Author conducted several mathematics workshops for teachers and camps for students and was looking for new ways to review math terms for better understanding. Author tried the way using QR codes as well as GIF animator. These ways could make more fun in the classrooms. Augmented Reality (AR) is another way that author tried to make classroom more interesting and fun. This could raise interest and motivation of the learners. Using geometrical pictures in the textbook as trackers to create AR objects, the learners paid more attention to the classroom and they studied more from textbook. Author asked students to create their own AR objects related to the topics they are studying. Some of the students used their own AR objects linking with QR codes as well as GIF animator for their work. The learners shared their AR works among groups. This shows a very strong impact in improving learning environment of mathematics classroom or even self-study anywhere.
"FEELING IT OUT: What can virtual reality, the technology that arguably takes the viewer farthest away from the tangible world, teach students about expressing their feelings and interacting with each other? In California, Stanford computer scientists are exploringhow VR and Oculus Rift can support the growing number of schools developing social-emotional learning curriculum for students."
China’s Alibaba online retail giant told China Daily that it is developing virtual-reality-enabled mobile payment technology, which could allow users to pay bills in a 3-D virtual world by nodding their heads or making other gestures to log in payment accounts.
Oncology nurses often experience intense emotional reactions to patient deaths but may be forced to ignore or hide their feelings because of work-related responsibilities. The complexity of nurses' work and personal lives creates obstacles for participating in traditional support groups where grieving nurses can bond and share. We hypothesized that using a web-based, three-dimensional (3-D) virtual world technology (Second Life) may provide a venue to facilitate peer storytelling to support nurses dealing with grief.
History is a hot topic in OpenSimulator, at least on the Kitely grid. This is History month there, with focus on history-related locations and events. Starting point is History Hub, which has links to all the builds. The 4-week schedule covers 4 historical periods, from early history to modern times. (Week 2, Medieval age)
This important new resource shows how a strong sense of online presence contributes to greater student satisfaction and retention. The authors explore the psychological and social aspects of online presence from both the instructor and student perspective and provide an instructional design framework for developing effective online learning. Based on solid research and extensive experience, the book is filled with suggested methods, illustrative case scenarios, and effective activities for creating, maintaining, and evaluating presence throughout an online course. "The authors have taken the mystery out of the critical concept of presence by providing the theory that supports its importance and simple techniques to make it happen. Instructors who read this book will be able to develop effective online learning communities and achieve desired learning outcomes." —Rena M. Palloff and Keith Pratt, program directors and faculty, Teaching in the Virtual Classroom Program, Fielding Graduate University "Lehman and Conceição blend hands-on experience, research, and a collection of practical tips to provide every online instructor with strategies for 'being there.' If you want to bring the real you into your online classes and take your online teaching to the next level, this is the book to read." —Chip Donohue, director of distance learning, Erikson Institute "This book provides a practical and interactive model to help readers reflect on why and how they can guide online and blended learning activities, characterized by a personal 'sense of presence.'" —Alan B. Knox, professor, School of Education, University of Wisconsin-Madison
The challenge is pretty straight forward; You create an image with the theme of “Peace” in mind and then you share it in the flickr group. You can also nominate some of your friends to do the challenge too.
Abstract: The paper presents research activities carried out within DALEST Project (Developing an Active Learning Environment for the Learning of Stereometry). Some of the computer 3D applications based on Elica are considered together with possible educational activities in the context of nets of solids. The first impressions of the pilot experiment are presented from learners’, educators’; and developer’s perspective.
As Forsyth County Schools’ NOBLE Virtual World begins to generate more teacher interest, one question that repeatedly comes up is “How can math best be taught in a virtual world?” One suggestion is to use the virtual world to provide practical application of the math concepts in an authentic way through the role-play of real life careers. Furthermore, such direct application is often more effective when delivered through another content area other than math.
For those who are new readers, OpenSim is a free, open source virtual world platform that’s compatible with the Oculus Rift. It allows people with no technical skills to quickly and cheaply create virtual worlds, and then teleport to other virtual worlds. Those with technical skills can run OpenSim worlds on their own servers for free, while commercial hosting starts at less than $5 a region — compared to $300 a region for the same land in Second Life. A list of hosting providers is here.
Imagine being able to bring your 360 degrees camera into Virtual Reality, just set it up in the club, house, park or city that you've build yourself in Second Life, record it and then share it online with people from all over the world. Let them get a taste of where you live in VR, let…
There are grids whose welcome areas are always full of people hanging out, with mentors on hand to help newcomers and answer questions from residents and visitors, even grid owners stopping by to press the virtual flesh.
Kitely has not been one of those grids. In the past, its welcome region has been … well, a little unwelcoming.
The new redesign, unveiled earlier this month and built by community volunteers, addresses some, but not all, of the problems of the previous Kitely Welcome Center.
The Community Virtual Library in Second Life presents an exhibit of art work in virtual worlds during the fall of 2016. Work of Second Life artists, as well as artists in other virtual worlds, such as Kitely, Inworldz, and Opensim will be on display. Call for Virtual World Artists Contact Valibrarian Gregg in Second Life for a space at our exhibit area. Photos, notecards, signs, landmarks, links, or small demos or your artwork can be shared at the exhibit. All displays should be set up by Friday Sept. 9th.
Here's the results of our survey last week, asking how many Second Life brand owners are already preparing to launch their brand in Project Sansar, High Fidelity, or another nex gen virtual world. Just under 47% say they've no
Important data point to start off the week: After rapidly gaining interest on Google Trends since late 2012, Oculus Rift is now neck and neck with HTC Vive, which only started showing up on the Trends radar around March 2015. Notably, however, interest in both platforms is starting to trend downward.
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