"Creatorverse is an awesome new and FREE app available for your IOS or Android device. You can make your creations come to life with this app- the objects you add and create have physical properties that you can set in motion. The objects you design can bounce, roll, accelerate, and more. Users can build simple machines and games and designs can be shared so you can play with other users' creations too. Watch the video to see the app in action:"
With all of this discussion and promotion of STEM in the United States and jobs in the associated fields, it can sometimes even feel like there's a push to move students away from other fields, and from jobs that don't require very specific STEM...
Helpful as well to consider how integrated STEM and STEAM learning better prepares all students for this thing we now call "daily living" which also requires a tremendous amount of critical thinking, analysis, planning, and tehcnology integration skills.
The human body has hundreds of different cell types, all with the same basic DNA, and all of which can ultimately be traced back to identical stem cells. Despite this fundamental similarity, a bone cell has little in common with a brain cell when it comes to appearance or function. The fact that bone is rigid and mechanically distinct from soft fat or brain had been speculated to play some role in differentiation to new cells in those parts of the body, but mechanisms have been unclear.
Now, a study by researchers at the University of Pennsylvania have shown that a protein found in the nuclei of all cells — lamin-A — plays a key role in the differentiation process.
John Maeda, president of Rhode Island School of Design, of one of the US’s most prestigious art schools, wants to turn STEM - science, technology, engineering and mathematics - into STEAM by incorporating art and design
Chem Collective is a project designed and maintained by Carnegie Mellon University's chemistry department and the National Science Digital Library. On Chem Collective you will find virtual labs for chemistry experiments, simulations, visualizations, tutorials, and auto-graded problems. Students and teachers can search the site by resource type or by chemistry topic.
The Kapor Center has collected information on 300+ programs or software that teach youth and adults elements of computer science and coding. This is not an exhaustive list, as this field is rapidly growing. As stated in the introduction, we’re hoping that the larger community will help us to frequently update this list as programs continue to launch.
The primary objective of this Coding Landscape Database is to catalogue organizations that provide some type of coding training. We’ve generally categorized the range of programs into these clusters:
Bootcamps: Intensives that prepare participants for at least entry-level developer positions.Certifications: Trainings that result in a certification/credential, badge, or belt to identify skill development progress.Corporation-focused: Courses that provide training to corporations or on behalf of a specific corporation.Hackathons: Event in which individuals collaborate in a short and intense time period (typically 24 to 72 hours) to build a mobile or web application.
There are many valuable networks and support organizations that help convene and/or advocate for people who work in the tech and coding space. These organizations were not a focus of this data collection effort, and many are not captured in this database. General STEM-oriented programs were also not a focus of this effort and are largely not included. For an organization to be categorized as a bootcamp, it had to have an intensive program over a set period of time that prepares a participant for at least an entry-level coding job.
In this climate of economic uncertainty, America is once again turning to innovation as the way to ensure a prosperous future.
Yet innovation remains tightly coupled with Science, Technology, Engineering and Math – the STEM subjects. Art + Design are poised to transform our economy in the 21st century just as science and technology did in the last century.
We need to add Art + Design to the equation — to transform STEM into STEAM.
STEM + Art = STEAM
STEAM is a movement championed by Rhode Island School of Design (RISD) and widely adopted by institutions, corporations and individuals.
The objectives of the STEAM movement are to:
transform research policy to place Art + Design at the center of STEMencourage integration of Art + Design in K–20 educationinfluence employers to hire artists and designers to drive innovation
Via Brian H. Burnett