STEM Education models and innovations with Gaming
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STEM Education models and innovations with Gaming
STEM (Science Technology Education & Mathematics) K-20  education models and innovations
Curated by Gordon Dahlby
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How To Inspire the Next Generation of Creative Thinkers and Innovators

How To Inspire the Next Generation of Creative Thinkers and Innovators | STEM Education models and innovations with Gaming | Scoop.it

"What insights would you gain if you asked 13 innovators (architects, artists, engineers, scientists, entrepreneurs and a media savvy baker) what they would urge educators and parents to do to best develop the next generation of innovators and creative thinkers?"


Via Beth Dichter
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Beth Dichter's curator insight, March 11, 2014 9:12 PM

This post shares 12 insights from a variety of innovators. What are some of their ideas? (Ideas below quoted from the post)

* Realize that Out of School time tends to be more inspiring and powerful ...

* Provide unique Experiences that surprise and allow children to see things from new perspectives...

* Refining the skill of Asking Questions is the fuel that ignites innovators...

The post includes some sharing of how innovators explored in their own unique ways as children. You will also find one short video of an innovator sharing their story as well as a link to eleven videos from the conference Innovators to Educators. This post may bring some fresh ideas to use with students of all ages.

Linda Buckmaster's curator insight, March 12, 2014 3:15 AM

13 innovators (architects, artists, engineers, scientists, entrepreneurs and a media savvy baker)  urge educators and parents to help develop the next generation of innovators and creative thinkers?"

Dr Pam Hill's curator insight, March 13, 2014 8:54 AM

Race to the Top demands that we prepare learners to be innovative creators. Wouldn't it be fabulous to have this type of training happening in PD and classrooms?

Rescooped by Gordon Dahlby from Flat Classroom
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Study calls for stronger focus on IT and entrepreneurial skills in schools

Study calls for stronger focus on IT and entrepreneurial skills in schools | STEM Education models and innovations with Gaming | Scoop.it

I don't like these "homo economicus" arguments for edcuation, but the point is taken all the same.

 

European Commission - Press Release - European Commission Press release Brussels, 19 November 2012

 

The teaching of IT, entrepreneurial and citizenship skills is fundamental for preparing young people for today's job market, but, in general, schools are still paying insufficient attention to these transversal skills compared with basic skills in literacy, mathematics and science, according to a new European Commission report. Part of the problem is rooted in difficulties with assessment.

 

http://europa.eu/rapid/press-release_IP-12-1224_en.htm?locale=en

 


Via Gust MEES, Jenny Smith, Brad Ovenell-Carter, Julie Lindsay
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