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Duolingo – Learn A Language By Translating Text « AppVita

Duolingo – Learn A Language By Translating Text « AppVita | Smart Phones and  Language Learning | Scoop.it
Learning a new language is something that's at the top of most people's bucket lists, and yet very few people actually get around to becoming fluent in a foreign tongue. Duolingo is a web-based tool that people can use to ...
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Smart Phones and  Language Learning
How to use smart phones to learn languages
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Openwords - foreign language learning app with open data.

Openwords - foreign language learning app with open data. | Smart Phones and  Language Learning | Scoop.it
Openwords is the foreign language learning app for the world's open language data - & the world's underserved languages.
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Learning the Duolingo - how one app speaks volumes for language learning - The Guardian

Learning the Duolingo - how one app speaks volumes for language learning - The Guardian | Smart Phones and  Language Learning | Scoop.it
Around 70m people have so far signed up to Duolingo - the app which applies the language of computers to help students learn a foreign language for free
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12 Best Apps for Learning Spanish Like a Boss

12 Best Apps for Learning Spanish Like a Boss | Smart Phones and  Language Learning | Scoop.it
Looking for the great apps for learning Spanish? We searched far and wide, and found 12 of the best apps for learning Spanish.
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10 Best Language Learning Apps for Android to Gain Fluency | Drippler - Apps, Games, News, Updates & Accessories

10 Best Language Learning Apps for Android to Gain Fluency | Drippler - Apps, Games, News, Updates & Accessories | Smart Phones and  Language Learning | Scoop.it
Moving to a new place, especially a country, is very hard. It becomes even harder if you are not familiar with the local language.
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A thorough list of apps.

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Learn English 6000 Words Language Learning App Crossed Five Million Downloads Worldwide | Virtual-Strategy Magazine

Learn English 6000 Words Language Learning App Crossed Five Million Downloads Worldwide | Virtual-Strategy Magazine | Smart Phones and  Language Learning | Scoop.it
For beginners, learning English language grammar and syntax can be highly challenging. Learn English 6000 Words, a popular language learning app, recently crossed 5 million downloads.
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Drops Teaches You Foreign Language Vocabulary in Just 5 Minutes a Day - Lifehacker

Drops Teaches You Foreign Language Vocabulary in Just 5 Minutes a Day - Lifehacker | Smart Phones and  Language Learning | Scoop.it
iOS: When you're trying to learn a new language (or any other skill), it's often better to study in small, frequent chunks. Drops limits your learning time to just 5 minutes of vocabulary building gameplay a day.
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Chinese language app turns language learning into fun game - Malay Mail Online

Chinese language app turns language learning into fun game - Malay Mail Online | Smart Phones and  Language Learning | Scoop.it
SAN FRANCISCO, Jan 30 — Philipp Mattheis knew his gaming app was addictive when he realised he kept checking his phone — hooked by the brightly-coloured reminders telling him to play again or risk falling from the triple-figure level he had...
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Nik's QuickShout: HelloTalk - A language learning community on your mobile

Nik's QuickShout: HelloTalk - A language learning community on your mobile | Smart Phones and  Language Learning | Scoop.it
HelloTalk - A language learning community on your mobile via @NikPeachey http://t.co/aAKG6JRCYV
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Anamil Tech launches new language learning app for kids

Anamil Tech launches new language learning app for kids | Smart Phones and  Language Learning | Scoop.it
Anamil Tech Studio has launched a multilingual series of apps to cater to pre-schoolers aged two to six years called ‘Pacca Alpaca Adventures.’

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Duolingo for Schools Brings the Language Learning Platform into the Classroom

Duolingo for Schools Brings the Language Learning Platform into the Classroom | Smart Phones and  Language Learning | Scoop.it
Duolingo has unveiled a new platform designed specifically for use in schools that promises to make it easier for teachers to keep up with students’ language learning progress.
Billy Brick's insight:

I'll be checking this out with next semester's German class.

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The Utility and Drawbacks of Translation Apps

The Utility and Drawbacks of Translation Apps | Smart Phones and  Language Learning | Scoop.it
Translation apps have improved because more people are using them, allowing the apps to make more accurate associations with sounds, text and meaning.
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Irish language gets boost from Duolingo mobile app - Irish Times

Irish language gets boost from Duolingo mobile app - Irish Times | Smart Phones and  Language Learning | Scoop.it
Users sign up to learn Irish as language learning platform release mobile app
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App News : Playmation Studios Releases Language Learning App English Stagecraft | iGameMom

App News : Playmation Studios Releases Language Learning App English Stagecraft | iGameMom | Smart Phones and  Language Learning | Scoop.it
Playmation Studios released English Stagecraft for the iPhone and iPad. English Stagecraft allows players to immerse in the English language via sandbox style language puzzles.
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Learning Tones with WaiChinese | A Review by @Eurolinguiste Shannon Kennedy

Learning Tones with WaiChinese | A Review by @Eurolinguiste Shannon Kennedy | Smart Phones and  Language Learning | Scoop.it
Today we are happy to be able to share Shannon Kennedy’s excellent review of WaiChinese. Shannon Kennedy is a language lover, traveler and musician sharing her adventures and language learning tips at Eurolinguiste.
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Tap That App Tuesday: Lingua.ly Makes Every Day an Immersive Language Learning Experience

Tap That App Tuesday: Lingua.ly Makes Every Day an Immersive Language Learning Experience | Smart Phones and  Language Learning | Scoop.it
This week, we take a hands-on look at the language learning app Lingua.ly.

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Peter Rettig's curator insight, March 11, 6:17 AM

We very much like lingua.ly and use it a lot ourselves!

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Language Magazine » Google Translate’s Update Forecasts Language Learning Machines

Language Magazine » Google Translate’s Update Forecasts Language Learning Machines | Smart Phones and  Language Learning | Scoop.it
Google Translate, an app that is estimated to perform about one billion translations a day, has officially added two new translation technologies. The Word Lens software, which Google acquired from Quest Visual in May of 2014 has been integrated with Google Translate to perform instantaneous visual translations, and the previously existing real-time conversation mode has been updated to provide faster and more fluid interlingual interactions, all without being connected to an Internet or data source. The Word Lens feature is currently available from English to and from Spanish, Portuguese, Italian, French, German, and Russian, with additional languages to be added on a rolling basis.

Google has dubbed this translation advancement, “one step closer to turning your phone into a universal translator and to a world where language is no longer a barrier to discovering information or connecting with each other.” The technology works similar to Google’s search engine, searching the web for translated documents and running a statistical analysis of likely translations. Google Translate “learns” words by identifying their many correct translations in other documents.

Computer “deep learning” such as this, and the technological replication of a human neural network are hot topics in the software development sphere. Ray Kurzweil, director of engineering at Google since 2012 and developer of speech recognition technology, has held firm his predictions that computers will be able to read at human levels and develop human characteristics by 2029 through deep learning and artificial intelligence (AI) technology. However, Kurzweil urges the world to put aside fears of AI, saying, “We have the opportunity in the decades ahead to make major strides in addressing the grand challenges of humanity. AI will be the pivotal technology in achieving this process.”

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Skype's real-time translator – the end of language learning? | British Council

Skype's real-time translator – the end of language learning? | British Council | Smart Phones and  Language Learning | Scoop.it
Will emerging technology make language learning and teaching a thing of the past? Neil Ballantyne, the British Council's mobile learning manager, investigates.
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Subverses Covert: The spy game that teaches foreign languages

Subverses Covert: The spy game that teaches foreign languages | Smart Phones and  Language Learning | Scoop.it

Following its successful crowdfunding campaign, we speak to the developers behind this unqiue educational mobile game

Subverses is both the name of a Boston-based tech start-up, and its first mobile game. With plenty of studios making educational games for mobile platforms that appeal to younger audiences, Subverses is trying something a little different: a game that teaches older players how to speak foreign languages.

The trio that make up the studio is already fluent is multiple languages. Creative director Leo Creatini speaks Spanish and English, and is learning Japanese. English-speaking operations director Blaine Stillerman has an intermediate grasp of Spanish and is learning Hebrew and Arabic. Meanwhile, technical director Michael Buciuman is fluent in English and Romanian, and is currently learning French.

With a variety of tongues under their belt, the team has been brainstorming for a while how best to teach such languages to people through a video game, and have since devised Subverses Covert: a spy-themed title that tasks players with stealing trade secrets from foreign competitors.

As with many start-ups, Subverses had to seek its initial funding from crowdfunding platform Kickstarter. If there were any doubts that demand for such an education-focused title was low, they were unfounded: Subverses Covert managed to raise more than $20,000 during its appeal.

With development now in full swing, we spoke to Stillerman to find out more: 

Where did the idea for this come from? Did you draw inspiration  from any other projects, within games or beyond?

One of our co-founders and creative director, Leo Creatini was studying Japanese in college while watching the showtime CIA television show, Homeland. He got inspired to use intel-gathering in a foreign world to learn languages. He then began drafting interactions, missions, and the game world to hold everything together.

After graduating in May of the next year from UMass Amherst, Leo met up with me, one of his college friends from UMass Amherst, at a Mexican restaurant in downtown Boston. We caught up on life and before calling for the check, on a whim, Leo shared with me this idea that he had for a language-learning spy video game, which would become known as Subverses.

 

In Subverses Covert, you cannot advance without understanding the story. Therefore, you learn to continue, and continue to learn.

How does Subverses teach languages to players? How do you get the information across in a way that can be retained?

We teach players new languages by throwing them into a foreign world to explore and complete missions. The goal-orientated lesson plans are fused into the narrative to make you, the player, care about the choices and information presented. 

Humans are hardwired for stories; a great story will keep you wanting to know what happens next. In Subverses Covert, you cannot advance without understanding the story. Therefore, you learn to continue, and continue to learn.

How have you balanced building an educational game, and a game that is fun to play? 

One of our design philosophies for Covert is making it 51 per cent video game and 49 per cent language learning. This is because if you are not entertained and care about what happens next, then the whole curriculum will be ditched for another more engaging game, show, or book.

One of the major design hurdles was how to present new information and then test you on the vocabulary, without resembling anything like a classroom or survey. We believe we solved this problem elegantly in our core game mechanics. You get new information from eavesdropping conversations and stealing documents, then afterwards test your knowledge through interactive dialogues and mini-games, like hacking drones.

How have you selected which languages the game will focus on? Do you plan to add others?

We chose the initial languages based on what are the most sought after languages in the world. In America, that is Spanish and French. However, globally it is English. The last of the four was German because of it’s similarity to English, cool factor, and because it was also a popular choice. 

Beyond this first set, we want to move onward to Asian languages including Mandarin Chinese, Japanese, and Korean. Thereafter, we plan to expand into more European (Russian, Italian, Portuguese) and Middle Eastern languages (Arabic and Hebrew).

 

Beyond this first set, we want to move onward to Asian languages including Mandarin Chinese, Japanese, and Korean. We also plan to expand into more European and Middle Eastern languages.

Why go for a spy setting? How did this fit with what you're trying to do, and how does it appeal to the audience you're after?

We decided to build the game around a spy theme because we needed a genre centered around collecting and applying information, that could also provide a world full of normal day-to-day vocabulary. We can imagine how a fantasy medieval game would fall short in teaching you how to say and interact with emails, mobile phones, and cameras.

Moreover, by making the main tool in the game a smartphone instead of a silenced pistol – which is usually tradition with the spy genre – Covertbecomes more accessible and focuses on intel-gathering and communicating instead of shooting your way through problems. 

We can see how including weapons cripples the language-learning process. Players' thought process would be: “I could have a conversation with that guard, provide some false information, and get through…. or I can shoot him in the face and drag his body out of sight.”

The early adopters we’re targeting are between 16 to 27 years old. These are the people who are tech-savvy, are already learning or would like to learn a foreign language, and play games ranging from casual to hardcore. We believe this core audience will find enjoyment in spying on a futuristic, dystopian megacorp while acquiring a new language. 

Why do you think the game received so much support on Kickstarter? Why does it appeal to backers? 

Learning a language is a difficult task and many of the existing programs and products often leave users bored and frustrated. As language learners ourselves, we have felt this frustration firsthand! We searched for products that would keep us engaged and found the digital equivalence of lint.

And so we set off to make our own product that would address and solve these core issues of user-engagement for language-learning. We believe our backers share our same aspiration and enthusiasm for a program that you can play your way through the lesson plan; that it does not feel like a classroom yet you would put your phone down knowing as much. 

 

We needed a genre centered around collecting and applying information that could also provide a world full of normal day-to-day vocabulary. A fantasy medieval game would fall short in teaching you how to say and interact with emails, mobile phones, and cameras.

Now that the Kickstarter campaign has been successful, what's the next step? 

We are now finishing up the development for phase one of our closed beta. This will have three full levels ready to playtest in Spanish, French and German. Phase one plays a critical role in our product development cycle where we will be conducting extensive user experience testing to ensure that our product is intuitive in its design, effective in its ability to teach and engage our users in Covert’s immersive language-learning world.  

When do you plan to launch? 

We are planning to soft launch Subverses Covert Beta with our backers and mail subscribers by June of 2015, with more than 12 full levels in Spanish, French, English and German.

To obtain early access to our closed beta testing and beta soft launch as well as following our development you can sign up on our site at www.playsubverses.com and you can follow us on Twitter: @subVerses.


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Language Learning App Pacca alpaca - Australia

Language Learning App Pacca alpaca - Australia | Smart Phones and  Language Learning | Scoop.it
Language Learning App Pacca alpaca – Australia introduces children to new languages as they embark on an adventure with a cheeky Alpaca. aged 2 to 6 years
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New app first to use gesture for language learning - Phys.Org

New app first to use gesture for language learning - Phys.Org | Smart Phones and  Language Learning | Scoop.it
While you might think a person shaking her phone or tablet from side to side is having issues with the device, she might actually be playing a game that has her mimicking a steering wheel motion as part of a language lesson.
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Teaching Language Quicker, Smarter, Better: Innovation Through Adaptive ... - Forbes

Teaching Language Quicker, Smarter, Better: Innovation Through Adaptive ... - Forbes | Smart Phones and  Language Learning | Scoop.it
“The number of English learners is going to go from 1 billion now to 2 billion in 2020,” says Bernhard Niesner,   CEO & Co-founder of busu.com, the online language learning platform.  “And for sure, there will be several online players, several...
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Lingua.ly brings language learning through foreign news articles to iOS - The Next Web

Lingua.ly brings language learning through foreign news articles to iOS - The Next Web | Smart Phones and  Language Learning | Scoop.it
Lingua.ly, which helps you learn new languages through reading real news articles, has launched on iOS.
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Duolingo Takes Next Step To Conquer Language Learning World & Lets Teachers Create Virtual Classrooms

Duolingo Takes Next Step To Conquer Language Learning World & Lets Teachers Create Virtual Classrooms | Smart Phones and  Language Learning | Scoop.it
“Duolingo, the free language-learning app and website that I've posted about numerous times, and which a big favorite of my students and others around the world, is unveiling Duolingo For Schools ne...”
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Quick Language Learning the Latest to Receive Funding for Apps - Breaking news around the world

Quick Language Learning the Latest to Receive Funding for Apps - Breaking news around the world | Smart Phones and  Language Learning | Scoop.it
Quick Language Learning (QLL), a Taiwan-based mobile application development startup, recently received $ 450,000 in a funding round to continue developing foreign language educational apps. Participants included Incubate Fund, Pinehurst Advisors,...

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