"When I first published Teachers Guide to The Use of iPad in Education I was told that an iPad activities section was missing in it and to accommodate for this I am sharing with you today a great document featuring several activities teachers can try with their students using iPad. These are just some examples among many but they will definitely help you have a general idea of how to create your own activities that meet the specifics of your teaching environment as well as your students learning needs."
Using polling tools in the classroom is probably old hat by now. There are a ton of different tools available to teachers – many of them free- and they’re being put to use in a variety of different ways.
Actualmente es posible hacer clases muy creativas gracias a distintas aplicaciones que dan paso a recursos muy interesantes para los alumnos, como Active Textbook que transforma los documentos PDF en entretenidas herramientas de aprendizaje.
Gamification is a popular term at the moment and it can be seen in numerous and diverse applications. The simplest definition of gamification is that its approach is to add typical elements of game playing (point scoring, competition with others, rules of play) to other areas of activity. It can often be seen in online marketing techniques and approaches, as it encourages engagement with a particular product or service.
Gamification has marked benefits as it allows a business to meet its staff in a setting that they understand and with clear actionable objectives. In the field of elearning gamification becomes increasingly useful and it aids learning and information retention.
Existen varias opciones para desarrollar caricaturas en línea. Una de ellas es Photolamus, una aplicación que transforma a este estilo de dibujo las imágenes que uno almacena dentro de su dispositivo móvil.
Google offers a ton of solutions for students, teachers, and classrooms. Some products are intentionally designed for classrooms, others just happen to work well for that setting as well as many others.