Second Life and other Virtual Worlds
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Second Life and other Virtual Worlds
Exploring the Metaverse
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The birth of virtual reality as an art form

The birth of virtual reality as an art form | Second Life and other Virtual Worlds | Scoop.it
Chris Milk uses innovative technologies to make personal, interactive, human stories. Accompanied by Joshua Roman on cello and McKenzie Stubbert on piano, Milk traces his relationship to music and art -- from the first moment he remembers putting on headphones to his current work creating breakthrough virtual reality projects. VR is the last medium for storytelling, he says, because it closes the gap between audience and storyteller. To illustrate, he brought the TED audience together in the world's largest collective VR experience. Join them and take part in this interactive talk by getting a Google Cardboard and downloading the experience at with.in/TED.
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SL Land Baron Desmond Shang: Opensim is a far better environment for corporations and schools

SL Land Baron Desmond Shang: Opensim is a far better environment for corporations and schools | Second Life and other Virtual Worlds | Scoop.it
Opensim is a far better environment for corporations and schools, especially if you are dealing with data security or underage students.
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Why the Virtual-Reality Hype is About to Come Crashing Down

Why the Virtual-Reality Hype is About to Come Crashing Down | Second Life and other Virtual Worlds | Scoop.it
Virtual-reality headset makers think 2016 will be the year of VR. Content-creators, however, tell a different story. VR isn’t ready for prime time.
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Second Life Pulls Official Promotion/Support for Oculus Rift

Second Life Pulls Official Promotion/Support for Oculus Rift | Second Life and other Virtual Worlds | Scoop.it
Here's what Second Life's homepage looked like last month: And here's what it looks like now: So bye-bye Rift. Why bye-bye? Jo Yardly points us to this little-seen comment by a Linden Lab staffer in a long thread o
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Greek island sims to Close!  - second Life

Greek island sims to Close!  - second Life | Second Life and other Virtual Worlds | Scoop.it

I understand the 13 sims which make up the Greek islands are scheduled to close 5th July unless a buyer is found.

Please see following blog by Phylis in Japanese.


大好きなギリシャの名前がついたSIM群がすべて閉鎖されるというニュースが1週間前にオーナーからもたらされました。 自分がSLを始め、はじめて1024平方の土地を持ったのもSantoriniという美しいギリシャの地中海にある島だった。 そういう思い入れがあったので、探し当てたSuperParadise, Ares(=恋愛の神様の名前)でした。 土地代もHomestead 1/4にも関わらず1週間L$1000と安価でした。ギリシャ風の建物に家具もプールも、お庭、森そして海岸には、小さな「あずまや」もついているのです。 Santorini島はすぐ隣りにあり、またそのとなりがGreece、そしてGreeceにはパルテノン神殿もちゃんとありましたよーー あたしは、ギリシャへは行ったことがないけれど;このミニミニだけれど、ギリシャを正確に写したSIMたちにすっかり魅せられていました。 Videoで、名残惜しいこのSIMたちの記録を撮りました。


Via Ann Owiti
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Immersive Colorado and IMMERSION 2016 Australia announced | Immersive Education Initiative

Immersive Colorado and IMMERSION 2016 Australia announced | Immersive Education Initiative | Second Life and other Virtual Worlds | Scoop.it
Immersive Colorado and IMMERSION 2016 Australia announced
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Project Sansar May Require RL Names, Suggests CEO, UPDATE: Audio/Transcript Confirms, "But We Have Not Made Final Decisions"

Project Sansar May Require RL Names, Suggests CEO, UPDATE: Audio/Transcript Confirms, "But We Have Not Made Final Decisions" | Second Life and other Virtual Worlds | Scoop.it
Linden Lab CEO Ebbe Altberg made a public appearance in Second Life yesterday during that virtual world's 13th year anniversary, and dropped this potentially unlucky bombshell about Project Sansar: Ebbe was then asked if users of Sansar would hav
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Craft World - 3D world built by its citizens running OpenSimulator

Craft World - 3D world built by its citizens running OpenSimulator | Second Life and other Virtual Worlds | Scoop.it

Craft World is a 3D virtual world where you can build, socialise, create groups, organise events and entertainment and work on educational and cultural projects.

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Mainland Matters: Explorations of the Mainland Continents in Second Life

Mainland Matters: Explorations of the Mainland Continents in Second Life | Second Life and other Virtual Worlds | Scoop.it
Explorations of the Mainland Continents in Second Life
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First preview of the main SL13B attractions

First preview of the main SL13B attractions | Second Life and other Virtual Worlds | Scoop.it
Today marks SL13B Press Day where members of the press can get a first preview of the sims before the grand opening at 12pm SLT on Sunday 19th June 2016. Here are my first snapshots of the main attractions at SL13B and there is so much to see this year. :) There are 17 sims to…
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"Gravity is a Mistake" @ Second Life

Eupalinos Ugajin's "Gravity is a Mistake" is a full sim exhibit in the virtual world of Second Life®. His sim and artwork fill the stage for a…
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Second Life: Update Your Web Browser to Ensure Secure Payments

Second Life: Update Your Web Browser to Ensure Secure Payments | Second Life and other Virtual Worlds | Scoop.it
As part of our ongoing work to keep Second Life transactions secure and in compliance with applicable regulations, we are updating the browser requirements for Second Life’s web cashier (the tool you see when you login on the web and go to make a payment). Effective June 15, 2016, you will need to use a web browser that supports TLS 1.2 in order to access the Second Life web cashier; if your browser does not support TLS 1.2, you will not be able to access cashier to send, receive, or exchange L$ after that date. Please check that your browser’s security support is up to date. You can do this simply by visiting https://www.howsmyssl.com/ and checking that it detects TLS 1.2 in the Version section:  Updated security support is also required for accessing the cashier via the Second Life Viewer. The latest version of the official SL Viewer is safe. You can download it here: http://secondlife.com/support/downloads/. If you’re not using the latest version of the official SL Viewer, check the browser built into the viewer you use with the same test above. Actively maintained Third Party Viewers should have versions available that have the required support. Older or unmaintained viewers may not, and you will not be able to use them for L$ transactions after the deadline if you do not update. If you need to update your web browser (or aren’t sure), you can download the latest versions of popular browsers using the links below: Chrome Firefox Safari MS Edge  
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Somebody Meticulously Recreated 1920s Berlin in Second Life | The Creators Project

Somebody Meticulously Recreated 1920s Berlin in Second Life | The Creators Project | Second Life and other Virtual Worlds | Scoop.it
Second Life is an infinite customized virtual world where humans being's deepest darkest fantasies can be realized. So it's no surprise that people often associate it with alien sex, and the possibility of a sudden penis happening at any moment. But artist Jo Yardley actively fights that reductive perception of the medium with a charming, realistic recreation of 20s Berlin, which filmmaker Pepa Cometa turned into a wonderful montage you can watch below. 
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Inventory Bankruptcy: How Do You Clean Out a Second Life Inventory of 100K Virtual Items?

Inventory Bankruptcy: How Do You Clean Out a Second Life Inventory of 100K Virtual Items? | Second Life and other Virtual Worlds | Scoop.it
At heart, this is another example of Second Life's user interface working against its users -- and ironically, against Linden Lab. Since inventory is so difficult to manage and prune, items tend to keep piling up -- and consequently, the Lindens' asset server gets taxed more and more. Trouble is, in a world with user-generated content, you're going to get a lot of, well, content. So the problem of inventory management in Second Life becomes an essential one: How would you tweak the UI so that great content you own is easily accessible, while less important content is stored somewhere in a dusty digital attic out of sight and mind (but still available, if you really need it)?
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Steam's VR Ecosystem is a Microclimate: Vast Majority of Virtual Reality Apps Attract Little Ownership

Steam's VR Ecosystem is a Microclimate: Vast Majority of Virtual Reality Apps Attract Little Ownership | Second Life and other Virtual Worlds | Scoop.it
Here's some very valuable VR numbers crunching from Tristan Parrish Moore of VR developer Broken Window Studios, who went through the data of virtual reality apps sold on Steam, and came up with this sobering chart above, counting "owners
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The Virtual Garden of Time @ #CraftWorld

The Virtual Garden of Time is a virtual island where can walk through the seasons, months and hours of the day. We can migrate with the birds, swim i
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VWBPE 17: Tenth Anniversary Virtual Science Fair

VWBPE 17: Tenth Anniversary Virtual Science Fair | Second Life and other Virtual Worlds | Scoop.it
Educators, are any of the above words characteristics of your ongoing classroom projects, or your own projects in virtual environments? Would you like to showcase your project?
Come on. Show off a bit!
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How to go to The Virtual Garden of Time

How to go to The Virtual Garden of Time | Second Life and other Virtual Worlds | Scoop.it
Start by registering an avatar in Craft World. Then we recommend the Firestorm viewer (only this allows you to see the atmosphere of the seasons). Install and open the program, then enter the name and password of the registered avatar. Craft World must be chosen in the Log Into Grid menu, and do Login. Once inside,…
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VIRTLANTIS: a free language learning resource and community of practice in the virtual world Second Life

VIRTLANTIS: a free language learning resource and community of practice in the virtual world Second Life | Second Life and other Virtual Worlds | Scoop.it
VIRTLANTIS is a free language learning resource and community of practice in the virtual world of Second Life.
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4 Ways to Use Thinglink's Virtual Reality App in Your Classroom - Class Tech Tips | #VR #Apps

4 Ways to Use Thinglink's Virtual Reality App in Your Classroom - Class Tech Tips | #VR #Apps | Second Life and other Virtual Worlds | Scoop.it
Give students a new way to interact with information and Thinglink's virtual reality app is a great example of this technology in action.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-tools-for-teaching-people-and-learners/?tag=ThingLink

 


Via Stewart-Marshall, Dan Kirsch, Gust MEES
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Stewart-Marshall's curator insight, June 20, 4:29 AM
Thinglink's Virtual Reality App let’s students create interactive products that demonstrate their understanding of a topic. In addition to being a great platform for creating something for an authentic audience, it’s also iPad, Android and Chromebook friendly.
Gust MEES's curator insight, June 20, 8:55 AM
Give students a new way to interact with information and Thinglink's virtual reality app is a great example of this technology in action.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Virtual+Reality

 

http://www.scoop.it/t/21st-century-tools-for-teaching-people-and-learners/?tag=ThingLink

 

 

Norton Gusky's curator insight, June 21, 7:36 PM
Sounds like a great tool for kids to use to share their understanding
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THE VIRTUAL GARDEN OF TIME | Jardins Efémeros

THE VIRTUAL GARDEN OF TIME | Jardins Efémeros | Second Life and other Virtual Worlds | Scoop.it
1 › 10 Jul 2016. Viseu, PT. Realização cultural experimental e multidisciplinar. Artes Visuais, Arquitectura, Cinema, Som, Dança, Teatro, Pólis, Mercados, Oficinas.
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SL13B Events: Second Life's thirteenth anniversary extravaganza

SL13B Events: Second Life's thirteenth anniversary extravaganza | Second Life and other Virtual Worlds | Scoop.it
Come celebrate Second Life's thirteenth anniversary extravaganza at SL13B events across the grid!
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Team Diabetes Second Life: Diabetes Education In A Virtual World

Team Diabetes Second Life: Diabetes Education In A Virtual World | Second Life and other Virtual Worlds | Scoop.it
Researchers at Boston Medical Center have turned a virtual reality platform into a way to study patients with diabetes. The platform, called Second Life, uses virtual reality to impart lessons about managing diabetes in adults. Check it out!
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Mental Health Symposium - June 18, 2016: Virtual Ability Island, Second Life

Mental Health Symposium - June 18, 2016: Virtual Ability Island, Second Life | Second Life and other Virtual Worlds | Scoop.it
Down But Not Out – what does this mean to you? What would it mean to a professional in the field of mental health? How about for a person with depression? On Saturday, June 18th, we will meet some individuals who are doing incredible work in their respective walks of life. You will see a broad range of perspectives and approaches to diagnosing and treating mental illnesses. Below are a few of our distinguished guest presenters who will be with us on that day.
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