Using gaming as a vehicle for learning is a very powerful idea and one that is under-utilized. This wiki is an attempt to create a comprehensive resource about gaming that we can all learn from - all contributions welcome!
In case you haven’t noticed yet, we are in the midst of the largest technological revolution in decades. The proliferation of wireless computing and personal technological devices capable of accessing the world has created a new landscape that schools must be aware of now. This isn’t like the other waves that have come across the proverbial bow of education.
In this post, I share ideas on certain types of videos that I’ve gathered and how educators might use related methods or styles to engage students in constructing and deconstructing media while becoming critical consumers and producers of digital media.