Social Studies - Impact Academy
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Rescooped by Frank Fenn from Ancient World History
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Central Mediterranean - Ancient Greece For Kids, Maps, Timeline ...

Central Mediterranean - Ancient Greece For Kids, Maps, Timeline ... | Social Studies - Impact Academy | Scoop.it
Gods; Pyramids; Daily Life in Ancient Greece. Maps ... They, like the Philistines, may be among the late Bronze Age “Land and Sea” peoples identified in Egyptian records as the Sheklesh (Ridgway and Ridgway 1979).

Via Darren Hanson
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Rescooped by Frank Fenn from Georgia HOPE Scholarship
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Less HOPE for those who contribute larger share of their income to the lottery | Get Schooled

Less HOPE for those who contribute larger share of their income to the lottery | Get Schooled | Social Studies - Impact Academy | Scoop.it

Today’s guest entry is by Taifa S. Butler, deputy director of the Georgia Budget and Policy Institute, a nonpartisan nonprofit providing research and analysis of the state budget and impact of policy decisions.

The institute will release a report later today on the HOPE Scholarship. The report — “HOPE for Whom: For Some it Doesn’t Pay to Play the Georgia Lottery” — outlines a few of HOPE’s shortcomings and builds a case for the necessity of HOPE reform. I will link when the report is released.


Via The Unquiet Library
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Rescooped by Frank Fenn from Teaching World History
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Nuclear Detonation Timeline "1945-1998"

The 2053 nuclear tests and explosions that took place between 1945 and 1998 are plotted visually and audibly on a world map. As the video starts out detonati...

Via Jeffrey Dunn
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Rescooped by Frank Fenn from Geography Education
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Walk Appeal

Walk Appeal | Social Studies - Impact Academy | Scoop.it
Walk Appeal promises to be a major new tool for understanding and building walkable places, and it explains several things that were heretofore either contradictory or mysterious.

 

What is a reasonable distance to walk around town?  Research shows that cities with improved sidewalks, less parking lots, attractive storefronts and other amenities that encourage walking.  If  walking the urban environment is and of itself an experience worth having and makes the person feel like a flâneur, experiencing the city on a deeper level, automotive transport goes down and walking goes up.  Urban infrastructure is more important for most people than distance in deciding whether to get in the car or walk down the street (for distances under 2 miles).   Bottom line: neighborhoods that have an attractive sense of place are more walkable.


Via Seth Dixon
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