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Mindbloom app reveals how men and women want to improve in 2012 (exclusive)

Mindbloom app reveals how men and women want to improve in 2012 (exclusive) | Social Gaming & The Gamification of Social Media | Scoop.it
Mindbloom launched its Life Game mobile and web app in September as a novelty that makes you feel good about playing a game. It helps you improve your quality of life by rewarding you for doing the...
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Zynga Scramble With Friends social game on iPhone and iPod Touch - Moneycontrol.com

Zynga Scramble With Friends social game on iPhone and iPod Touch - Moneycontrol.com | Social Gaming & The Gamification of Social Media | Scoop.it
Moneycontrol.comZynga Scramble With Friends social game on iPhone and iPod TouchMoneycontrol.comThe company now adds yet another social gaming app to its kitty of With Friends franchise with Scramble With Friends.
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Competition or Cooperation? Gamification Succeeds at Both

Competition or Cooperation? Gamification Succeeds at Both | Social Gaming & The Gamification of Social Media | Scoop.it
Historically, games have focused on competition. Gambling, video games, board games, and athletic sports are often defined by having a winner.

Via Alex Butler
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Video Games and the Future of Learning (Jan Plass and Bruce Homer)

Google Tech Talk (more info below) June 3, 2011 Presented by Jan Plass and Bruce Homer. ABSTRACT Digital Games are pervasive, constantly evolving in their co...
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Best Facebook Games of 2011: Gardens of Time, Sims Social ...

Best Facebook Games of 2011: Gardens of Time, Sims Social ... | Social Gaming & The Gamification of Social Media | Scoop.it
Facebook has collected information for the top online games on the web site in 2011. The leading 10 list knowledge is ordered by the “greatest consumer satisfaction scores,” instead of by the most end users actively playing them.
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MERGING MEDIA 2011: Scott Dodson's "Sustained Engagement through Gamification"

In just a year, Gamification has become the hottest and most engaging media strategy of the day, but are we just diving in and getting the most of Gamificati...
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7 Gamification Predictions for 2012

7 Gamification Predictions for 2012 | Social Gaming & The Gamification of Social Media | Scoop.it
Working in the gamification industry for the past 18 month, analysing and driving the topic for the corporate world, I see a number of trends for 2012. And I give you some reasons why you should know about them.
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Learn to Build a Gamified Site with Treehouse | Gamification Blog

Learn to Build a Gamified Site with Treehouse | Gamification Blog | Social Gaming & The Gamification of Social Media | Scoop.it
Simply producing and posting videos was not enough to engage beginners, and so Treehouse was born, combining the lessons, videos, and quizes within an immersive curriculum on the cutting edge of web design and ...
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The Gamification of Education: What School Can Learn from Video Games | Edutopia | Carpe Diem Learning Solutions

The Gamification of Education: What School Can Learn from Video Games | Edutopia | Carpe Diem Learning Solutions | Social Gaming & The Gamification of Social Media | Scoop.it
Terrell Heick of TeachThought.com leads a guided tour through the evolution of gaming and hints at how students can customize their own educational experience.
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Kabam Chooses Google+ For Exclusive Godfather Launch - Gamasutra

Kabam Chooses Google+ For Exclusive Godfather Launch - Gamasutra | Social Gaming & The Gamification of Social Media | Scoop.it
Fast CompanyKabam Chooses Google+ For Exclusive Godfather LaunchGamasutraToday, Kabam announced that its previously announced social game based on the Godfather franchise will debut as a timed exclusive on Google+.
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People to watch in #Gamification - A list.ly List

People to watch in #Gamification - A list.ly List | Social Gaming & The Gamification of Social Media | Scoop.it
list.ly List - People to watch in #Gamification - Jane McGonigal, Gabe Zicherman, Jon Radoff, Byron Reeves, Leighton Read, Raph Koster, Amy Jo Kim, Seth Priebatsch, Sebastian Deterding, Jesse Schell, Ian Bogost, Tom Chatfield, Michael Wu Ph.D., and...
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Gamification of Mobile Marketing: Let's Play

Gamification of Mobile Marketing: Let's Play | Social Gaming & The Gamification of Social Media | Scoop.it
How to utilize funware to encourage engagement and foster loyalty (The #Gamification of Mobile Marketing http://t.co/ucJHHm1y #mobilemarketing...)...
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Gamification & Game Theory for Marketing Automation for B2B Marketing - B2B Marketing

Gamification & Game Theory for Marketing Automation for B2B Marketing - B2B Marketing | Social Gaming & The Gamification of Social Media | Scoop.it
Game theory and gamification can be used to motivate action and drive engagement with prospects and customers through automated marketing channels.
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Meaningful Play: Getting Gamification Right

Google Tech Talk January 24, 2011 Presented by Sebastian Deterding ABSTRACT Foursquare, GetGlue, Nike+, Badgeville: From reading news to fulfilling your hear...
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Meet The Tiny Gaming Company That Could Bring Down Zynga - Business Insider

Meet The Tiny Gaming Company That Could Bring Down Zynga - Business Insider | Social Gaming & The Gamification of Social Media | Scoop.it
Business InsiderMeet The Tiny Gaming Company That Could Bring Down ZyngaBusiness InsiderIf you make it fun and engaging and just highly immersive, players will gravitate toward it.
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Print your Minecraft designs as 3D models using Mineways

Print your Minecraft designs as 3D models using Mineways | Social Gaming & The Gamification of Social Media | Scoop.it
Minecraft is the indie sandbox game that just keeps on giving. Developer Mojang already has a LEGO project under review, and now a free-to-use program has been released that helps you to print out ...

Via epredator
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7 Social Media Resolutions For 2012 | Business 2 Community

7 Social Media Resolutions For 2012 | Business 2 Community | Social Gaming & The Gamification of Social Media | Scoop.it
I won't even bother with the typical exercise goals – I'll start with the goals that are easier for me to accomplish in 2012 in the social media realm.
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The State of the Blogosphere 2011 | Social Media Today

The State of the Blogosphere 2011 | Social Media Today | Social Gaming & The Gamification of Social Media | Scoop.it
Brian Solis recently posted on the results from Technorati's State of the Blogosphere 2011 survey. This survey is something I have followed for a while. Here are some thoughts on the State of the Blogosphere, October, 2006.
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HappySNS Builds Social Games On Facebook, Tencent, Kaixin. Has 30 Million Monthly Active Users | Tech in Asia

HappySNS Builds Social Games On Facebook, Tencent, Kaixin. Has 30 Million Monthly Active Users | Tech in Asia | Social Gaming & The Gamification of Social Media | Scoop.it
According to the HappySNS' statistics, it has a whopping 100 million installs, 30 million MAUs (monthly active users) and 10 million DAUs (daily active users).
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How 9 Retailers Successfully Leveraged Game Mechanics - Mashable

How 9 Retailers Successfully Leveraged Game Mechanics - Mashable | Social Gaming & The Gamification of Social Media | Scoop.it
How 9 Retailers Successfully Leveraged Game MechanicsMashablePlayers who chose to add a Best Buy to their virtual worlds signified they wanted the brand present in their lives. 9.
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Infographics via readwriteweb.com

Infographics via readwriteweb.com | Social Gaming & The Gamification of Social Media | Scoop.it
Gamification (http://t.co/amZbQjip Gamification !!
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Development for Virtual Worlds

Development for Virtual Worlds | Social Gaming & The Gamification of Social Media | Scoop.it
I am looking for Corporate Faculty (adjunct) for a graduate course in Development for Virtual Worlds for the spring semester. The class is scheduled for Monday evenings from 6-8:50 PM in Harrisburg beginning January 9.

Via Helen Farley
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Game On: 16 Design Patterns for User Engagement

Google Tech Talk (more info below) August 8, 2011 Presented by Nadya Direkova. ABSTRACT How do you drive up user engagement? What game-like design patterns g...
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The Gamified Classroom

The Gamified Classroom | Social Gaming & The Gamification of Social Media | Scoop.it
Would a student rather sit in class or play video games? Maybe they shouldn't have to choose...
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Online Gaming Addiction May Turn Into Social Good - MMORPG News

Online Gaming Addiction May Turn Into Social Good - MMORPG News | Social Gaming & The Gamification of Social Media | Scoop.it
Online Gaming Addiction May Turn Into Social GoodMMORPG NewsRemember the article about Richard Garriott's attitude towards social game? He regard it as a dark horse in game industry.
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