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Second Life and other Virtual Worlds
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Curated by CM Elias
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Freebies on the hypergrid

Freebies on the hypergrid | Second Life and other Virtual Worlds | Scoop.it

For the past couple of months, people have been submitting their favorite freebie destinations. After removing duplicates and offline destinations, here’s the final list.

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Metropolis grid offers inventory exports to all residents - Hypergrid Business

Metropolis grid offers inventory exports to all residents - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it
Still undecided about which of the 200-plus active grids to use as your primary home base? This announcement should raise Metropolis a few notches on your list.
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More than half million using Google Cardboard - Hypergrid Business

on the plus side, this also makes virtual reality much more accessible, both to end users, and to content creators, enabling the public to ease into it relatively gently.
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Hypergrid users surpass those on closed grids - Hypergrid Business

Hypergrid users surpass those on closed grids - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it
the big news this month was that the number of active users on hypergrid-enabled grids exceeded those on closed grids for the first time since InWorldz and Avination first had their big growth spurts in early 2011.
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New World Notes: Top 50 Most Active Second Life Sims, November 2014

New World Notes: Top 50 Most Active Second Life Sims, November 2014 | Second Life and other Virtual Worlds | Scoop.it

Just about anytime I post these charts, readers say, "How come I've hardly heard of any of these? And there's a very good reason for that:

Most of these regions have remained extremely popular for years, consistently landing a top spot on these charts, suggesting they have established, dedicated communities which sustain them -- and also suggesting they are inward-facing, with little reason to advertise their activity to the broad SL userbase, let alone new users.

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The WriMos Library @ Second Life®

The WriMos Library @ Second Life® | Second Life and other Virtual Worlds | Scoop.it

WriMos Library:
http://maps.secondlife.com/secondlife/Runtrop/168/179/1603

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Drilling down into Natural Resource Learning: The Quest for Oil

Drilling down into Natural  Resource Learning:  The Quest for Oil | Second Life and other Virtual Worlds | Scoop.it

At first glance, a game about oil exploration wouldn’t be at the top of every student’s list for an exciting and fun educational game. But ‘The Quest for Oil’ manages to incorporate learning about geology, geography and the global oil industry with engaging graphics and well-crafted gameplay.

 


Via AvatarGeneration, Elle D'Coda
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Government virtual worlds workshop to be held in March - Hypergrid Business

Government virtual worlds workshop to be held in March - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it
November 17, 2014 – The U.S. Army Research Laboratory, Human Research and Engineering Directorate, Simulation and Training Technology Center’s Military Open Simulator Enterprise Strategy (MOSES) and AvaCon are pleased to announce the Federal Consortium of Virtual Worlds 2015 Workshop will take place on March 6-7, 2015 in a virtual conference center designed specifically for the event.

This workshop is an active experience, with online exhibits and presentations provided in an interactive manner. Workshop participants are encouraged to engage and interact with the presenters, and the exhibits ranging from cultural training material in a mock village to scientific ethical dilemmas in a city landscape.
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The Psychology of Immersion in Video Games

The Psychology of Immersion in Video Games | Second Life and other Virtual Worlds | Scoop.it
Along with “OMGDUDESOAWESOME” one of the words that gamers like to toss around when describing their favorite titles is “immersive.”1 But what exactly does that mean? And what makes a game immersive? Ask 5 people and you’ll probably get 10 opinions, but psychologists have been studying immersion in various kinds of media for decades so they could probably shed some light on those questions.

Except they don’t call it “immersion.” Instead, they call it “presence,” which, admittedly, isn’t as cool. Regardless, researchers have identified several kinds of presence in regards to how we perceive media but it’s spatial presence that I think comes closest to what gamers think of as “immersion.”
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Deborah Banker's curator insight, November 19, 9:11 AM

Very, very interesting.

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Why VR will succeed this time around

Why VR will succeed this time around | Second Life and other Virtual Worlds | Scoop.it
This isn't the 1990s, virtual reality is here to stay because it's better than ever
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CultureLab: Storytelling 2.0: Adventures in a virtual reality cave

CultureLab: Storytelling 2.0: Adventures in a virtual reality cave | Second Life and other Virtual Worlds | Scoop.it
A virtual reality simulator may seem an unlikely home for writers but they're using it to invent a new art form, says e-lit pioneer Robert Coover. 

And if you want to know about the future of storytelling - or its past - Coover is the man to ask. A prolific novelist and critic, Coover founded of the Electronic Literature Organization and is currently a professor of literary arts at Brown University in Rhode Island, where he teaches electronic writing. I asked him how far storytelling has come, where it's headed and what it means to write literature in a 3D virtual reality cave.
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Virtual Storytelling; Using Virtual Reality Technologies for Storytelling

Virtual Storytelling; Using Virtual Reality Technologies for Storytelling | Second Life and other Virtual Worlds | Scoop.it
The occasion of the 2nd International Conference on Virtual Storytelling provided an excellent opportunity to once again gather researchers from the scientific, artistic and industrial communities to demonstrate new methods and techniques.
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OSgrid halfway through third data recovery attempt - Hypergrid Business

OSgrid halfway through third data recovery attempt - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it

OSgrid has successfully recovered 1.9 terabytes, out of 3.5 terabytes total, grid president James Stallings II said during a conversation on OSgrid’s Internet Relay Chat channel yesterday. The conversation was reposted on OSgrid’s forums by grid administrator and OpenSim developer Allen Kerensky.

Stallings — who was posting under the user name “leTwitch” — did not say how much longer the recovery would take, or in what form OSgrid would be once it came back up.

Unlike smaller grids, which use mySQL databases for their assets, OSgrid uses a structured file system, he said. There are a total of 21 million files in OSgrid’s system that have to be recovered.

This is the third and last recovery attempt for OSgrid.

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How to buy a grid - Hypergrid Business

How to buy a grid - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it
it occurs to me that grid buyers might not know what exactly they’re getting into when they buy a grid, so here is my due diligence check list.
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Content tops user wish list - Hypergrid Business

Content tops user wish list - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it
What do OpenSim users want for most of all? Content. According to this year’s OpenSim  Hosting Survey, 58 percent of respondents most wanted an online marketplace, and 56 percent wanted a bigger selection of content.

In third place was a web-based viewer, with 39 percent of respondents putting it on their list.
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Viewer-Managed Marketplace Available on Aditi

The new Viewer-Managed Marketplace (VMM), now available* on Aditi, allows you to easily manage your inventory on the Second Life Marketplace using the Second Life Viewer. Items no longer need to be loaded into the Merchant Outbox or a Magic Box, and are instead sold directly from your inventory. VMM...
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Avatars Go to Mars in This Excellent Second Life Machinima

Avatars Go to Mars in This Excellent Second Life Machinima | Second Life and other Virtual Worlds | Scoop.it
Here's some visually impressive Second Life machinima seamlessly combining virtual footage and in-world effects with clips from various movies and TV footage: Created by Erythro Asimov (who also shot this great one last year), it's inspired by NASA's call to...
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Second Life The Drax Files: World Makers [Episode 24: MadameThespian Underhill] - YouTube

"Second Life levels the playing field when we interact with each other", says actress MadameThespian Underhill who directs the virtual reality theatre troupe...
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NaNoWriMo @ Second Life®: Adeus, NaNoWriMo, até 2015!

NaNoWriMo @ Second Life®: Adeus, NaNoWriMo, até 2015! | Second Life and other Virtual Worlds | Scoop.it
O Second Life ajudou?
Diria que utilizar o Second Life foi (novamente) determinante para alcançar a meta das 50 mil palavras em tão pouco tempo.

Tudo começou com a criação de um espaço (virtual) onde me agradava escrever. A partir desse momento, tornou-se possível utilizar o Second Life como uma espécie de interruptor para entrar em modo de escrita criativa.

As horas passadas a escrever em The WriMos' Room, com amigos ou com o espaço totalmente para mim, juntamente com várias sessões de “Walk & Write”, em cenários que estimulavam a minha inspiração, permitiu superar a meta das cinquenta mil palavras nos primeiros dez dias do desafio.
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Second Life: "let's SL GO places!", a video by Draxtor Despres

[***try SL GO now at http://slgo.onlive.com/drax ***] A wise man named Torley once said: "Where ever you SL GO, there you are!" and boy was he right: SL GO s...
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Offbeat (Second Life): Can a familiar environment help boost spatial presence?

Offbeat (Second Life): Can a familiar environment help boost spatial presence? | Second Life and other Virtual Worlds | Scoop.it
maps.secondlife.com/secondlife/Offbeat/79/234/22
CM Elias's insight:

Can a familiar environment help boost spatial presence?

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Tangle finds partner for new open grid - Hypergrid Business

Tangle finds partner for new open grid - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it
With OSgrid down for three months and no news from its managers about when it is expected to come back up, other grids have been stepping up to serve its users.

Most recently, Tangle Grid launched the open Tangle OS grid at the beginning of October.

That grid is now being replaced with a brand new grid, the Atek Grid, which will be a free-to-connect grid open to both people running regions at home and third-party hosting providers.

However, Atek will be a commercial grid, with a for-profit component, premium memberships, and in-world currency. It will be hypergrid-enabled, however.
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OSCC14 - Does OpenSim have the critical mass to survive

OSCC14 - Does OpenSim have the critical mass to survive | Second Life and other Virtual Worlds | Scoop.it
The OpenSimulator Community Conference is an annual conference that focuses on the community around the OpenSimulator software. The conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base, including: - Business and Enterprise - Content & Community - Development and Open Source - Education and Research - Learning Lab The second annual OpenSimulator Conference is organized as a joint production by the Overte Foundation and AvaCon, Inc., and hosted on an OpenSimulator grid specifically designed for the conference. More at: http://conference.opensimulator.org
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Quiz: Should your grid merge with another grid? - Hypergrid Business

Quiz: Should your grid merge with another grid? - Hypergrid Business | Second Life and other Virtual Worlds | Scoop.it
Seems that there’s a mania for mergers going on. Next Reality and SkyLife Grid merged with AviWorlds. 3D Grid merged with Metropolis. And now Lost World grid is merging with AviWorlds, too. Is there a merger in your grid’s future?

Take this quiz to find out!
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