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Rescooped by Jack Patterson from Technology Enhanced Learning in Teacher Education onto Social media and education |
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Social Media Classroom - Wiki by Howard Rheingold |
Curators Are The True Influencers |
The bankers of the Knowledge economy |
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The media tends to love a story of some Cheeto-dusted, Mountain Dew-chugging troglodyte landing in rehab because Everquest or World of Warcraft more or less encompassed every millisecond of their lives and they, like, totally thought they were a Blood Elf mage in real life or something. Except MMORPGs, or massively multiplayer online role-playing games, actually benefit society when applied to certain situations, but nobody ever talks about it. Academics have seized upon these games in order to better illustrate classroom lessons, build necessary character skills, and other lovely things you’ll find out if you keep reading. Via Gust MEES Delete the scoop?
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Army of Two: The 40th Day presented an interesting morality system, would you do some horrible action for short term gain? Would you shoot an ex-work buddy for a bit of cash? Kill a tiger? Send a kid into gunfire to get you a ... Via Sarantis Chelmis Delete the scoop?
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Imagine you're a senior manager at a leading videogame company. Your job is to devise the company's competitive strategy in a rapidly growing and dynamic industry. Via Susan Bainbridge Delete the scoop?
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Gaming, wikis, blogs, social media, interactive polls and QR codes: just some of the technologies that teachers are bringing into the classroom.
Via Ana Cristina Pratas, Gust MEES Delete the scoop?
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When writing the whitepaper about Casual games, I did a fair bit of research and looked at several hundred web links. Via Gust MEES Delete the scoop?
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Blogueando en clase
Guia para o uso de blogs na Educação.
Una guía e itinerario para usar el blog en el aula como medio de expresión en textos multimodales con todas las inteligencias; reflexión, compromiso ciudadano, impacto social.
Desde mi experiencia, lo que vale de veras es que el blog sea colaborativo y que se consiga el objetivo estrella: que los aprendices sean los protagonistas. El blog sirve para darle la vuelta a la clase y articular los nuevos roles del aprendizaje: docentes, procuradores de contenidos, (re)creadores.