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Successful STEM Education | Identifying Effective Approaches in Science, Technology, Engineering, and Mathematics

Successful STEM Education | Identifying Effective Approaches in Science, Technology, Engineering, and Mathematics | STEM Education models and innovations with Gaming | Scoop.it

Welcome

This site provides information, events, and resources that highlight promising practices and tools in support of effective STEM education in schools and programs. Learn more

Dr. Gordon Dahlby's insight:

New: Preparing Students for Collega & Careers in STEM report

New: How One STEM Schoool Aims to {Close} the Achievement Gap

 

Twitter @nsfstem

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Robin Thompson's curator insight, April 15, 2013 8:29 AM

As our school embraces STEM and begins training teachers, this site is essential for us to use to gain valuable resources.  

STEM Education models and innovations with Gaming
STEM (Science Technology Education & Mathematics) K-20  education models and innovations
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Innovations Designed for Deeper Learning in Higher Education | EDUCAUSE.edu

Innovations Designed for Deeper Learning in Higher Education | EDUCAUSE.edu | STEM Education models and innovations with Gaming | Scoop.it
INNOVATIONS DESIGNED FOR DEEPER LEARNING IN HIGHER EDUCATIONThursday, August 21, 2014Source(s) NGLC Insights, Next Generation Learning Challenges (NGLC)Type Articles, Briefs, Papers, and ReportsAbstract

Seven insitutions received $1.7 million from Next Generation Learning Challenges (NGLC) Building Blocks for College Completion grant program to scale innovations designed to promote deeper learning and student engagement in higher education to other institutions. The group reached nearly 10,000 students at 135 institutions during the grant term. The grant recipients adopted different technology-enabled educational innovations to help students achieve deeper learning, including supplementing existing courses, supporting the adoption of blended learning, and completely redesigning a course (the most successful approach). This report analyzes the projects through the lens of the Hewlett Foundation's definition of deeper learning.  

Results suggest that students need support to transition to the more active role that deeper learning demands and that faculty need support, training, and time to create, implement, and sustain reforms that change student learning.Furthermore, fundamental, comprehensive redesign occurring over more than one academic term appears to promise the best outcomes for deeper learning.

Author: Andrea Venezia, Associate Director, Institute for Higher Education Leadership & Policy, California State University, Sacramento

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Conference | NAAEE

Conference | NAAEE | STEM Education models and innovations with Gaming | Scoop.it

working in partnership with

The Basics

The 2014 NAAEE conference will be held in Ottawa, Canada's vibrant capital city, with the Gold LEED Ottawa Convention Center as the center of activity. Join more than 1,000 of your environmental education colleagues for this outstanding professional development opportunity


 

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Transferability of Postsecondary Credit Following Student Transfer or Coenrollment

Find information about and locate all publications and data products on education information from the National Center for Education Statistics--NCES--. In most cases you may also browse the content of publications or download data files.

 

http://nces.ed.gov/pubs2014/2014163.pdf full report

Dr. Gordon Dahlby's insight:

Does not appear to account for dual enrollment credits posted, with no choice, to a 2 year institution and has to be then transferred and accepted by a four year institution.  May skew 2yr to 4yr numbers higher.

 

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4 ways games make it ‘OK to play’ | eSchool News | eSchool News

4 ways games make it ‘OK to play’ | eSchool News | eSchool News | STEM Education models and innovations with Gaming | Scoop.it
How can games make it OK to play in today's classrooms? Here are four ways games impact classroom learning.
Dr. Gordon Dahlby's insight:

Would be concerned at characterizing game oriented learning strategies are self-directed. They can be but teaming is important also.

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Solar Power to go

Solar Power to go | STEM Education models and innovations with Gaming | Scoop.it
Solar power to go! Concentrated solar energy converts CO2 and H2O into solar-powered fuel More energy from our sun hits the Earth in one hour than is consumed on the planet in a whole year! But, the burning question is--how can we put all that sunshine to work making usable fuel? With support from the National Science Foundation's (NSF) Office of Emerging Frontiers in Research and Innovation, California Institute of Technology (Caltech) chemical engineer Sossina Haile and University of Minnesota mechanical engineer Jane Davidson are working to expand the nation's renewable energy storage capacity. Their mission is to put the heat of the sun to work creating renewable fuels from sources that don't need to be drilled out of the ground. The researchers are collecting sunlight to drive chemical reactions that break apart water and carbon dioxide molecules in order to make alternative fuels, such as hydrogen fuel. Solar-powered fuels, or "sun gas," would power the vehicles we drive today, as well as airplanes. In this case, the sky really is the limit! The research in this episode was supported by NSF award #1038307, EFRI-RESTOR: Thermochemical Routes to Efficient and Rapid Production of Solar Fuels. Miles O'Brien, Science Nation Correspondent Marsha Walton, Science Nation Producer
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Meet Microsoft's Sharks Cove: A Raspberry Pi-style mini-PC running Windows 8.1

Meet Microsoft's Sharks Cove: A Raspberry Pi-style mini-PC running Windows 8.1 | STEM Education models and innovations with Gaming | Scoop.it
Microsoft has announced its own Raspberry Pi look-alike, but don't expect a cheap price for this Windows flavored tiny PC.
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Kids coding app Tynker expands to Android and adds game-making mode

Kids coding app Tynker expands to Android and adds game-making mode | STEM Education models and innovations with Gaming | Scoop.it
Startup says it wants to work with schools and parents alike to help children learn programming skills. By Stuart Dredge
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Before the Robots

Before the Robots | STEM Education models and innovations with Gaming | Scoop.it
Five things to consider before implementing robots in your classrooms. GUEST COLUMN | by Andrew Grefig Providing students access to quality technology is often at the heart of many decisions distri...
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Thoughtful.  Importance of setting goals with planning and supports are so important.

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Robots invade classrooms: S$2.8m initiative rolled out to excite students about coding - Channel NewsAsia

Robots invade classrooms: S$2.8m initiative rolled out to excite students about coding - Channel NewsAsia | STEM Education models and innovations with Gaming | Scoop.it
Robotics & Maker Academy collaboration between the Infocomm Development Authority (IDA) of Singapore and Singapore Polytechnic (SP) will be rolled out to 30 schools over three years.
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Smart America

Smart America | STEM Education models and innovations with Gaming | Scoop.it
In December of 2013 the SmartAmerica Challenge was launched to bring Industry, Academia and the Government to show how Cyber-Physical Systems (the Internet of Things) can create jobs, new business opportunities and socio-economic benefits to America. On June 11, 2014, 24 teams with over 100 organizations came together at the Washington DC Convention Center for a demonstration. The event was a huge success with keynote remarks by senior government leaders including U.S. Chief Technology Officer Todd Park and General Services Administrator Dan Tangherlini, as well as live demonstrations by 24 SmartAmerica technical teams. The projects showcased ways that the Internet of Things can improve transportation, emergency services, health care, security, energy conservation, and manufacturing. See Expo for the list of speakers and their presentations and News for media coverage. Visit the Challenges for details on the projects.
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New breakthrough could lead to huge battery improvements

New breakthrough could lead to huge battery improvements | STEM Education models and innovations with Gaming | Scoop.it

A research team at the University of Alberta may have made a breakthrough that ultimately leads to dramatic improvements in the batteries that power everything from laptops and smartphones to medical devices and tools. According to lead researcher Xinwei Cui, the lithium-ion battery technology his team is currently developing charges faster, lasts longer and outputs more power than current lithium-ion batteries.


“What we’ve done is develop a new electrochemistry technology that can provide high energy density and high power density for the next generation,” Cui told Beacon Newsin a recent interview. He continued, “We tried lots of different materials. Normally carbon is used as the anode in lithium-ion batteries, but we used carbon as the cathode, and this is used to build a battery with induced fluorination.”

The scientist explained in a recently published paper that carbon cathodes are inexpensive and safe to use, and the energy output of Cui’s team’s batteries is between five and eight times higher than lithium-ion batteries currently on the market. The tech is also delivering better results than several other next-generation battery technologies currently in development, as Beacon News noted.

“Nobody knew that carbon could be used as a cathode with such a high performance. That is what’s unique with our technology and what is detailed in our paper,” Cui said.

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Imagine Cup Day at MOHAI 2014 | Microsoft Imagine Cup

Imagine Cup Day at MOHAI 2014 | Microsoft Imagine Cup | STEM Education models and innovations with Gaming | Scoop.it
Microsoft Imagine Cup

 

Imagine Cup Day at MOHAIWHEN?Saturday, August 2, 2014 10 a.m. – 2 p.m.WHERE?860 Terry Avenue N, Seattle, WA 98109Admission is free and open to the publicMeet the Future. Bring the Family.Check out new technology projects made by students from over 30 countriesMeet the students, play the games, try the techTake a spin in the Lotus F1 Simulator, sponsored by AvanadeHands-on Mad Science activities for kidsFree family concerts by the D20 Brass Band and the School of RockIncredible hip hop dancing by the Massive MonkeesMeet Blitz, the Seattle Seahawks mascotFree admission to MOHAI, the Museum of History and Industry, all dayFree snacks!Avanade is a presenting sponsor of Imagine Cup Day at MOHAI

Bring your extra school supplies to help Seattle students in need! We're partnering with the Boys & Girls Clubs of King County to collect your donations of school supplies so students are ready for the new school year.

Highlighting innovation and education, MOHAI collects and preserves the diverse history of Seattle and Puget Sound in an effort to inspire people to create a better future for themselves and their communities. Their mission is to spark the innovator in all of us!

On Saturday, August 2, MOHAI and Microsoft will host Imagine Cup Day when the museum will open its doors to the public for free and the Imagine Cup world finalists will showcase their projects as part of a special one-day only event. Residents of Seattle are invited to meet our students and see their projects in action.

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How Would You Design a Bicycle?

How Would You Design a Bicycle? | STEM Education models and innovations with Gaming | Scoop.it
Learning to ride a bicycle is a strong memory from many of our childhoods. How did you learn how to ride a bicycle? What would you change about how today's bicycles are designed?
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Reel Grrls

Reel Grrls | STEM Education models and innovations with Gaming | Scoop.it

WHAT IS REEL GRRLS?
Reel Grrls is an award-winning non-profit media arts and leadership training program for girls ages 9 – 19. Reel Grrls envisions a world in which women and girls have leadership roles in creating media and are represented behind and in front of the camera. Learn more >

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Re-Programming Mobility: Trends & Signals Report

Dr. Gordon Dahlby's insight:

The kind of problems our students should be tackling. 

 

Age of >1:1 autos to drivers is about to wane as ownership is questioned by these next generations. Combine autonomous with on-demand.. and ultra high speed rail.

 

Adoption would increase if human steered transport stayed in the 'slow' lanes. :>)

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Critical Thinking Pathways

Critical Thinking Pathways | STEM Education models and innovations with Gaming | Scoop.it
To teach critical thinking, consider applying six definitions of that discipline to the practices of authentic inquiry, PBL, and integrated studies.
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Crowd-Funding, Student Petitions Bring Computer Science Classes to California Districts

Crowd-Funding, Student Petitions Bring Computer Science Classes to California Districts | STEM Education models and innovations with Gaming | Scoop.it
Next school year, four high schools in California will debut Advanced Placement Computer Science classes, thanks to student petitions and crowd-funding campaigns supportive of those efforts.
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What light can teach us about the universe - Pete Edwards - YouTube

View full lesson: http://ed.ted.com/lessons/what-light-can-teach-us-about-the-universe-pete-edwards Humanity has long been looking at the universe and asking...
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Problem Solving Skills of 15-year-olds: Results from PISA 2012

Find information about and locate all publications and data products on education information from the National Center for Education Statistics--NCES--. In most cases you may also browse the content of publications or download data files.
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Mapping the Spread of Drought Across the U.S.

Mapping the Spread of Drought Across the U.S. | STEM Education models and innovations with Gaming | Scoop.it
Maps and charts updated weekly show the latest extent of the drought in the United States.
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Communicating is important skill
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France to offer programming in elementary school

France to offer programming in elementary school | STEM Education models and innovations with Gaming | Scoop.it
Beginning this fall, French primary school students will have the option of learning computer science

 

The French are known for lots of things, such as their love of good food, fine wine and great art. It appears now that, if the government has its way, the French will soon also be known for something else: their computer programming prowess.

 

France’s Minister of National Education, Benoît Hamon, said in a recent interview with Le Journal du Dimanche that programming courses will be offered to primary school students starting this fall. The courses, which will be optional and offered during extracurricular time, will teach students programming basics and how to create simple applications. Hamon also expressed a desire that programming be offered at the secondary school level. The goal, he said, is to give French students the keys to thrive in a connected world and to encourage them go into technical vocations.

Some questions as to how this will work remain to be answered. For example, who will teach the courses? Hamon suggested that some, like math teachers, will be more naturally inclined than others. He also said that 9,000 French schools that currently do not have broadband access will have it by September. Also, Hamon gave no specifics about the actual curriculum, like what languages would be taught.

France is just the latest in a line of countries that are encouraging or even requiring that students as young as those in elementary school learn programming. Here are some examples of other countries that have already implemented or will soon implement such programs.

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Interview with Arun Gupta on Devoxx4Kids | Opensource.com

Interview with Arun Gupta on Devoxx4Kids | Opensource.com | STEM Education models and innovations with Gaming | Scoop.it
Learn more about an international organization which helps introduce school kids to programming, robotics and engineering in a fun way
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Change the Equation

Change the Equation | STEM Education models and innovations with Gaming | Scoop.it
STEMworks Welcome to the the STEMworks application website, a portal for STEM learning programs that are interested in applying to Change the Equation's STEMworks database of effective STEM learning programs. STEMworks is a leading resource for businesses that are looking for proven programs that meet their philanthropic priorities. It houses an expanding number of STEM learning programs that have met CTEq's rigorous Design Principles and Rubric for Effective STEM Philanthropy. Business leaders, other funders, and STEM advocates search STEMworks for programs that are most likely to help them maximize the impact of their investments. STEMworks is accepting new applications from July 14 through September 12! For more information about the application process, visit the How it Works page. STEMworks was created in collaboration with WestEd, an independent, nonprofit research, development, and service organization.
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Brainstorm Tech panel: Education is the real way to get more women into tech

Brainstorm Tech panel: Education is the real way to get more women into tech | STEM Education models and innovations with Gaming | Scoop.it
Harvey Mudd's Maria Klawe, Hearsay Social CEO Clara Shih, and Cisco CEO John Chambers spoke with Time Inc CTO Colin Bodell at Fortune's Brainstorm Tech conference.
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New Tech Network (NTN) to become an independent non-profit organization

KnowledgeWorks Announces New Partnership in New Tech Network to Expand Innovative Learning and Student Achievement 

Napa, Ca July 1, 2014– The KnowledgeWorks Foundation announced today it will spinout California-based New Tech Network (NTN) to become an independent non-profit organization, in order to advance NTN to the next stage of the innovative school network’s growth.

The spinout is being led by long time NTN supporter and KnowledgeWorks board member Barry Schuler. The Schuler Family Fund has agreed to seed an initial $10 million grant and KnowledgeWorks is committing an additional $1.5 million. Schuler is spearheading additional development and matching efforts. The new financial support for NTN will fund
ongoing operations and new program initiatives.

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