STEM Education models and innovations with Gaming
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STEM (Science Technology Education & Mathematics) K-20 education models and innovations
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US ED Reports on Grit, Tenacity & Perseverance

US ED Reports on Grit, Tenacity & Perseverance | STEM Education models and innovations with Gaming | Scoop.it

"The U.S Department of Education’s Office of Educational Technology (OET) posted a report for public comment: Promoting Grit, Tenacity, and Perseverance: Critical Factors for Success in the 21st Century. The report examines factors that can promote students’ capacity to strive for and succeed at fulfilling long-term and higher-order goals and persist in the face of challenges and setbacks they will encounter throughout schooling and life. The report aims to identify critical themes, questions, conclusions, and recommendations around theory, measurement, and the design of learning environments, with an eye toward identifying potential new roles for technology."


Via Beth Dichter
Beth Dichter's curator insight, February 18, 9:41 PM

This is a draft report. It does recommend a number of ways tha technology may play a role. Key ideas discussed in the report include (copied from the original post):

1. permit greater sophistication of assessment and adaptation to individual learning needs;

2. integrate different documents, textbook and multimedia materials, devices, and sources of information to provide supports to help students stay organized, manage time, and feel confident; and

3. enable students and teachers to utilize an unprecedented wealth of online and digital resources.

This post from Getting Smart includes some additional information and suggests that you check out page 50 of the report where they provide a summary table that "compares types of programs (school readiness, reform models, informal learning, and digital environments) with grade level appropriateness, setting, focus, and evidence." There is also a link to the report which you may download as a pdf.

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Rescooped by Dr. Gordon Dahlby from Eclectic Technology
Scoop.it!

US ED Reports on Grit, Tenacity & Perseverance

US ED Reports on Grit, Tenacity & Perseverance | STEM Education models and innovations with Gaming | Scoop.it

"The U.S Department of Education’s Office of Educational Technology (OET) posted a report for public comment: Promoting Grit, Tenacity, and Perseverance: Critical Factors for Success in the 21st Century. The report examines factors that can promote students’ capacity to strive for and succeed at fulfilling long-term and higher-order goals and persist in the face of challenges and setbacks they will encounter throughout schooling and life. The report aims to identify critical themes, questions, conclusions, and recommendations around theory, measurement, and the design of learning environments, with an eye toward identifying potential new roles for technology."


Via Beth Dichter
Beth Dichter's curator insight, February 18, 9:41 PM

This is a draft report. It does recommend a number of ways tha technology may play a role. Key ideas discussed in the report include (copied from the original post):

1. permit greater sophistication of assessment and adaptation to individual learning needs;

2. integrate different documents, textbook and multimedia materials, devices, and sources of information to provide supports to help students stay organized, manage time, and feel confident; and

3. enable students and teachers to utilize an unprecedented wealth of online and digital resources.

This post from Getting Smart includes some additional information and suggests that you check out page 50 of the report where they provide a summary table that "compares types of programs (school readiness, reform models, informal learning, and digital environments) with grade level appropriateness, setting, focus, and evidence." There is also a link to the report which you may download as a pdf.