GDC Online: Neal Stephenson On The Future Of Games And Narrative | Social Reading & Writing: cultural techniques with social networks | Scoop.it

Christian Nutt, October 12, 2011

In a keynote conversation at GDC Online, author Neal Stephenson (Snow Crash, REAMDE) talked about his thoughts on the future of games, and the intersection of narrative craft with virtual worlds.
"In a keynote conversation at GDC Online, author Neal Stephenson (Snow Crash, REAMDE) talked about his thoughts on the future of games, and the intersection of narrative craft with virtual worlds.

As part of the Game Narrative Summit taking place during the event, journalist Geoff Keighley sat in conversation with Stephenson as he discussed his new game infused video book REAMDE, as well as his thoughts on video games as a medium.

First, an important question: is Stephenson a gamer?

Stephenson decided to combine games and exercise -- the former because he likes them, the latter on the advice of his wife, a physician -- so he plays on an elliptical machine. "I basically play Halo 3 in solo non-network mode for 45 minute stretches, a few times a week," he said.

What Writers Can Contribute to Games

He thinks that writers have a lot to contribute to games -- "I think it's got a bright future, because what science fiction and fantasy writers do, that's different from other kinds of writers, is that they create worlds," Stephenson said. ..."


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