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STEM Connections
Science, technology, engineering and math in K-12
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Rescooped by Bonnie Bracey Sutton from (I+D)+(i+c): Gamification, Game-Based Learning (GBL)
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The Radix Endeavor- Online Game for STEM Learning by MIT - EdTechReview™ (ETR)

A group of researchers in MIT’s Education Arcade have created a new educational MMO game, The Radix Endeavor. Read more about the game.

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Rescooped by Bonnie Bracey Sutton from Into the Driver's Seat
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Four Helpful Web Search Strategy Tutorials

Four Helpful Web Search Strategy Tutorials | STEM Connections | Scoop.it

"Vaughn Memorial Library at Acadia University hosts four free animated tutorials designed to teach lessons on web research strategies. The four tutorials are Credible Sources Count, Research It Right, Searching With Success, and You Quote It, You Note It."


Via Beth Dichter, Jim Lerman
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Dean Mantz's curator insight, September 22, 2013 8:29 PM

This is a helpful share from Richard Byrne's site Free Tech 4 Teachers.  I encourage all educators to add this resource site to aid in the development/strenthening of student searching skills. 

Sue Alexander's curator insight, September 23, 2013 9:28 AM

just can't have too many tools in our 1:1 toolbox. These are aimed at intermediate and middle grades. Thanks Beth for another helpful Scoop!

Lynne Kemmer's comment, September 25, 2013 2:55 PM
Excellent!!
Rescooped by Bonnie Bracey Sutton from Mindful Education
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Are Stories the Key to Engaging Girls in Science?

Are Stories the Key to Engaging Girls in Science? | STEM Connections | Scoop.it
If we want to change the rate at which we're engaging girls in science -- and do it better -- should we mix STEM subjects with the humanities?

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Peter Skillen's curator insight, April 21, 2013 8:43 AM

Love this bit...regarding storytelling and its impact on cognition, emotion and behaviour. 

Also the last point supports the notion that when we 'think of an action in the real world', it isn't our visual cortex that lights up - but our motor cortex.

 

"Research has shown that storytelling activates the brain beyond mere word recognition.  In 2006, researchers in Spain discovered that stories stimulate the brain and even change how we act in life. Last year, a team of researchers from Emory University reported in Brain & Language that similes and metaphors can activate sensory portions of the brain, and the Laboratory of Language Dynamics in France discovered that action words can stimulate the motor cortex."

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Digital divide: External resources needed to help teens with technology needs - Twin Cities Daily Planet

Digital divide: External resources needed to help teens with technology needs - Twin Cities Daily Planet | STEM Connections | Scoop.it
Digital divide: External resources needed to help teens with technology needs
Twin Cities Daily Planet
Amidst shelves of books at Rondo Community Outreach Library in St. Paul, a group of patrons has its eyes fastened to glowing computer screens.
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Rescooped by Bonnie Bracey Sutton from SeriousGame.be
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Game Science and Game-Based Learning: Bringing Education to Life - Nesta

Game Science and Game-Based Learning: Bringing Education to Life - Nesta | STEM Connections | Scoop.it
9 October 2013 - Join us for a discussion on how game-based approaches can be used to improve learning and how such practices can be evaluated, encouraged and spread.

Via Yasmine Kasbi
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Download: K-12 TD Guide to Over 20 Technology Grants for K-12 and How to Get Them - Guides & Reports from K-12 Tech Decisions

Download: K-12 TD Guide to Over 20 Technology Grants for K-12 and How to Get Them - Guides & Reports from K-12 Tech Decisions | STEM Connections | Scoop.it
Download this free K-12 TechDecisions Guide to Over 20 Technology Grants for K-12 and How to Get Them. Some deadlines are coming up soon!
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Is STEM Critical To The Future Of Education? - Edudemic

Is STEM Critical To The Future Of Education? - Edudemic | STEM Connections | Scoop.it
What does the future of education actually look like? How does STEM fit in? An organization is attempting to answer these tough questions.
Bonnie Bracey Sutton's insight:

Looking into the future...

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Rescooped by Bonnie Bracey Sutton from Geography Education
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The Authoritative Map


Via Seth Dixon
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Mr Ortloff's curator insight, October 8, 2013 12:26 PM

In the Winnie the Pooh Movie Pooh's Grand Adventure, the character Rabbit has absolute confidence in the printed word and especially the map.

 

Questions to ponder:  How much do we trust any given map?  How much should we trust a map (or the printed word)?  What makes a document reliable or unreliable? 

Melissa Marshall's curator insight, November 28, 2013 1:04 AM

The user is putting total trust in the map to get from A to B. How can we trust the map? What are the features of good infromation? A useful discussion-starter.

Steven Flis's curator insight, December 16, 2013 3:38 AM

I think this video is a perfect example of todays modern soceity. Many people in this would today are exactly like rabbit, they believe everything they see without questioning its integrity. this has cause alot of problems in todays internet fueled world with anyone being able to post whatever they want and call it fact. This is where we need more people like Pooh who question everything. Pooh sees where he wants to go with his own eyes and can tell that rabbit is leading him the wrong way. This is relateable to so much in geography but to keep it simple ill compare it to Pythagoras proclaimed the earth was spherical. He question something everyone in the world took as a fact and nobody believed him because it was already stated that the world was flat. Just like pooh questioning the "offical map"

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Jobs in the Future - The Career Path of Generation Y & Z (Infographic)

Jobs in the Future - The Career Path of Generation Y & Z (Infographic) | STEM Connections | Scoop.it
Jobs in the future are going to be quite different from the types of jobs that exist today.

Via Digitives, Jack Patterson, Dennis T OConnor
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Map Of Europe: 1000 AD To Present Day

Map Of Europe: 1000 AD To Present Day | STEM Connections | Scoop.it
Look at all those changes in Europe over the span of 1000 years.  A truly remarkable history lesson here.
Bonnie Bracey Sutton's insight:

Ok, this is to remind us that the world, and maps are constantly chsnging and history requires stories, maps, technology and memory.

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Rescooped by Bonnie Bracey Sutton from Computational Thinking In Digital Technologies
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Learning STEM Skills by Designing Video Games

Learning STEM Skills by Designing Video Games | STEM Connections | Scoop.it
Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way.

Via Paul Herring
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Nekya Youngt - Celebrating Student Success, 2013 Esri GIS Education Conference

Nekya Youngt - Celebrating Student Success, 2013 Esri GIS Education Conference
Bonnie Bracey Sutton's insight:

Some reasons to think about pursuing GIS with ESRI... and she is a minority

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Rescooped by Bonnie Bracey Sutton from K-12 Web Resources - Science
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Robots to the Rescue: Palm Island | Robot Virtual Worlds :: A robot simulator run on ROBOTC for vex robots, nxt or LEGO robots, and fantasy robots.

Robots to the Rescue: Palm Island | Robot Virtual Worlds :: A robot simulator run on ROBOTC for vex robots, nxt or LEGO robots, and fantasy robots. | STEM Connections | Scoop.it
Robot Virtual Worlds is a robot simulator run on ROBOTC for vex robots, nxt or LEGO robots, and fantasy robots.

Via Ken Peterson
Bonnie Bracey Sutton's insight:

Great information.

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Rescooped by Bonnie Bracey Sutton from Mindful Education
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Every bit of you contributes to your learning experience

Every bit of you contributes to your learning experience | STEM Connections | Scoop.it
When it comes to learning, everything matters - epecially the tips of your toes. 'Human learning is the combination of processes throughout a lifetime whereby the whole person - body (genetic, phys...

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Peter Skillen's curator insight, April 20, 2013 8:33 AM

I love this post because it acknowledges the complexity and interwoven fabric of the whole that is each of us. Cognitive science is revealing that which philosophers and artists have shared for centuries.

 

It reminds me of a post I wrote called "I'm Confused! Thought I was a Social Constructivist". In it, I stated that I have traveled the path of behaviourism, constructivism, cognitivism, social constructivism, contructionism, social constructionism, intentional learning theory, connectivism — now I am a ‘pot pourri of ponderings’. 

 

http://theconstructionzone.wordpress.com/2012/06/15/im-confused-thought-i-was-a-social-constructionist/

 

The graphic is an awesome visual summary.

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Esri founder Jack Dangermond honored by United Nations | GIS Tidings

RT"@GISTidings: Esri founder Jack Dangermond honored by United Nations http://t.co/LqsoQiqbJ3"
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Science's Humanities Gap

Science's Humanities Gap | STEM Connections | Scoop.it
Steven Pinker has charged humanists with a failure to embrace science. But the greater problem is scientists’ failure to embrace the humanities.
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Integrated Geospatial Education and Technology Training Project

Integrated Geospatial Education and Technology Training.
Bonnie Bracey Sutton's insight:

You can participate in summer special institutes all expenses paid.

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Rescooped by Bonnie Bracey Sutton from ocngirl
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Ask: What do you want your ocean to look like? Then listen. - National Geographic

Ask: What do you want your ocean to look like? Then listen. - National Geographic | STEM Connections | Scoop.it
National Geographic
Ask: What do you want your ocean to look like? Then listen.
National Geographic
There is a lot of talk in conservation about “community-based” and “stakeholder-driven” projects, but what does that really mean?

Via Kimberly Ray
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Kimberly Ray's curator insight, September 18, 2013 1:16 PM

A very good question.

Kimberly Ray's curator insight, September 18, 2013 1:17 PM

A very good question.

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Say Hello To My Little (Robot) Friend : DNews

Say Hello To My Little (Robot) Friend : DNews | STEM Connections | Scoop.it
Need a friend? Get a tiny robot. Continue reading →
Bonnie Bracey Sutton's insight:

New ideas for robotics.

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Bonnie Bracey Sutton's comment, September 18, 2013 2:41 AM
The Little Robot Friends aren’t designed for anything in particular — they are just supposed to be fun to tinker with. Aesthetic Studios does have an educational package, though, for schools that want to teach kids hardware programming.
Bonnie Bracey Sutton's comment, September 18, 2013 2:43 AM
http://www.kickstarter.com/projects/aesthetec/little-robot-friends
Rescooped by Bonnie Bracey Sutton from Into the Driver's Seat
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4 Video Apps To Create a Parent/Classroom Connection

4 Video Apps To Create a Parent/Classroom Connection | STEM Connections | Scoop.it
Videos can be a great way to connect and capture moments, don't be afraid to use that camera app to your advantage!

Via Tom D'Amico (@TDOttawa) , Jim Lerman
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NASA’s B.E.S.T. : Trash For Teaching

NASA’s B.E.S.T. : Trash For Teaching | STEM Connections | Scoop.it
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Rescooped by Bonnie Bracey Sutton from 21st Century Classrooms
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Mathtrain.TV Student Math Tutorials - created by students for students!

Mathtrain.TV  Student Math Tutorials - created by students for students! | STEM Connections | Scoop.it
Mathtrain.TV is a free, educational kids teaching kids project of tutorials from Mr. Marcos & his Students at Lincoln Middle School in Santa Monica, CA.

Via Tom D'Amico (@TDOttawa) , Jerry Johnson, Darryl Wilson
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Anna Goldfeder's comment, September 17, 2013 12:48 AM
This is really cool!
N Kaspar's curator insight, September 18, 2013 12:19 AM

Cool

Rescooped by Bonnie Bracey Sutton from Computational Tinkering
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Classroom Games and Technology: 8 things I emphasize in game design lessons

I love games, I make games of various types and I work with educational technology in a middle school.  This means I often have very excited students (usually boys) telling me their dreams of making computer games.  

On one hand I love their passion and I try to encourage them.  I have used it at times to motivate some otherwise very unmotivated students.

At the same time, I am wary of presenting a false picture of what it takes to make a successful (or even a good) game.  "Making it" with games (like any creative venture) can be frustrating.  I don't take it lightly when dealing with their hopes and dreams along with the very real possibility of failure.


Via Susan Einhorn
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Susan Einhorn's curator insight, September 16, 2013 11:01 AM

Great tips about the thinking, design, and work that goes into building a game. All these point only highlight why building games is such a great learning experience.

Bonnie Bracey Sutton's comment, September 17, 2013 8:06 AM
8 things I emphasize in game design lessons
I love games, I make games of various types and I work with educational technology in a middle school. This means I often have very excited students (usually boys) telling me their dreams of making computer games.

On one hand I love their passion and I try to encourage them. I have used it at times to motivate some otherwise very unmotivated students.

At the same time, I am wary of presenting a false picture of what it takes to make a successful (or even a good) game. "Making it" with games (like any creative venture) can be frustrating. I don't take it lightly when dealing with their hopes and dreams along with the very real possibility of failure.
Bonnie Bracey Sutton's comment, September 17, 2013 8:34 AM
The best fun I ever had was in a NCSI workshop where we all were at a level playing field so much to understand and learn.
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So You Want To Be A Physicist

So You Want To Be A Physicist | STEM Connections | Scoop.it
So You Want To Be A Physicist in Academic Guidance is being discussed at Physics Forums
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Donna Rosenberger's curator insight, September 16, 2013 9:42 PM

My daughter graduated in 2012 as a Physics Education major!  She is now at UGA.