"Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets
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"Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets
Digital art + strategy, UX, UI, developer's toolkits, brand entertainment, gaming, health and transmedia storytelling
Curated by Juliana Loh
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Players in hunt for Pokemon Go monsters feel real-world pain | Toronto Star

Players in hunt for Pokemon Go monsters feel real-world pain | Toronto Star | "Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets | Scoop.it
Popular Pokemon app, which uses augmented reality, has players running around in search for characters. A number of people have wiped out or bumped into things as they walk around with their eyes glued to their screens.
Juliana Loh's insight:
Whenever I wear VR gear, I'm always worried about who is around me and most especially if my wallet/keys are in a safe place. There is a different kind of usability factor that exists outside of the virtual environment that I feel most people have not considered carefully. As of yet, VR and AR (augmented reality) are working on bringing entertainment toward that 'sweet spot' that combines full immersion with physical world safety aspects.

We run toward goals specified by augmented reality challenges and then hit our heads on signs/trees etc. or fall off sidewalks etc. As our minds are habituated to our ability to manipulate assets, we stand the risk of transferring and projecting those behaviours onto real-world obstructions. Pokeman Go the game proves this very point as reported injuries soar during game play. I'm very excited about the prospect of playing more games like this however it's a matter of being more aware of one's exterior environment; a feat not too easy for the competitive at heart.
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What marketing executives should know about user experience | Cooper Journal

What marketing executives should know about user experience | Cooper Journal | "Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets | Scoop.it
Juliana Loh's insight:

Understanding your audience and finding ways to infuse visual identities with flexible variability extends the brand experience from concrete product design to broader abstract influences ex.service design.

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Determining What Good Means - #UXStrat 2013

A "vignette" presentation given September 11, 2013 at the UX Strat conference in Atlanta, GA

Via Mario K. Sakata
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infographics

infographics | "Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets | Scoop.it
Weekly Infographic: Web Design Trends for 2013
Juliana Loh's insight:

Apparently my pin was re-pinned 45 times so this little web design trend chart seems to resonate. Are we headed toward more 'flat design'? Yes. As a user experience person I'm not thrilled but hey... there are even ways of getting around that. :)

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The Most Important Design Lessons Of 2014

The Most Important Design Lessons Of 2014 | "Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets | Scoop.it
May they inspire you to greatness in 2015.

Via Mario K. Sakata
Juliana Loh's insight:

This is a fun article... thanks Mario

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Tiphaine Rabaux's curator insight, January 11, 2015 2:17 AM

lessons to be learned. 

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An Insider's View of Mobile-First Design: Don't Make These Mistakes - Wired

An Insider's View of Mobile-First Design: Don't Make These Mistakes - Wired | "Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets | Scoop.it
An Insider's View of Mobile-First Design: Don't Make These Mistakes Wired Because mobile networks can take a while to respond, it's common for mobile applications to bring up progress bars or spinners when something is happening or loading because...

Via Michael Allenberg
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Innovation Beyond Advertising: Software Wins New Cannes Category

Innovation is a core business mandate, and at this year’s Cannes Lions Festival, it’s also the subject of a new awards category.At first blush, this new grouping seems like a lesser-defined catchall for advertising work that falls outside the...
Juliana Loh's insight:

My work-mates/collaborators sent me this article that I feel will introduce huge changes to the way we 'play' with the world. This is Cinder. It is an "open-source bit of software that allows developers create nimble and mind-blowing visualizations."

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