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Second Life and other Virtual Worlds
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VizMove a virtual business holodeck

SANTA BARBARA, Calif.  – WorldViz, the company that powers virtual reality, today announced VizMove, the industry’s first out-of-the-box wide-area-walking virtual reality solution that is well suited for a broad range of applications including design visualization, architectural walk-throughs, industrial training and behavioral research. VizMove is a high-performance virtual reality solution for building and intuitively engaging with virtual models. It empowers users to cost-effectively experience complex environments and simulations at real-world scale.

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Integrating Health Behavior Theory and Design Elements in Serious Games

Integrating Health Behavior Theory and Design Elements in Serious Games | Second Life and other Virtual Worlds | Scoop.it
Internet interventions for improving health and well-being have the potential to reach many people and fill gaps in service provision. Serious gaming interfaces provide opportunities to optimize user adherence and impact. Health interventions based in theory and evidence and tailored to psychological constructs have been found to be more effective to promote behavior change. Defining the design elements which engage users and help them to meet their goals can contribute to better informed serious games.
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How a Young Novice With No Game Industry Experience Created a Hit MMO in Second Life

How a Young Novice With No Game Industry Experience Created a Hit MMO in Second Life | Second Life and other Virtual Worlds | Scoop.it
“Melna Milos” is the avatar name of the 26 year old lead creator of Remnants of Earth, a Second Life-based mini-MMO recently featured on Kotaku, other top game media outlets (and first here, on New World Notes). The surprising thing is that Melna has no prior game industry experience, he tells me, and doesn’t even know how to script.
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Pathfinder Lester talks about Second Life, virtual platforms, Jibe, Unity and much more

Pathfinder Lester talks about Second Life, virtual platforms, Jibe, Unity and much more | Second Life and other Virtual Worlds | Scoop.it
This week on The Drax Files Radio Hour #64 Pathfinder Lester was interviewed and it's now available to listen online. Pathfinder talks about Second Life, virtual platforms, Jibe, Unity and much mor...
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In a Strange Land: VWBPE 2015: Staying the Course!

In a Strange Land: VWBPE 2015: Staying the Course! | Second Life and other Virtual Worlds | Scoop.it
The resilience of VWBPE is timely. Just this week, I was at an academic meeting where an article was mentioned by a colleague. The source? Journal of Virtual Worlds Research.

It's an indication that these worlds are getting closer to that academic mainstream, for scholarship if not for widespread use.  Perhaps that will follow.
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The Many Advantages of Virtual Collaboration

The Many Advantages of Virtual Collaboration | Second Life and other Virtual Worlds | Scoop.it
The results of this Harvard Business School study, and many others like it, provide ample and compelling evidence to suggest that virtual collaboration is a powerful means of achieving new levels of efficiency and effectiveness
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Kitely Market on Your Phone | Virtual World Blog

Kitely Market on Your Phone | Virtual World Blog | Second Life and other Virtual Worlds | Scoop.it
Kitely Market is designed to provide an App-like experience: transitions between screens are instantaneous; data is preloaded in the background to minimize waiting time; and animations make the app fun to use. Due to the use of advanced HTML5, the web app works best on modern browsers such as Chrome and Safari.
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True story: Overcoming depression by expressing oneself with art in #SecondLife

"The anonymity in this virtual world gave me the bravery to be very very real. I was able to overcome a lot of issues by expressing myself creatively in Seco...
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Second Life: How To Do Windlight

Second Life: How To Do Windlight | Second Life and other Virtual Worlds | Scoop.it
Chic Aeon has done three little video tutorials on Second Life™ Windlight. Chic uses the Firestorm Viewer for this tutorial. The ideas apply to all viewers, you just find the controls in different ...
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New official OpenSim release is out

New official OpenSim release is out | Second Life and other Virtual Worlds | Scoop.it

The new official release of OpenSimulator — OpenSimulator 0.8.1 — came out this week, with only minor changes compared with the preview release.

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Second Life Viewer-Managed Marketplace Video Tutorial

Visit http://www.secondlife.com to get started. If you’re a Second Life creator who uses the Marketplace to sell your items, then we have great news for you!...
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AviWorlds vs. AviWorlds battle rages

AviWorlds vs. AviWorlds battle rages | Second Life and other Virtual Worlds | Scoop.it

One grid was not enough to hold all the drama that is AviWorlds — so now we have two. And they are at war.

In one corner, there’s Alexandro Pomposelli’s AviWorlds grid, at aviworlds.us, with 61 regions and 83 active users.

In the other corner, there’s Mike Hart’s AviWorlds grid, at aviworlds.com,  with 17 regions and 15 active users.

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Second Life Roleplay Sim Inspired by BioWare's Dragon Age Series

Second Life Roleplay Sim Inspired by BioWare's Dragon Age Series | Second Life and other Virtual Worlds | Scoop.it

Long story short, Redcliffe Village is an area with a rather dramatic history, and consequently it's an ideal setting for a Second Life RP sim. Scope Redcliffe Village [Teleport link] out for yourself this weekend -- maybe I'll even see you there.

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Raglan Shire region closing down on InWorldz

Raglan Shire region closing down on InWorldz | Second Life and other Virtual Worlds | Scoop.it

 The well known Raglan Shire region on the InWorldz grid will be shutting down around the 15th May 2015. The announcement came from Zayn Till on 10th April 2015 who is the founder of the Raglan Shire of InWorldz. This is really sad news to hear about and this will be a huge loss for the InWorldz community for sure.

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Virtual reality helps patients relax

Virtual reality helps patients relax | Second Life and other Virtual Worlds | Scoop.it

GLEN ELLYN, Ill. — Cubicle Ninjas‘ relaxing virtual reality application for the Oculus Rift, Guided Meditation VR allows patients to experience an exotic vacation, wherever and whenever they choose. The Beta demo app has surpassed 25,000 downloads and is already helping improve the overall well being of people’s lives.

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Metaverse Ink Blog | OnLook Viewer

Metaverse Ink Blog | OnLook Viewer | Second Life and other Virtual Worlds | Scoop.it

As I’ve announced at OSCC’14, I am working with Liru on a Singularity-based viewer whose main goal is to make the viewer’s UI as programmable as possible server-side. You know, more like Web browsers.

The idea here is to allow OpenSim operators to have more control over the experience that their users will have; specifically, I want to be able to design much simpler user interfaces that are more appropriate for people who have no experience with Second Life and/or may be even uncomfortable with seeing themselves as avatars. But more importantly that any specific UI, I want to be able to provide those UI specifications dynamically as the user enters the simulator, rather than being hard-coded during the viewer’s build process. This way, we can change the UI without forcing users to install new versions of the viewer. And no one needs to agree on any specific UI.

I’m happy to announce that the very first alpha release of OnLook is now available for testing! Without the server-side UI specs, OnLook behaves exactly like Singularity, so you won’t see any difference when you login to your world. In order to help people test it, I have deployed a small test world that can be accessed via the Hypergrid. So here is a description of the steps that you can do to test this, along with pictures of what you’ll see.

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New grid opens with mystery focus

New grid opens with mystery focus | Second Life and other Virtual Worlds | Scoop.it

Merrie Schonbach’s new grid’s business model is a mystery. Literally a mystery — Pillars of Mist will offer both self-paced and group murder mystery events.

It is the newest example of a trend we’re seeing on the hypergrid, of focused, niche grids that don’t try to be all things to all people, but try to do one thing well.

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Kiteky Removed Support for Facebook Groups

Kiteky Removed Support for Facebook Groups | Second Life and other Virtual Worlds | Scoop.it

Currently, World Managers can choose to restrict access to their worlds so only people who belong to certain Facebook Groups can visit it. Unfortunately, Facebook has decided to stop allowing external programs to get the list of groups that a user belongs to. Therefore, we are forced to remove this feature from Kitely. This will happen on March 27, 2015.

If you are currently using Facebook Groups for access control then you should switch to a different method of restricting access to your world: e.g., using OpenSim groups. Otherwise, once we’ve updated the system your world may become accessible to more people than you had intended.

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Using Virtual Worlds to create book covers

Using Virtual Worlds to create book covers | Second Life and other Virtual Worlds | Scoop.it

Virtual worlds can help you design a book cover with original artwork.

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High Fidelity Goes Open Alpha - How to Get In

High Fidelity Goes Open Alpha - How to Get In | Second Life and other Virtual Worlds | Scoop.it
Philip Rosedale has posted on the HF blog: High Fidelity Open Alpha. He is announcing the opening of the Alpha testing phase to the general public. While this may sound exciting, and it is, it isn’...
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How dangerous are IAR exports?

How dangerous are IAR exports? | Second Life and other Virtual Worlds | Scoop.it

Inventory exports, or IARs, became a heated topic of discussion in Google Plus communities yesterday, with one grid even disabling its IAR exports temporarily as a result.

Much of the debate is due to a misunderstanding of how IAR backups work — and of how thieves steal content.

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