When I told my mother that I’d be working as the Evangelist for a virtual world she was worried. I promised they would pay me in real money and that the title just meant I had to explain this crazy concept to people in terms that made sense. As it turned out, explanations were both never-ending and fascinating but they all followed the same pattern — “In real life you can (fill in the blank) and in Second Life you can either replicate it/ do it slightly differently / do the impossible.”
Then people saw it for what it was, a (sometimes distorted) mirror of the real world.
ch habe es gestern Nacht doch noch geschafft, auf das BURN2-Festival zu kommen, das ja am 17. Oktober um 21 Uhr MESZ gestartet wurde. Leider hatte ich nur noch kurz Zeit über das Gelände zu laufen und ich habe nur wenige Installationen ansehen können. Da ich ab morgen für den Rest der Woche auf RL-Reise bin und keine Möglichkeit haben werde, in Second Life einzuloggen, poste ich einfach heute ein paar Fotos als kleinen Appetizer.
Second Life is a complex system with many inter-operating components, from simulators and databases to the viewer you run, and the Internet connections over which data flows. Although it is intended to be as loosely coupled as possible and resilient against problems, events can still occur which lead to service disruptions. In some cases the failures are beyond the control of Linden Lab. However, in nearly all cases there is active work being done to mitigate the disruptions - either prevent them from happening or significantly reduce the impact. When a disruption occurs, the following sequence usually occurs:
The latest episode of Designing Worlds, exploring one of the most lovely locations in Second Life – where we take a look back at some of the shows we have filmed over the past year, and also explore the beautiful Fporbidden City – is now on the web. Indeed, this show is a double retrospective, as we believe it’s the last show ever filmed in the beautiful Forgotten City which closed recently.
Writing in a virtual world like Second Life works for me and it works for several other writers. However, trying to explain to writers outside SL why it works is always a big challenge. Lizzie Gudkov took upon herself to do just that, in a series of 5 blog posts, concise and yet filled with useful information. Interesting reading even if you've been using SL for a long time: Take 5! Writing in a Virtual World
Tappanga Bellic's Disturbia is home to a creepy abandoned carnival which has witnessed both mass murder events and gruesome medical experiments. Attempts to take down the rusted remains of the carnival have been made- but always abandoned. It seems that a particularly nasty axe-wielding evil clown runs amok and attacks anyone who dares to clear anything away. A haunted house located in one of the corners of Disturbia opposite the landing point with violent interior scenes also be visited.
“The at-risk group showed a different brain signal many decades before the onset of the disease, and they navigated differently in a virtual environment”, wrote the team. German researchers had people aged 18 to 30 to navigate through a virtual maze to test the function of certain brain cells and found those with a high …
Gostaria de participar numa iniciativa de escrita criativa em Novembro, mas a ideia de escrever o rascunho de um romance com 50 mil palavras em apenas 30 dias interessa-lhe pouco? Nesta breve palestra (em texto) iremos apresentar algumas alternativas ao NaNoWriMo, especialmente adequadas para quem gosta de escrever e de fazer parte de uma comunidade de escritores, sem se sujeitar ao condicionamento imposto por uma contagem de palavras.
The casino-themed YrGrid, also known for its Bitcoin-based currency, announced today that it has opened its doors to the wider metaverse by granting hypergrid access to around forty other virtual worlds. Those grids include 3rd Rock Grid, AviWorlds, DigiWorldz, Dorena’s World, Dreamscape, Great Canadian Grid, Japan Open Grid, Kitely, Littlefield, Lost Paradise, Nara’s Nook, Mobius, and other grids known for their content protection policies...
The Octoberville game and hunt is celebrating its 10 year anniversary at LEA 9. This is a gorgeous destination and well worth a visit. Octoberville has an atmospheric skybox arrival area and attraction-filled main town with dense autumn foliage. I am showing photographs here of all of Octoberville even though I did not go through the official hunt journey and follow the rules to visit the main town. I actually entered the main town from a neighboring sim, which I am sure any of you can do if you want to just photograph and visit this recommended art installation and destination.
How can educators get the most out of game-based learning? INTERVIEW | by Victor Rivero Involved seriously in gaming as education since 2004, Lee Wilson, an executive at companies serving K-12 schools and most recently of Filament Games, has degrees from Wharton and Princeton. Based in Madison, Wisconsin, Filament Games is a game production studio…
"Europe" is the new project by Meilo Minotaur, with sound by Takio Ra, at Delicatessen Sim on Craft World. First level "Europe — The Lethargy" Second level "Europe — The Gear" Free avatars can also be found... This is still a work in progress, and new levels may arise...
Games and gamification are gaining increasing attention as ways to support and enhance learning, but it can be difficult to find good advice to guide their design. Fortunately, The eLearning Guild has many resources to help you out. Here are five of them.
For British writer Nathaniel Ballard, "Joining a writing circle in Second Life might be easier for some people than joining a real one, which might involve going to somebody’s home, or meeting with strangers in a church hall, things that might be difficult if you are a little shy."
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