Museums, innovation and emerging technologies
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CollectiveAccess - The Open Source Collections Management and Cataloguing System for Museums and Archives

CollectiveAccess - The Open Source Collections Management and Cataloguing System for Museums and Archives | Museums, innovation and emerging technologies | Scoop.it

CollectiveAccess is a highly configurable cataloguing tool and web-based application for museums, archives and digital collections. Available free of charge under the GPL open-source license, it requires little to no custom programming to support a variety of metadata standards, external data sources and repositories, as well as most popular media formats. In addition to multilingual cataloguing facilities, it allows publication of this data in the languages of your choice.


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Museums, innovation and emerging technologies
On digital transformation, communication, innovation and emerging technologies. Mostly about museums.
Curated by Kajsa Hartig
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MUSEUMS & TECHNOLOGY: NEW AVENUES FOR WONDER

MUSEUMS & TECHNOLOGY: NEW AVENUES FOR WONDER | Museums, innovation and emerging technologies | Scoop.it
Through our arts program, Knight Foundation is committed to the belief that the arts create more informed and engaged communities. Art provides us with shared experiences, connects us to different world views, and offers us moments of personal reflection and wonder. We believe technology can amplify these qualities, and make it easier to interact, educate and communicate with audiences. 

Technology can help reduce the distance between the museum and the audience, creating understanding, appreciation and ongoing relevance for exhibitions. Our investments in these twelve projects build off of Knight Foundation’s experience in seeding innovation in other fields, such as journalism and libraries, through a collaboration between our Arts and Technology Innovation teams. As in those fields, our approach here is to encourage risk taking and experimentation, while simultaneously focusing on learning and replication through open source software and shared methodologies.
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Product managers for the digital world | McKinsey & Company

Product managers for the digital world | McKinsey & Company | Museums, innovation and emerging technologies | Scoop.it
The role of the product manager is expanding due to the growing importance of data in decision making, an increased customer and design focus, and the evolution of software-development methodologies.
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Rescooped by Kajsa Hartig from 21st Century Learning and Teaching
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New report shows digital skills are required in all types of jobs | #EU #Europe #ICT 

New report shows digital skills are required in all types of jobs | #EU #Europe #ICT  | Museums, innovation and emerging technologies | Scoop.it
The European Commission has just published the final report of the study "ICT for Work: Digital Skills in the Workplace" on the impact of information and communication technologies (ICT) on the transformation of jobs and skills.

 

The evidence shows that digital technologies are used in all types of jobs, also in economic sectors not traditionally related to digitisation e.g. farming, health care, vocational training and construction.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=Digital+Skills

 


Via Gust MEES
Kajsa Hartig's insight:
"Basic digital skills include being able to communicate via email or social media, to create and edit documents digital documents and to search for information, or to protect personal information online."
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Gust MEES's curator insight, May 23, 3:23 PM
The European Commission has just published the final report of the study "ICT for Work: Digital Skills in the Workplace" on the impact of information and communication technologies (ICT) on the transformation of jobs and skills.

 

The evidence shows that digital technologies are used in all types of jobs, also in economic sectors not traditionally related to digitisation e.g. farming, health care, vocational training and construction.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=Digital+Skills

 

Tania Cortés Alvarez's curator insight, May 23, 9:16 PM
Today the studies about how to grow in different jobs are important for us as teachers, since we also prepare students to face laboral life.This study show something that is evident but not many people are prepared to recognise it, ICT is neccesary in every job, including teachers, How much is going to take till we open our eyes to the new age that includes technology? when we do it, we are going to increase productivity and as teachers we are going to increase students' interests, views and knowledge 
John Rudkin's curator insight, May 24, 4:18 AM
No area of life or work is likely to be unchanged.........
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Philadelphia Assembled, a Radical Community-Building Exhibition at the Philadelphia Museum of Art

Philadelphia Assembled, a Radical Community-Building Exhibition at the Philadelphia Museum of Art | Museums, innovation and emerging technologies | Scoop.it
Initiated by artist Jeanne van Heeswijk, Philadelphia Assembled manifests in over 60 actions, installations, and performances meant to illuminate a set of hopes and questions for the city.
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What's Happened to Transmedia?

What's Happened to Transmedia? | Museums, innovation and emerging technologies | Scoop.it
I got an email in my inbox a week or two ago asking the titular question.
It's been haunting me ever since. 

The underlying premise to the question is that transmedia reached a peak in
or around the year 2012, and ever since then, new conversations, resources,
and works have been increasing
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Video: Virtual reality transports you to Viking times in major new exhibition – YorkMix

Video: Virtual reality transports you to Viking times in major new exhibition – YorkMix | Museums, innovation and emerging technologies | Scoop.it
And it features some of the most exciting Anglo-Saxon and Viking discoveries ever made
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‘Emotion Is The New Currency Of Experience,’ Adobe’s VP Of Strategy Tells Summit Participants

‘Emotion Is The New Currency Of Experience,’ Adobe’s VP Of Strategy Tells Summit Participants | Museums, innovation and emerging technologies | Scoop.it
“When you deal with experiences, you deal with emotion,” was today’s message from John Mellor. Hostelworld’s CMO Otto Rosenberger and adidas’s VP Joseph Godsey agreed and shared their stories.
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Mapping The Course: Storytelling And The Customer Journey

Mapping The Course: Storytelling And The Customer Journey | Museums, innovation and emerging technologies | Scoop.it
How do you measure, improve and deliver the best possible customer experience while highlighting brand value and promoting conversion?
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Rescooped by Kajsa Hartig from Learning Technology News
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Human-robot interactions take step forward with 'emotional' chatbot

Human-robot interactions take step forward with 'emotional' chatbot | Museums, innovation and emerging technologies | Scoop.it
Researchers describe the ‘emotional chatting machine’ as a first attempt at the problem of creating machines that can fully understand user emotion

Via Nik Peachey
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Nik Peachey's curator insight, May 14, 1:52 AM

Interesting stuff.

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How museums are turning to virtual reality and apps to engage visitors

How museums are turning to virtual reality and apps to engage visitors | Museums, innovation and emerging technologies | Scoop.it
Museums are turning to virtual reality, apps, and interactive experiences to keep tech-savvy visitors engaged
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Rescooped by Kajsa Hartig from Information and digital literacy in education via the digital path
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Developing organisational approaches to digital capability

Developing organisational approaches to digital capability | Museums, innovation and emerging technologies | Scoop.it
Developing organisational approaches to digital capability
Supporting organisations to develop their culture, infrastructure and practices to help grow organisational digital capability and enable individual digital capabilities to flourish.

Via Elizabeth E Charles
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Neuroscience and How to Design Brand Driven User Experience.

Neuroscience and How to Design Brand Driven User Experience. | Museums, innovation and emerging technologies | Scoop.it
We live in a world of constant availability and endless opportunities to interact. Big news! We are aware of our attention constantly jumping from one notification to the next, from newsfeed updates…
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Disciplinary identities are tightly bound by exclusion. What would scholarship based on inclusion look like?

Disciplinary identities are tightly bound by exclusion. What would scholarship based on inclusion look like? | Museums, innovation and emerging technologies | Scoop.it
The politics of distinct disciplinary communities have shaped and arranged scholarly communication filters around practices of exclusion. Whilst these negative filters may have once served a useful…

Via Dr. Susan Bainbridge
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The Emerging Science of Awe and Its Benefits

The Emerging Science of Awe and Its Benefits | Museums, innovation and emerging technologies | Scoop.it
Move over happiness, there's another emotion that boasts myriad benefits for health, wellbeing and social connectedness
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How To Work With Innovation Killers

How To Work With Innovation Killers | Museums, innovation and emerging technologies | Scoop.it
Although we live in an age that glorifies innovation, there is a big difference between theoretically advocating for it and being able (or willing) to actually implement it. None of this is really new.

Via Peter Verschuere
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Rescooped by Kajsa Hartig from RJI links
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Five Skills You’ll Need To Lead The Company Of The Future

Five Skills You’ll Need To Lead The Company Of The Future | Museums, innovation and emerging technologies | Scoop.it
What worked in the past doesn’t work now.

Via Brian Steffens
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Five New 3D Models Of Ancient Artifacts That Are Changing How We Interact With Museums

Five New 3D Models Of Ancient Artifacts That Are Changing How We Interact With Museums | Museums, innovation and emerging technologies | Scoop.it
Newly released 3D models of antiquities from the British Museum allow better digital access to ancient objects than ever before. Digital technologies and a group of proactive archaeologists are changing the way we experience, interact with, and take the museum experience home with us.
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An A.I. Says There Are Six Main Kinds of Stories

An A.I. Says There Are Six Main Kinds of Stories | Museums, innovation and emerging technologies | Scoop.it
A machine mapped the most frequently used emotional trajectories in fiction, and compared them with the ones readers like best.
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Perception of Realities, No. 1: Talbot’s first public display of photography in 1939 as experienced through VR

Perception of Realities, No. 1: Talbot’s first public display of photography in 1939 as experienced through VR | Museums, innovation and emerging technologies | Scoop.it
First you are fitted out with a backpack, googles and headset, rendering you totally blind and just about senseless. Two assistants take your elbows and carefully walk you up a ramp until you enter the exhibition space. Before you were converted to a cyborg, the room looked like it had been furnished by Ikea and then gone over by somebody with white paint loaded in a commercial sprayer.
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4 Ways Agility Protects the Status Quo (And 5 Reasons Anticipation is Better)

4 Ways Agility Protects the Status Quo (And 5 Reasons Anticipation is Better) | Museums, innovation and emerging technologies | Scoop.it
Organizations that have adopted an anticipatory mindset and culture enjoy a variety of powerful advantages over those that rely on strategies that simply aren’t as effective as they once might have been.

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How Pixar Lost Its Way

How Pixar Lost Its Way | Museums, innovation and emerging technologies | Scoop.it
For 15 years, the animation studio was the best on the planet. Then Disney bought it.
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The challenges of managing the tech-enabled store

The challenges of managing the tech-enabled store | Museums, innovation and emerging technologies | Scoop.it
Retailers have always understood that businesses only develop when customer satisfaction is considered a permanent goal, rather than viewed as a destination. But throughout the decades, the simple equation remains; the more businesses provide in terms of value, quality and service, the more customers expect.

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Former Time Out Theatre Editor David Cote on the Changing Sphere of Theatre Journalism | Playbill

Former Time Out Theatre Editor David Cote on the Changing Sphere of Theatre Journalism | Playbill | Museums, innovation and emerging technologies | Scoop.it
Since February, the New York theatre industry has witnessed the departure of three critics from their roles at major publications.
Kajsa Hartig's insight:
"Particularly in the last year or so, I’ve been telling people this who will listen that arts institutions need to take responsibility for the generation of content and for making the connections between artists and audience. Not just in terms of talkback or pre-shows, but in creating online content that will get the audience deeper into the art."
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The Disruptive Force of Disruption

The Disruptive Force of Disruption | Museums, innovation and emerging technologies | Scoop.it
Digital disruption is a fairly well understood dynamic: new entrant uses technology in new ways to upend existing business models and disrupt markets. In other words, digital disruption is a distinct force with a distinct life span that is mostly external to traditional markets and businesses.
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User Memory Design: How To Design For Experiences That Last – Smashing Magazine

User Memory Design: How To Design For Experiences That Last – Smashing Magazine | Museums, innovation and emerging technologies | Scoop.it
Curt Arledge explains why designing for experience is overrated and why we should strive to think more like user memory designers.
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