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You have to forget the old before you can learn the new

You have to forget the old before you can learn the new | SteveB's Social Learning Scoop | Scoop.it
One of the difficulties that companies face in adopting new ways of doing things is that it takes an effort to forget how to do things, often as much as it takes to learn new ones. I think this is ...
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SteveB's Social Learning Scoop
Getting the Scoop on social learning
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Scooped by steve batchelder
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SteveB's Social Learning Scoop

Wecome to my Social Learning Scoop.

 

It contains a generic mix of articles, gathered through twitter, the blogs I follow and suggestions from the Scoop.it curation tool, that catch my attention as interesting to me and possibly other people.

 

You can use the filter option just above this introduction to search for a particular topic within the numerous articles collated here.

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moving to social learning

moving to social learning | SteveB's Social Learning Scoop | Scoop.it
“We are living in a world where access trumps knowledge every time. Those who know how to search, find and make the connections will succeed.
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How The Activity Learning Theory Works

How The Activity Learning Theory Works | SteveB's Social Learning Scoop | Scoop.it
How The Activity Learning Theory Works 

Vygotsky’s earlier concept of mediation, which encompassed learning alongside others (Zone of Proximal Development) and through interaction with artifacts, was the basis for Engeström’s version of Activity Theory (known as Scandinavian Activity Theory). Engeström’s approach was to explain human thought processes not simply on the basis of the individual, but in the wider context of the individual’s interactions within the social world through artifacts, and specifically in situations where activities were being produced.

In Activity Theory people (actors) use external tools (e.g. hammer, computer, car) and internal tools (e.g. plans, cognitive maps) to achieve their goals. In the social world there are many artifacts, which are seen not only as objects, but also as things that are embedded within culture, with the result that every object has cultural and/or social significance.

Tools (which can limit or enable) can also be brought to bear on the mediation of social interaction, and they influence both the behavior of the actors (those who use the tools) and also the social structure within which the actors exist (the environment, tools, artifacts). For further reading, here is Engeström’s own overview of 3 Generations of Activity Theory development. The first figure shows Second Generation AT as it is usually presented in the literature.

Via Gust MEES
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