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Computer-assisted treatments help patients conquer their phobias

Computer-assisted treatments help patients conquer their phobias | science, technology, south africa, rhodes university, grahamstown, rhodes university journalism, gadgets, environment, | Scoop.it

Dr. Jesse Wright, a psychiatrist with University of Louisville Physicians, has authored papers on the efficacy of computer-assisted therapy and offers the virtual reality therapy in his U of L office.

 

According to Wright, patients with a debilitating fear of flying need to confront that fear directly — not by relying on “avoidance behaviors” like pre-flight medication or alcohol.

 

“To really overcome it, you have to look the fear in the eye and say OK, this is nothing, really, that I need to be afraid of,” Wright said.

 

But therapists can’t go along with patients to help them get through it. That’s where the virtual reality therapy comes in. 


Via Josué Cardona
robyns tut's insight:

This is a really good idea. Able to help more people with less money spent on nursing.

 

-Tanah Rigney

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Manisha Singh's comment, September 18, 2013 6:18 AM
http://fdci.fashioncube.co
Elizabeth Oneil's comment, September 20, 2013 1:41 PM
VVX cool
robyns tut's comment, October 18, 2013 8:08 AM
i have a few phobias that i would love to overcome, my views on this new idea of therapy to get rid of it is a brilliant idea because it will help so many people. Cayleigh
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This Video Game Helps Kids Deal With Mental Health Issues

This Video Game Helps Kids Deal With Mental Health Issues | science, technology, south africa, rhodes university, grahamstown, rhodes university journalism, gadgets, environment, | Scoop.it

gNats Island is designed to help adolescents overcome negative thoughts, anxiety, and depression. The graphic, character-based game is based on Cognitive Behavioral Therapy.

 

On the "island," players "meet" the negative automatic thoughts in the form of pesky "gNats" that have a "nasty sting." The Black and White gNat makes you think in extremes. The Complete Disaster gNat makes you think everything is a complete disaster, and so on. Almost 750 therapists in the U.S., Ireland and the UK have been trained to use the game with their young patients. 


Via Josué Cardona
robyns tut's insight:

when technology gets into a person's head for a good reason; I feel that this is true progress - Justine Pearce

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vyvyan's curator insight, August 19, 2013 8:20 AM

Which communication theory and/or model? Why? Explain

vyvyan's comment, September 9, 2013 2:21 AM
positive effect
robyns tut's comment, October 7, 2013 8:49 AM
this is such a clever idea its using technology to help people! awesome -shannon wilson