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InWorldz RFL first season 2012 raised 64,000$Iz so far

InWorldz RFL first season 2012 raised 64,000$Iz so far | Second Life and other Virtual Worlds | Scoop.it

The first ever season of InWorldz Relay For Life for 2012 has raised 64,000$Iz so far which is a really good amount for the first year I think.

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What Second Life Thing Are You? (Warning: You Might Not Want to Know!)

What Second Life Thing Are You? (Warning: You Might Not Want to Know!) | Second Life and other Virtual Worlds | Scoop.it

There's yet another online quiz making the rounds... At least it's making the rounds in Second Life's narrow little slice of the internet. "What Second Life Thing Are You?" is not a quiz for the faint of heart or the fragile of ego, and you should only venture down its dimly-lit corridor of questions if you have an extremely healthy sense of humor about yourself and your hobbies.

Even so, it's a brief hit of nostalgia and a couple bitter chuckles (at your own expense) to brighten up your afternoon, so give it a shot. 

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AviWorlds announces a move — to Kitely - Hypergrid Business

AviWorlds announces a move — to Kitely - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it

According to Pomposelli, the reason he decided to move to Kitely was Kitely’s stable infrastructure, high-capacity regions, and the marketplace.

For example, a 16-region, unlimited use island on Kitely costs $100 a month. That works out to about $6.25 per region per month, the lowest rate anywhere in OpenSim. The only caveat is that not every region on the island can hold 100,000 prims — the entire 16-region island can, but all the regions have to share those prims. So, for example, each region can hold 6,250 prims, or one region can have 100,000 prims and all the rest can be empty landscape, or anything in between.

Kitely also makes it easy to save backups of regions as OARs, upload existing region OAR files, and upgrade or downgrade hosting plans.

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A new branch of OpenSim, ArribaSim, promises better performance than OpenSim, with full compatibility

A new branch of OpenSim, ArribaSim, promises better performance than OpenSim, with full compatibility | Second Life and other Virtual Worlds | Scoop.it

A new branch of OpenSim, ArribaSim, promises better performance than mainline OpenSim while maintaining full compatibility. And now there’s a packaged version of it, called Arriba Mini-Grid, that sets itself up with a single click.

The package is provided by Dorena’s World, a mid-sized German-language commercial grid.

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5 tips for mentoring in a virtual world

5 tips for mentoring in a virtual world | Second Life and other Virtual Worlds | Scoop.it

When face-to-face meetings for mentoring and coaching sessions aren’t an option, most people would turn to telephone calls, Skype, or Google Hangouts.

But a mentoring session in a virtual world offers some additional functionality and some benefits not found in other platforms.

For example, in addition to removing the barriers of physical distance, virtual environments can eliminate some less tangible kinds of barriers as well.

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Virtual Worlds: 4 tips for setting a welcome region

Virtual Worlds: 4 tips for setting a welcome region | Second Life and other Virtual Worlds | Scoop.it

A grid’s welcome region is like the home page of a website. It’s where new users arrive for the first time, and where hypergrid travelers land if all they know is the grid’s loginURI.

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First hypergrid fashion expo starts Saturday on Tangle Grid - Hypergrid Business

First hypergrid fashion expo starts Saturday on Tangle Grid - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it

Time is running out for merchants and creators interested in being part of the event. To participate, contact IsambardKingdom Brunel on Tangle Grid, or Peter2 Veliz in Second Life. Merchants looking for a more permanent presence on Tangle Grid can also get three months of free shop space on the Tangle Town region.

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Second Life v Kitely From A Storyteller’s Perspective » Ciaran Laval

Second Life v Kitely From A Storyteller’s Perspective » Ciaran Laval | Second Life and other Virtual Worlds | Scoop.it

I’ve mentioned before how much I like the art of storytelling, I’ve also mentioned before how I’m surprised there’s not more storytelling in Second Life and how a virtual world is an environment that could allow for a feature rich interactive storytelling experience...


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Talla Adam's curator insight, July 21, 8:00 AM

Ciaran Laval reports on Seanchai Library's decision to bring their story telling to Kitely and he rounds up by saying, "Seanchai finish their post by pointing out that working in Second Life and Kitely can work well"

 

 

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Using Virtual Worlds to illustrate stories

CM Elias's insight:

The illustrations on this e-book were all created using snapshots taken in Second Life, and free editing tools available online.

If you're planning to use snapshots taken in SL, don't forget to read Linden Lab TOS (http://lindenlab.com/tos) and also Linden Lab Official Snapshot and machinima policy (http://wiki.secondlife.com/wiki/Linden_Lab_Official:Snapshot_and_machinima_policy)

Other virtual worlds have their own TOS and snapshot policies.

You can also use SoaS - sim on a stick (http://simonastick.com/) to create your own/private/offline virtual world. In that case, you'll decide the TOS of the snapshots ;)

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CM Elias's curator insight, July 21, 3:52 AM

The illustrations on this e-book were all created using snapshots taken in Second Life, and free editing tools available online.

If you're planning to use snapshots taken in SL, don't forget to read Linden Lab TOS (http://lindenlab.com/tos) and also Linden Lab Official Snapshot and machinima policy (http://wiki.secondlife.com/wiki/Linden_Lab_Official:Snapshot_and_machinima_policy)

Other virtual worlds have their own TOS and snapshot policies.

You can also use SoaS - sim on a stick (http://simonastick.com/) to create your own/private/offline virtual world. In that case, you'll decide the TOS of the snapshots ;)

Talla Adam's curator insight, July 21, 8:37 PM
CM Elias's insight:

The illustrations on this e-book were all created using snapshots taken in Second Life, and free editing tools available online.

If you're planning to use snapshots taken in SL, don't forget to read Linden Lab TOS (http://lindenlab.com/tos) and also Linden Lab Official Snapshot and machinima policy (http://wiki.secondlife.com/wiki/Linden_Lab_Official:Snapshot_and_machinima_policy)

Other virtual worlds have their own TOS and snapshot policies.

You can also use SoaS - sim on a stick (http://simonastick.com/) to create your own/private/offline virtual world. In that case, you'll decide the TOS of the snapshots ;)

Talla Adam's comment, July 21, 8:41 PM
Included CM Elias insight. Good writeup & links. Thank you!
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Fiction for a Cure: In support of Relay For Life of Second Life

Fiction for a Cure: In support of Relay For Life of Second Life | Second Life and other Virtual Worlds | Scoop.it

Second Life—Fiction for a Cure is a Second Life event bringing First Life authors online through events and prizes donated for silent and live auctions 7/11-18. The events and auctions will take place on the American Cancer Society island in Second Life http://maps.secondlife.com/secondlife/American%20Cancer%20Society/178/177/21. The events include classes and readings. Fiction for a Cure will culminate in a life auction of books and fiction opportunities on Friday July 18th.

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Full recording of The Future of Second Life Q&A session

Full recording of The Future of Second Life Q&A session | Second Life and other Virtual Worlds | Scoop.it

Here is the full recording of the Firestorm Q&A session that was hosted this morning between Jessica Lyon, Oz Linden and Pete Linden. (...) This meeting is a must watch for those interested in the future of Second Life. 

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Virtual Reality Platform Aims to Create a 3D Interactive Replica of Your City

Virtual Reality Platform Aims to Create a 3D Interactive Replica of Your City | Second Life and other Virtual Worlds | Scoop.it

A realistic copy of your city and yourself in 3D, this is what TimeWalk, a new technology start-up, is set to develop in the next years. The TimeWalk developers want to create a unique platform that will allow the creation of an interactive virtual replica of almost every city in the world.

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Anthony Astor Leaman's curator insight, June 25, 8:19 PM

MMM!  doesn't a City have its own automatic copyright on virtual replicas of itself. ?.

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Linden Lab Confirms It's Building New Virtual World "Far Beyond What is Possible with Second Life" (w/Official Statement)

Linden Lab Confirms It's Building New Virtual World "Far Beyond What is Possible with Second Life" (w/Official Statement) | Second Life and other Virtual Worlds | Scoop.it

"Linden Lab is working on a next generation virtual world that will be in the spirit of Second Life, an open world where users have incredible power to create anything they can imagine and content creators are king. This is a significant focus for Linden Lab, and we are actively hiring to help with this ambitious effort. We believe that there is a massive opportunity ahead to carry on the spirit of Second Life while leveraging the significant technological advancements that have occurred since its creation, as well as our unparalleled experience as the provider of the most successful user-created virtual world ever.

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Lessons learned from 8 years of creating immersive environments

Lessons learned from 8 years of creating immersive environments | Second Life and other Virtual Worlds | Scoop.it
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New World Notes: Graphics Pioneer Ken Perlin on Valve's VR System: "A threshold has been crossed, and I have seen another world."

New World Notes: Graphics Pioneer Ken Perlin on Valve's VR System: "A threshold has been crossed, and I have seen another world." | Second Life and other Virtual Worlds | Scoop.it
Ken Perlin recently got a demo of Valve's VR system, and because Ken's a computer graphics/VR/avatar development pioneer (Valve used his software as a reference for the character animations in Half-Life 2), I'm inclined to take his assessment seriously. And...
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Talla Adam's comment, Today, 8:03 AM
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Linden Lab releases newer press release about the next generation platform

Linden Lab releases newer press release about the next generation platform | Second Life and other Virtual Worlds | Scoop.it

Linden Lab released a newer press release on Friday 11th July 2014 via Press Releases pageabout the next generation platform. The press release is confirmation really bringing together all the key points about the new platform.

A beta is expected to be launched in 2015 with the final version expected in 2016 if all goes according to plan. It’s been confirmed that there will be alpha and beta phrases next year so that’s going to be very exciting indeed. 2015 is only 6 months away for a possible first look and i’m sure the lab will keep us posted on the progress in the coming months.

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Virtual crowds produce real behavior insights: revealing the science of the swarm

Virtual crowds produce real behavior insights: revealing the science of the swarm | Second Life and other Virtual Worlds | Scoop.it

William Warren’s research group is advancing virtual reality technology in the service of studying the science of the swarm: how patterns of crowd movement emerge from individual behaviors. He described his work June 29 in a keynote address to a conference in Vancouver.

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CasperVend releases Second Life business stats: average merchant revenues, and sales continue to climb

CasperVend releases Second Life business stats: average merchant revenues, and sales continue to climb | Second Life and other Virtual Worlds | Scoop.it

UK-based CasperTech Ltd, Second Life’s best-selling vendor system, has released its economy metrics.

In particular, the company has released the numbers for the average merchant revenues, and sales continue to climb

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Oculus VR scientist to keynote fall OpenSim conference - Hypergrid Business

Oculus VR scientist to keynote fall OpenSim conference - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it

July 22, 2014 - The OpenSimulator Community Conference is pleased to announce Dr. Steve LaValle, principal scientist at Oculus VR and professor of Computer Science at the University of Illinois, will be a keynote speaker at the second annual OpenSimulator Community Conference, scheduled to take place on November 8-9, 2014.

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Metaverse Traveller: Who will build the first billion user Virtual World?

Metaverse Traveller: Who will build the first billion user Virtual World? | Second Life and other Virtual Worlds | Scoop.it

Just recently we have learned from Ebbe Altberg, CEO of Linden Lab, that they has been quietly working on a new, more advanced Second Life. But the announcement comes not only after the much hyped High Fidelity already in development by former Lab CEO and SL inventor, Philip Rosedale, but also not so long after Facebook bought up Oculus Rift for 2 $billion as well. And so we now get the ground shattering news that Facebook's Oculus developers are part of FB's aim to build the first billion user virtual world!

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Delicatessen in Second Life & (yes) Tea Towels

Delicatessen in Second Life & (yes) Tea Towels | Second Life and other Virtual Worlds | Scoop.it
Delicatessen (moderate) One of the regions I have to check regularly is Delicatessen↑, the home base for Meilo Minotaur↑ and Capcat Ragu↑. I revisit this location fairly often and not only because ...
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A glimpse of the virtual fashion industry in Second Life

Summer is here! Whether you spend time at home or depart for destinations promising new sights, this issue of TREMPE Mode will accompany you in your fashion adventures through the many trends of the season.

Miamai graces the cover of our Summer 2014 Edition, modelled and photographed by Miaa Rebane. Discover a preview of hmaem new collection as well as our featured collections from Gizza and Gabriel. Accessorize to the nines with our Must Haves section and let yourself be inspired by our wide variety of fashion editorials covering the many vogues of this summer from our stylists. We bring you a review of our first fashion show, given in celebration of SecondLife’s eleventh birthday and a homage to our TREMPE bloggers.

Our Art section crosses the boarders between SecondLife and Real Life with Talullah Winterwolf, Axiomatic Clarity and Isa Messioptra who enrich our pages with their unique artworks.

Get ready to dive into summer fashion with TREMPE Mode second issue!
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juandoming's curator insight, July 18, 10:44 AM

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Second Life SLShare with Twitter & Flickr - YouTube

Learn more about SLShare, an optional new way that you can use to share your Second Life experiences with your Twitter and Flickr followers. Share your photo...
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Bryn Oh on the news about Second Life 2.0: Sky falling?

Bryn Oh on the news about Second Life 2.0: Sky falling? | Second Life and other Virtual Worlds | Scoop.it

One of the things I have heard for years, (no not that SL's death is imminent which I have heard since 2004) is that the reason why Linden Lab can't repair half the problems with SL such as voice, group chat, lag and so on are due to the original rather shoddy code that the entire world is based upon.  So essentially the foundation of our house is made of rubber balls for some reason, and they try to fix a wobble in the kitchen table.  They really have to fix the balls first, yet that meant tearing down the house, which would have been a fatal course of action at the hype time of SL.

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The Drax Files World Makers: Stories from Second Life - YouTube

[***The Drax Files is on summer hiatus but fear not: a new episode will be out fresh on August 5th! Stay tuned & enjoy the podcast every Friday http://www.dr...
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BBC: Is virtual reality the future of TV? - Hypergrid Business

BBC: Is virtual reality the future of TV? - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it

The BBC is experimenting with immersive virtual reality, according to today’s blog post by Cyrus Saihan, head of business development for BBC Future Media.

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