentation App for the iPad

SlideIdea: An Innovative, Interactive Presentation App for the iPad | Strategies for Engagement | Scoop.it
Looking for a different way to present content and engage students in your lessons? Take a look at SlideIdea - a free app for the iPad that sets out to rival Keynote, Nearpod, Haiku Deck, Swipe and...

Via Sam Gliksman
Designing for Learning's insight:

A nice iPad app that allows you to import PPT slides or create new ones, and produce either a screencast or presentation. This could be great for students who want to practice a live presentation so that they can play it back for peer or self-assessment. Better still, it also includes some interactive polling tools to encourage audience participation. Definitely worth a look.

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tammy bailey's curator insight, February 27, 2014 3:38 PM

I will try this out this afternoon!

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Gamification Meets Mobile Learning: 4 Best Practices

Gamification Meets Mobile Learning: 4 Best Practices | Strategies for Engagement | Scoop.it
How do you give learners engaging, instant access to e-Learning content? You combine two of the most popular e-Learning trends and create a mobile game.
Designing for Learning's insight:

So, what happens when you combine gamification with mobile learning? According to the article, "gamification is engaging and mobile learning is convenient. The result when these two powerful trends meet is an awesome learning experience - that’s both popular and effective." Here are 4 best practices when combining the two.

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HC's curator insight, January 21, 2014 8:17 PM

Combine mobile learning and gamification and what do you get? "An awesome learning experience - that’s both popular and effective."

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3 Learning Content Trends to Watch in 2014 -- Campus Technology

3 Learning Content Trends to Watch in 2014 -- Campus Technology | Strategies for Engagement | Scoop.it
We asked 5 higher ed IT experts to rate the "hotness" of MOOCs, e-textbooks and more.

Via Ebba Ossiannilsson
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Designing for Learning's curator insight, January 15, 2014 12:00 AM

There is no doubt technology has a tremendous impact on learning content. Here is an interesting discussion between edtech experts on current learning-content trends of 2014, assessing the "hotness" of MOOCs, e-textbooks and open education resources.

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Know Thy Impact: Teaching, Learning, and Leading Interview w/John Hattie


Via Mary Perfitt-Nelson
Designing for Learning's insight:

A must-read interview with John Hattie, Professor and Director of the Melbourne Education Research Institute at the University of Melbourne. Meta-frames are a key driver of our values and beliefs, and Dr Hattie's book "Visible Learning..." presents eight ways of thinking fundamental to effecting deep learning.

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Mary Perfitt-Nelson's curator insight, November 27, 2013 5:27 PM

An interview with John Hattie around his Eight Mind Frames for teaching and learning.  

ech08ravo's curator insight, January 7, 2014 7:27 PM

A must-read interview with John Hattie, Professor and Director of the Melbourne Education Research Institute at the University of Melbourne. Meta-frames are a key driver of our values and beliefs, and Dr Hattie's book "Visible Learning..." presents eight ways of thinking fundamental to effecting deep learning.

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Five Steps to Improving Online Group Work Assignments

Five Steps to Improving Online Group Work Assignments | Strategies for Engagement | Scoop.it
Students don't like group work, and online group projects can be even trickier. These five strategies will help you design better group work assignments.
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Learning theories and online learning

Learning theories and online learning | Strategies for Engagement | Scoop.it
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thinking about designing your learning activities for 2015? #tonybates offers a refresher on #learningtheories and asks readers for their feedback on their accuracy and relevance in the brave new world of #digitallearning

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10 Specific Ideas To Gamify Your Classroom -

10 Specific Ideas To Gamify Your Classroom by Mike Acedo In today’s classroom, educators are constantly required to mold their teaching methods to give students the best opportunity to succeed. It is not only imperative...

Via JohnThompson
Designing for Learning's insight:

#gamification is all about reimagining #highstakes and #hurdle tasks as #formativeassessment which is addressed multiple times in a #playful and #constructivist way

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How To Use 'App Smashing' In Education - Edudemic

How To Use 'App Smashing' In Education - Edudemic | Strategies for Engagement | Scoop.it
The basic premise behind app smashing, sometimes referred to as “app synergy”, is to find a number of key apps that “play well” with other apps and can communicate information across platforms.
Designing for Learning's insight:

"App smashing opens the door for endless opportunities for both teachers and students to unleash their creativity and use the power of the iPad to create some extraordinary products." A great article introducing the concept of app smashing and how to use it in creating multidimensional activities.

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HC's curator insight, March 23, 2014 9:35 PM

App smashing - an interesting concept! Time to get creative!

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5 Tips for Classroom Management With Mobile Devices - Edudemic

5 Tips for Classroom Management With Mobile Devices - Edudemic | Strategies for Engagement | Scoop.it
Need to navigate the highway of classroom management along with technology into your classroom? Jennifer Carey helps get you there!

 

When adopting technology in the classroom, one of the key concerns for teachers and administrators is classroom management.


Via Dennis T OConnor
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Lisa Jones's curator insight, March 8, 2014 5:25 AM

Great article on classroom management of  mobile devices.

Bronwyn Desjardins's curator insight, March 22, 2014 4:07 AM

The key to good classroom management has and always will be the "two eyes, two feet" technique. You have to be mobile and walk around the room. Off-task Behaviour occurs when teachers disengage. 

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"Visual Storytelling" - A Haiku Deck by Ken Shelton

"Visual Storytelling" - A Haiku Deck by Ken Shelton | Strategies for Engagement | Scoop.it
Created with Haiku Deck, free presentation software that’s simple, beautiful, and fun.
Designing for Learning's insight:

Visuals do matter…

Ken Shelton explains, in a few slides, the effective use of imagery to insight thoughtful discussions, and enable digital story telling.

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9 Tips for Creating a Sense of Community for Distance Learners -- THE Journal

9 Tips for Creating a Sense of Community for Distance Learners -- THE Journal | Strategies for Engagement | Scoop.it
With ever-increasing opportunities for online learning, educators must find new ways to engage their students and create a sense of community in a virtual world.

Via JohnThompson
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Competency-Based Degrees: Coming Soon to a Campus Near You

Competency-Based Degrees: Coming Soon to a Campus Near You | Strategies for Engagement | Scoop.it
For the increasing number of students who seek value and industry-relevant skill sets, this model will prove awfully enticing.

Via Alberto Acereda, Ph.D.
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27 Ways To Respond When Students Don’t Pay Attention

27 Ways To Respond When Students Don’t Pay Attention | Strategies for Engagement | Scoop.it
27 Ways To Respond When Students Don’t Pay Attention Our initial reaction when seeing the following infographic from Mia MacMeekin was to think about instructional design rather than classroom management.

Via Mario Zidar
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Infographics as a Creative Assessment

A promo piece (2:26) for my ISTE11 Presentation "A Picture is Worth 1000 Words: Infographics as a Creative Assessment". Royalty free music from Soundzabound.com…
Designing for Learning's insight:

With infographics, you can present large amounts of data meaningfully and communicate a message in an engaging way. Here's a quick video on "Infographics as a Creative Assessment", highlighting ways on how to utilise infographics in learning. A picture is definitely worth a thousand words! 

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Envisioning: Education

Envisioning: Education | Strategies for Engagement | Scoop.it
Our future of education framework

Via Nicholas Fragkias, Mary Perfitt-Nelson
Designing for Learning's insight:

Just in case you want some reassurance - yes you are seeing lots of spots...but for a good reason. This dichotomy is an attempt to organise and visualise likely emerging and influential educational technologies well into the future.

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3 Learning Content Trends to Watch in 2014 -- Campus Technology

3 Learning Content Trends to Watch in 2014 -- Campus Technology | Strategies for Engagement | Scoop.it
We asked 5 higher ed IT experts to rate the "hotness" of MOOCs, e-textbooks and more.

Via Ebba Ossiannilsson
Designing for Learning's insight:

There is no doubt technology has a tremendous impact on learning content. Here is an interesting discussion between edtech experts on current learning-content trends of 2014, assessing the "hotness" of MOOCs, e-textbooks and open education resources.

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