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The gamification of scientific research | DZone

The gamification of scientific research | DZone | serious games in higher education | Scoop.it
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the wisdom of the crowd and the power of games to deliver scientific outcomes..

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The Beginner's Guide To Augmented Reality - Edudemic

The Beginner's Guide To Augmented Reality - Edudemic | serious games in higher education | Scoop.it
I was having a discussion recently with someone about trends in education, and the topic of augmented reality came up.
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Grafighters Highlight Reel

An quick updated highlight reel showing some of the latest grafighters development. http://www.grafighters.com
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Math Games For 6th Grade | 6th Grade Math Games Online | Math Chimp

Math Games For 6th Grade | 6th Grade Math Games Online | Math Chimp | serious games in higher education | Scoop.it
Math Chimp has the best 6th grade math games online. Our games are all free and organized by the common core state standards for math. Come visit us and play the best 6th grade math games.
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A Beautiful Visual on The Importance of Games in Learning ~ Educational Technology and Mobile Learning

A Beautiful Visual on The Importance of Games in Learning ~ Educational Technology and Mobile Learning | serious games in higher education | Scoop.it

Via Marta Torán
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Marta Torán's curator insight, November 10, 2013 5:39 AM

¿Por qué son buenos los juegos para aprender?

 

Aquí lo tienes.

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Games and Education Scholar James Paul Gee on Video Games, Learning, and Literacy

James Paul Gee is an expert on how video games fit within an overall theory of learning and literacy. He is the Mary Lou Fulton Presidential Professor of Lit...
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A Graphic That Itemizes The Educational Value Of Video Games

A Graphic That Itemizes The Educational Value Of Video Games | serious games in higher education | Scoop.it
A Graphic That Itemizes The Educational Value Of Video Games
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Summary of the Serious Game Design Summer School

Summary of the Serious Game Design Summer School | serious games in higher education | Scoop.it
Tamk Art and Media Blog
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Cool Cat Teacher Blog: QR Code Classroom Implementation Guide

Cool Cat Teacher Blog: QR Code Classroom Implementation Guide | serious games in higher education | Scoop.it

Via ElizabethHS
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ElizabethHS's curator insight, August 4, 2013 8:06 PM

A nice article on how to use QR codes in the classroom. Take advantage of this simple augmented reality.

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Why today is my last day teaching online… | The Edublogger

Why today is my last day teaching online… | The Edublogger | serious games in higher education | Scoop.it

Via ElizabethHS
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ElizabethHS's curator insight, July 31, 2013 2:31 AM

This blog post, to me, is a sad commentary on how not to teach online -- it can have the worst aspects of the big, impersonal lecture courses offered at even first-rate large universities.  But the comments that follow are interesting, and it's worth a read to get clear on some of the big issues surrounding MOOCs.

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Interactivity, Games, and #Gamification: A Research-Based App...

Games, gamification, and game-based learning have entered into the vocabulary of trainers, e-learning developers, and instructional designers in the past few ye

Via Ana Cristina Pratas
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Martin (Marty) Smith's curator insight, July 10, 2013 9:42 AM

Love this, "Interactivity (I) + Immersion (IM) = Sustained Engagement (E) resulting in meaningful learning". Agree. The more social, mobile and connect our world becomes the less appealing doing anything passive becomes.

We humans want to achieve and our digital world isn't as clear in our past ditch digging days. Digital ditches need digging too, but feedback loops are more strained and less clear.


I LOVE to gamify because to do so brings rewards systems to the front. We are all Pavlov's dogs. We salivate when the bell is rung. Our jobs as Internet marketers is to RING THE BELL. This slideshare has some useful tips for bell ringing.

Martin (Marty) Smith's comment, July 10, 2013 10:51 AM
Thanks for the Rescoop Juan. Marty
Patricia Daniels's curator insight, July 19, 2013 2:32 AM

A few keywords from the slides: interactive, immersive learning, sustained engagement, problem solving, challenging, feedback, active engagement. Used effectively, gaming and immersive learning in virtual worlds can be a real aid in the classroom. 

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The Universe Project - Imagine what a video game will be like in 1000 years.. and then make it.

The Universe Project - Imagine what a video game will be like in 1000 years.. and then make it. | serious games in higher education | Scoop.it
I just signed up to watch the progress on this absurdly ambitious video gaming project. It's like something out of a sci-fi book.

Check it out,
{REFURL}
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Gamestar Mechanic

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How online gamers are solving science's biggest problems

How online gamers are solving science's biggest problems | serious games in higher education | Scoop.it
A new generation of online games don't just provide entertainment – they help scientists solve their trickiest puzzles. Dara Mohammadi picks 10 of the best
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Clash of the Dicers - MACS

To see more of my vase animations, visit my website: www.panoply.org.uk. The website also has information on the vases, the background to the myths and anima...
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List of Serious Games Databases | Games For Change

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Play-i |Delightful Robots for Children to Program

Play-i |Delightful Robots for Children to Program | serious games in higher education | Scoop.it
Reserve Bo & Yana! The robots that open a new world of play and learning for your child.
Petros Lameras's insight:

programming robots is the new way of learning! check it out!. 21st century skills such as problem-solving, communication, leadership and creativity are developed and improved! 

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Using Game Design to Improve My Classroom

Paul Andersen explains how he is using elements of game design to improve his AP Biology class. The entire class revolves around Moodle. Students complete le...

Via ThePinkSalmon
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Professor's Henry Jenkins on games-based learning at SxSWi 2009

The MIT Professor describes why games are great learning tools, and how new gaming paradigms can change the educational system.
Petros Lameras's insight:

you can't say it's scant...the power of communities in games..

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Gamification or Serious Game: What's the difference? | Designing Digitally, Inc.

Gamification or Serious Game: What's the difference? | Designing Digitally, Inc. | serious games in higher education | Scoop.it
Gamification uses game thinking and mechanics in a non-game context to improve user engagement and solve problems. Probably the most common example of...
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Manifesto: The 21st Century Will Be Defined By Games

Manifesto: The 21st Century Will Be Defined By Games | serious games in higher education | Scoop.it
Previous centuries have been defined by novels and cinema. In a bold manifesto we're proud to debut here on Kotaku, game designer Eric Zimmerman states that this century will be defined by games.
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ScratchJr

ScratchJr | serious games in higher education | Scoop.it

Via ElizabethHS
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ElizabethHS's curator insight, August 1, 2013 6:10 PM

ScratchJR experiments with programming for pre-readers to gain expertise in science, math, symbols, patterns, estimation, etc. Resources and lessons online.

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Browse | SimCityEDU

Browse | SimCityEDU | serious games in higher education | Scoop.it
SimCityEDU - Create & Share SimCity Learning Tools
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Creating the most ambitious computer game in history

Creating the most ambitious computer game in history | serious games in higher education | Scoop.it
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Gameful - A Secret HQ for World-Changing Game Developers

Gameful - A Secret HQ for World-Changing Game Developers | serious games in higher education | Scoop.it
Gameful is a social network
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