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The 100 Best (And Free) Online Learning Tools & Sites

The 100 Best (And Free) Online Learning Tools & Sites | Technologies for Social Good | Scoop.it
These sites offer a place for educators to find open educational resources as well as provide a place for those who want to share their ideas or work collaboratively on projects.

Via Anne Whaits
Karen B Wehner's insight:

What a great collection of resources, conveniently bundled!

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Holli Raines Scharinger's curator insight, April 23, 2013 8:39 AM

Great resource of FREE OER to pass along to teachers!

Catalina Elena Oyarzún Albarracín's comment, May 2, 2013 11:29 AM
Excellent,thank you:)
Natassa Dourvetaki's comment, May 3, 2013 5:49 AM
welcome!!!

From around the web

Technologies for Social Good
Innovations promoting better lives, community, responsibility, charity, and global stewardship.
Curated by Karen B Wehner
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Does Reading 'Moral' Stories to Children Promote Honesty?

Does Reading 'Moral' Stories to Children Promote Honesty? | Technologies for Social Good | Scoop.it
All over the world, young children are exposed to classic fairy tales, myths and other stories. Most kids love hearing stories, but in addition to being a fun activity, storytelling is also thought of as an educational tool that can promote moral rea...
Karen B Wehner's insight:

While perhaps disappointing, this isn't so surprising. Being read to is a passive act. Research shows that actively engaging with a subject - or in this case, moral imperative - is far more likely to result in it being internalized.

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Karen B Wehner's curator insight, June 20, 2014 10:25 AM

While perhaps disappointing, this isn't so surprising. Being read to is a passive act. Research shows that actively engaging with a subject - or in this case, moral imperative - is far more likely to result in it being internalized.

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'Warrior for equality, tolerance and peace,' Angelou lived many lives - Salt Lake Tribune

'Warrior for equality, tolerance and peace,' Angelou lived many lives - Salt Lake Tribune | Technologies for Social Good | Scoop.it
Newsweek
'Warrior for equality, tolerance and peace,' Angelou lived many lives
Salt Lake Tribune
She was a warrior for equality, tolerance and peace," said her son, Guy B. Johnson.
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A Third of the World is Now Obese or Overweight - TIME

A Third of the World is Now Obese or Overweight - TIME | Technologies for Social Good | Scoop.it
The Wire
A Third of the World is Now Obese or Overweight
TIME
Almost 30 percent of the earth's population is obese or overweight, a new study reports, estimating that this affects about 2.1 billion people.
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Russia's Demagogues Just Can't Get Along

Russia's Demagogues Just Can't Get Along | Technologies for Social Good | Scoop.it
Zhirinovsky (left) debating Maksim Shevchenko on “The Duel.” YouTube screenshot.
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Infographic: Busting Myths About Online Learning

Infographic: Busting Myths About Online Learning | Technologies for Social Good | Scoop.it
The Getting Smart Team is excited to share the latest resource to be added to DLN's Smart Series collection -- a new infographic from Digital Learning Now! entitled “Busting Myths About Online Lea...

Via Gust MEES
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Karii Contreras Rubio's comment, July 29, 2013 1:10 AM
Pienso que el problema es que nuestros padres no tienen conocimiento de el uso del Internet, y se basan sólo en lo que han escuchado de otras personas que de igual manera no tienen conocimiento, y se fundan la idea que sólo es una pérdida de tiempo.
Laura Antichi's comment, August 19, 2013 4:50 PM
Mike,sure of course!
Sonja Hartemink e-learning Spanish's curator insight, October 20, 2013 10:00 AM

Professional online Spanish courses: www.spanish-school-herradura.com.

 

Educational platform with materials, online library, forum and blog. Communication with Spanish native teachers from Spain. A unique concept.

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Pew: ‘Digital Natives’ Love Print Media and Libraries, Despite What You Might Think | Digital Book World

Pew: ‘Digital Natives’ Love Print Media and Libraries, Despite What You Might Think | Digital Book World | Technologies for Social Good | Scoop.it
Americans aged 16 to 29 like traditional media more than you might think, despite their heavy adoption of digital, according to a new study from the Pew
Karen B Wehner's insight:

My anecdotal observations suggest the ratios would be even higher for the younger teen/tween sets.

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Zynga Co-founder’s Junyo Is Using Big Data To Help EdTech Companies Better Understand What Schools Really Need | TechCrunch

Zynga Co-founder’s Junyo Is Using Big Data To Help EdTech Companies Better Understand What Schools Really Need | TechCrunch | Technologies for Social Good | Scoop.it
In 2011, Steve Schoettler left Zynga, the company he had co-founded four years earlier, to devote himself to a new project, called Junyo.
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Rescooped by Karen B Wehner from Publishing Digital Book Apps for Kids
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E-Books, Libraries and Democracy

E-Books, Libraries and Democracy | Technologies for Social Good | Scoop.it
All of the Big Six publishers have, for the first time, agreed to make e-books available to public library users.

Via Carisa Kluver
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Carisa Kluver's curator insight, May 6, 2013 3:38 PM

An interesting essay, but even more interesting comments - take some time to read them all!

Jeni Mawter's curator insight, May 7, 2013 11:43 PM

Finally!

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Scholastic Launches Global Platform For Teachers, Students to Access Educational Material | Digital Book World

Scholastic Launches Global Platform For Teachers, Students to Access Educational Material | Digital Book World | Technologies for Social Good | Scoop.it
[Press Release] SCHOLASTIC LAUNCHES SCHOLASTIC LEARNING ZONE™, PROVIDING WEB-BASED ACCESS TO DIGITAL INSTRUCTIONAL PROGRAMS FOR GLOBAL MARKETS Today
Karen B Wehner's insight:

Looks like a great set of resources, bundled for easy use by teachers.

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Jeni Mawter's curator insight, April 28, 2013 9:50 PM

Great to see a traditional publishing house embracing digital!

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Half the Sky Game: What Went Right and What Went Wrong? (Part 1)

Half the Sky Game: What Went Right and What Went Wrong? (Part 1) | Technologies for Social Good | Scoop.it
Asi Burak details what went right and wrong in terms of executive production for Half the Sky Movement: The Game.

Via The Digital Rocking Chair, Karen B Wehner
Karen B Wehner's insight:

Generous and fascinating post-mortem on a high-profile ''game for good' focused on literacy and gender equality in developing countries.

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The Digital Rocking Chair's curator insight, April 15, 2013 12:53 AM

A fascinating article.  If you'd like to know more about the game itself, check out Half The Sky Movement Is A Facebook Game For (Spare) Change over at Fast Company or play it on facebook.

Angela Antle's curator insight, April 15, 2013 7:04 AM

Lessons Learned in gaming for social change!

Karen B Wehner's curator insight, April 15, 2013 8:44 AM

Generous and fascinating post-mortem on important ''for good'' game seeking to boost literacy and gender equality in development nations.

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Play time! Google Story Builder- Easily Create Video Stories ~ Educational Technology and Mobile Learning

Play time! Google Story Builder- Easily Create Video Stories ~ Educational Technology and Mobile Learning | Technologies for Social Good | Scoop.it

Via siobhan-o-flynn
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Rachel Scott's curator insight, June 6, 2013 3:40 AM

Creating a story online!! rather than using the typical pen and paper, students can work in groups and collaboratively create a digital story how intriguing! 

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Educational Technology and Mobile Learning: The Best 33 Educational Technology Blogs for 2012

Educational Technology and Mobile Learning: The Best 33 Educational Technology Blogs for 2012 | Technologies for Social Good | Scoop.it

Via Kevin Biles
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How Online Gaming Can Teach Kids About the Economy - Forbes

How Online Gaming Can Teach Kids About the Economy - Forbes | Technologies for Social Good | Scoop.it

There are numerous educational games designed to teach children about various financial practices. For example, there is the education-based economics simulator, Beat the Market Online or the World Game of Economics simulator that teaches about exchange rates and economic policies between countries.

These games do have value, but they often miss the opportunity to provide real, hands-on experience with the marketplace because they do not foster free trading between real players. More importantly, most students will recognize them immediately for what they are: educational tools. While some kids are willing to learn in this way, many balk at the notion of an educational game because it feels too much like homework.

The most valuable tool is actually more nuanced, and lies within games that children are already interested in playing. Sites like Neopets or Gaia Online attract millions of users of all ages, and popular multi-player online games like World of Warcraft have a massive draw for kids and adults alike.

While easily dismissed as an unproductive waste of time, these games actually offer something that educational simulators do not: a free user-driven economy where players accrue wealth and make meaningful decisions about how to spend it as part of a larger structured game play. In this sense, these games are like microcosms of real life. Players learn to cooperate, work toward achieving their goals and plan ways to accrue and utilize the resources that they earn.


Via Maria Margarida Correia, @FernandoCarrion
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Jeni Mawter's curator insight, December 12, 2012 2:20 AM

Games provide storytelling and life lessons to children and young adults without being didactic.

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Does Reading 'Moral' Stories to Children Promote Honesty?

Does Reading 'Moral' Stories to Children Promote Honesty? | Technologies for Social Good | Scoop.it
All over the world, young children are exposed to classic fairy tales, myths and other stories. Most kids love hearing stories, but in addition to being a fun activity, storytelling is also thought of as an educational tool that can promote moral rea...
more...
Karen B Wehner's curator insight, June 20, 2014 10:24 AM

While perhaps disappointing, this isn't so surprising. Being read to is a passive act. Research shows that actively engaging with a subject - or in this case, moral imperative - is far more likely to result in it being internalized.

Karen B Wehner's curator insight, June 20, 2014 10:25 AM

While perhaps disappointing, this isn't so surprising. Being read to is a passive act. Research shows that actively engaging with a subject - or in this case, moral imperative - is far more likely to result in it being internalized.

Scooped by Karen B Wehner
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Can you train your brain to be KIND? Blade Runner-style 'empathy workout ... - Daily Mail

Can you train your brain to be KIND? Blade Runner-style 'empathy workout ... - Daily Mail | Technologies for Social Good | Scoop.it
Daily Mail
Can you train your brain to be KIND? Blade Runner-style 'empathy workout ...
Daily Mail
Researchers from Brazil have mapped the areas of the brain affected when we experience feelings of empathy, pictured.
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These Tween Girls Created An Android App For The Blind | TechCrunch

These Tween Girls Created An Android App For The Blind  | TechCrunch | Technologies for Social Good | Scoop.it
A group of six grade school girls in Los Fresnos, Texas took it upon themselves to solve a problem for blind kids. They built an app for them. The app,..
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"E" is for Empathy - ValpoLife.com

"E" is for Empathy - ValpoLife.com | Technologies for Social Good | Scoop.it
"E" is for Empathy
ValpoLife.com
Tips-for-Nurturing-Empathy Louis C.K. refuses to get his kid a smartphone. The comedian's recent interview on Late Night with Conan O'Brien has “gone viral.” C.K.
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20 Places to Educate Yourself Online for Free

20 Places to Educate Yourself Online for Free | Technologies for Social Good | Scoop.it
These days you don't need a university degree to educate yourself -- there are tons of great online resources for learning just about anything.

Via Gust MEES
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Video games 'can make children more morally aware'

Video games 'can make children more morally aware' | Technologies for Social Good | Scoop.it
New research conducted in Canada at the University of Victoria suggests that playing video games can make children more ethically and morally aware.
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Karen B Wehner's curator insight, June 7, 2013 2:48 PM

Yes, precisely what we've aimed to achieve with The Time Tribe from the start!

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Hug simulation jacket lets parents calm kids via mobile devices

Hug simulation jacket lets parents calm kids via mobile devices | Technologies for Social Good | Scoop.it
The T.Jacket is a tablet or smartphone-controlled jacket that uses embedded air pockets to simulate hugs and calm children without human contact.
Karen B Wehner's insight:

Wow - fascinating approach to treating autism. Would love to see more of the data behind it.

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Colleges Adapt Online Courses to Ease Burden

Colleges Adapt Online Courses to Ease Burden | Technologies for Social Good | Scoop.it
Educators are harnessing online materials to meet the toughest challenges in higher education: giving more students access to college, and helping them graduate on time.
Karen B Wehner's insight:

The combination of steeply rising tuition and reduced service budgets in higher education calls for innovative solutions, such as this blended course offering. 

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The 100 Best (And Free) Online Learning Tools & Sites

The 100 Best (And Free) Online Learning Tools & Sites | Technologies for Social Good | Scoop.it
These sites offer a place for educators to find open educational resources as well as provide a place for those who want to share their ideas or work collaboratively on projects.

Via Anne Whaits
Karen B Wehner's insight:

What a great collection of resources, conveniently bundled!

more...
Holli Raines Scharinger's curator insight, April 23, 2013 8:39 AM

Great resource of FREE OER to pass along to teachers!

Catalina Elena Oyarzún Albarracín's comment, May 2, 2013 11:29 AM
Excellent,thank you:)
Natassa Dourvetaki's comment, May 3, 2013 5:49 AM
welcome!!!
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Brotherly Love Prompts Young Entrepreneur’s Autism App

Brotherly Love Prompts Young Entrepreneur’s Autism App | Technologies for Social Good | Scoop.it
Growing up with an autistic brother inspired 25-year-old Jonathan Izak to set up a software company for those with special needs. Its first program is an iPad app for autistic children.
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Jeni Mawter's curator insight, January 28, 2013 10:12 PM

A marvellous new app for children with Autism.

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Dan White: Educational gaming gaining steam | eSchool News

Dan White: Educational gaming gaining steam | eSchool News | Technologies for Social Good | Scoop.it
The focus should not be solely on games, but on good games, said Dan White, CEO and a founding partner of Filament Games.
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Jeni Mawter's curator insight, December 21, 2012 11:42 PM

To Game, or Not to Game?