Comics fans are getting a double-dose of digital innovation this summer, as DC Comics lets you choose your own Batman adventure and revel in new tales of the campy '60s Batman. Read this article by Seth Rosenblatt on CNET News.
Reporting by Reuben Stern and Olga Kyle The mass proliferation of smartphone cameras and mobile video apps has already reshaped the way video fits into our lives. But how is it changing the expectations -- and possibilities -- for visual journalism?
Jens Peter Madsen's insight:
I´m looking very much to the interactive possibillities in storytelling - lets get in contact
YOUR TASK IN GENERAL Go transmedia! Go wild! We are a huge community, so let’s make use of that and do some collaborative storytelling. Let’s create a transmedia project together. HOW? Meet Aunt... (We did, @mangangarap !
Since 2009, the British Museum has educated youngsters in Bloomsbury via its Samsung Digital Discovery Centre (SDDC). It’s free, and is the most extensive on-site digital learning programme of any UK museum.
The way out: A new way into storytelling Vashon-Maury Island Beachcomber Heads up for a heart-stopping form of storytelling as members of Acrobatic Conundrum present “The Way Out,” an aerial acrobatic performance at 7:30 p.m.
Very interesting perspective. To my opinion interactive storytelling allready goes on in the social medias. My project in that perspective is to introduce the art of storytelling in social medias. I work with filmed storytelling for digital medias. Watch my site www.digitalstotytelle.dk - it´s just about to open in enlish vesion.
Storytelling via the Internet needs a better name.
"Before climbing onto the project, Hollow’s producer Nathaniel Hansenand I had for a couple years asked ourselves a question, roughly:
is it even possible to produce interactive online cinematic content that maintains strong narrative and is as engaging as traditional forms of media?
Our assumption was that “interactive storytelling” on the web is like the wild west of non-fiction filmmaking, with very few rules, artists working to stake their claim, and unlimited virtual land up for grabs.
Yes, the technology is young, but it’s also a blank canvas, with endless possibilities. Further, because the Internet connects both individuals and technology across time and space, there’s a contextualized “hyper” element that no other medium can employ as cosmically among disparate communities and storytellers."