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A Multitasking Video Game Makes Old Brains Act Younger

A Multitasking Video Game  Makes Old Brains Act Younger | Digital Cinema - Transmedia | Scoop.it
Using a video game for training, researchers gave older people more youthful cognitive thinking, according to a study published in Nature.

Via BirgitSchneidmueller, Fausto Cantu
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Hans Heesterbeek's curator insight, September 5, 2013 2:05 AM

Training with the use of video games will be evident for the future. I don't know if I  will get used to it but maybe even me will be playing games sometime

siobhan-o-flynn's curator insight, September 5, 2013 7:36 AM

I need this! brain fatigue!

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The Do's and Dont's of Content Marketing - Infographic

The Do's and Dont's of Content Marketing - Infographic | Digital Cinema - Transmedia | Scoop.it
The Do's and Dont's of Content Marketing for a successful Content Marketing Strategy are outlined in the content Marketing Infographic

Via Fausto Cantu
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miracletrain 夢想驛站's curator insight, August 29, 2013 10:29 AM

#SEO##DigitalContentStrategy#

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Cinemagoers please turn on your tablets. 2nd screen movies - Disney wants your iPad in theaters

Cinemagoers please turn on your tablets. 2nd screen movies - Disney wants your iPad in theaters | Digital Cinema - Transmedia | Scoop.it
Whether it's set to silent mode or not, the dazzling glare of a smartphone screen is a pretty good way to ruin the cinema experience for movie-goers around you. Disney's solution? Encourage people...

Via Gary Hayes, Fausto Cantu
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Gary Hayes's curator insight, September 11, 2013 6:16 PM

Quote "For this month's upcoming re-release of 1989 classic The Little Mermaid, dubbed "Second Screen Live," viewers will be able to bring along their iPads and play games, "find hidden treasure," and do any number of things apart from paying attention to the actual movie. Watch the trailer below to see Disney's full vision for the face-illuminating future of film; "movie-going," as the narrator puts it, "has never been so much fun"

Hans Heesterbeek's curator insight, September 12, 2013 12:51 AM

I curious what it will have for extra's and I think this the first of many.... 

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NYFF Convergence Returns with Interactive Premieres and a Surprise

NYFF Convergence Returns with Interactive Premieres and a Surprise | Digital Cinema - Transmedia | Scoop.it
Transmedia returns to the New York Film Festival this year with the second edition of NYFF Convergence.
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Why The Media Has Been Wrong About YouTube Networks

Why The Media Has Been Wrong About YouTube Networks | Digital Cinema - Transmedia | Scoop.it
For much of 2013 I  watched the press write articles about how the YouTube "MCNs" (multi-channel networks) were doomed and tried to square that with the data I was watching at the one I invested in...
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Taming The Last 10%: Finishing Meaningful Work & the Role of Stories

Taming The Last 10%: Finishing Meaningful Work & the Role of Stories | Digital Cinema - Transmedia | Scoop.it
Struggling to complete that big work project painting or manuscript These inspiring tips from creative masters Shakespeare and less likely sources...

Via Karen Dietz, Jose Nevarez
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Kristen E. Sukalac's comment, August 21, 2013 4:33 AM
Another good place for a quick overview of some lessons from fairy tales is the soundtrack from "Into the Woods". Several traditional fairy tales are woven together in Act I, which ends at the beginning of "ever after". Act II then continues the story lines in creative, new ways...with some very different lessons than at the traditional endpoint.
Annette Simmons's comment, August 21, 2013 12:53 PM
Perfect. I use historical stories and autobiographies the same way. I like fairy tales that haven't had the wisdom altered out of them as well. Thanks for the links!
Karen Dietz's comment, August 21, 2013 8:37 PM
Great points Kristen! And I agree with you too Annette. "Sanitized" fairy tales really don't do us much good.
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How a dinosaur obsession led to a sparkling career. - X Media Lab

How a dinosaur obsession led to a sparkling career. - X Media Lab | Digital Cinema - Transmedia | Scoop.it
X Media Lab is the Internationally Acclaimed Digital Media Think-Tank and Creative Workshop.
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Transmedia Programming Converges for 2013 New York Film Festival

Transmedia Programming Converges for 2013 New York Film Festival | Digital Cinema - Transmedia | Scoop.it
The word premieres of two interactive doc projects and the New York debuts of a handful of multiplatform titles — including “Charlie Victor Romeo,” the hit Off Broadway docu-play recently turned in...
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Better User Experience With Storytelling - Part...

Better User Experience With Storytelling - Part... | Digital Cinema - Transmedia | Scoop.it
“ Stories have defined our world.They have been with us since the dawn of communication, from cave walls to the tall tales recounted around fires.” (RT @designsedge: RT @entresilencio: Better User Experience With Storytelling - Part One | Smashing...
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Replacing TV?! Alt-Minds, a transmedia game which might make you paranoid | AMUSEMENT.NET

Replacing TV?! Alt-Minds, a transmedia game which might make you paranoid | AMUSEMENT.NET | Digital Cinema - Transmedia | Scoop.it

A “total fiction” this complex has to be well executed and throughly thought-through to succeed. The trailer is indeed convincing so we’ll have to try out the first free chapter to see if Alt Minds delivers. Viennot thinks this transmedia format is set to replace traditional TV shows in the near future. Quite an audacious opinion, but the interactivity and adaptability to various supports will surely modify our experience as viewers and as gamers. We might end up with a pretty messed up generation, completely paranoid and so confused that it can tell the difference between reality and fiction. Hum, that should be interesting.


Via Gary Hayes, Sylvain Leroux, Jenny Wakefield
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JURY Q&A: HOW DID TRANSMEDIA ENTER YOUR LIFE? | Story 2023

JURY Q&A: HOW DID TRANSMEDIA ENTER YOUR LIFE? | Story 2023 | Digital Cinema - Transmedia | Scoop.it

Transmedia entered swissnex San Francisco’s life through a happy collaboration with Transmedia SF. Together, we looked at how to win the story wars, we followed the path from the medium to the message, and discussed the future of games and entertainment.

Maya Zuckerman, transmedia producer, strategist, and co-founder of Transmedia SF, is part of our international jury. She shares some insights:


Via Jen Begeal, Jenny Wakefield
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Jen Begeal's curator insight, June 19, 2013 2:43 PM

Check out this great interview with TransmediaSF founder and all around amazing creator, Maya Zuckerman.

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MIT TechTV – At What Cost?: The Privacy Issues that Must Be Considered in a Digital World.

MIT TechTV – At What Cost?: The Privacy Issues that Must Be Considered in a Digital World. | Digital Cinema - Transmedia | Scoop.it

The vast range of new experiments to facilitated greater audience participation and more personalized media content bring are often accomplished through much deeper uses of audience data and platforms whose business models are built on the collection and use of data. What privacy issues must be considered beneath the enthusiasm for these new innovations? What are the fault lines beneath the surface of digital entertainment and marketing, and what is the appropriate balance between new modes of communication and communication privacy?

 

Participants: Jonathan Zittrain (Harvard University) and Helen Nissenbaum (New York University)


Via Luandro
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MIT TechTV – The Futures of Nonfiction Storytelling

MIT TechTV – The Futures of Nonfiction Storytelling | Digital Cinema - Transmedia | Scoop.it

Digital communication has arguably impacted the lives of journalists more than any other media practitioner. But new platforms and ways of circulating content are providing vast new opportunities for journalists and documentarians. How have–and might–nonfiction storytellers incorporate many of the emerging strategies of transmedia storytelling and audience participation from marketing and entertainment, and what experiments are currently underway that are showing the potential paths forward?

 

Moderator: Johnathan Taplin (University of Southern California)

 

Panelists: Molly Bingham (photojournalist; founder of ORB); Chris O’Brien (San Jose Mercury News), Patricia Zimmermann (Ithaca College) and Lenny Altschuler (Televisa)


Via Luandro
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Game for animation? - Daily News & Analysis

Game for animation? - Daily News & Analysis | Digital Cinema - Transmedia | Scoop.it
Daily News & Analysis
Game for animation?

Via Henrik Safegaard - Cloneartist, Fausto Cantu
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Henrik Safegaard - Cloneartist's curator insight, August 30, 2013 5:08 AM

"“Let us give some resource to the fine arts colleges of Karnataka. Let us give, for four years, the same digital tools to these students that they need if they are looking forward to joining animation companies as a professional option. If a student is learning painting, he should learn Photoshop. If she is learning sculpting, she should learn Maya modelling too. They can apply the same things to the digital world that they are learning in the traditional world concurrently. "


Interesting reading. Click for full article,

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Releasing Your Feature Film on YouTube [ great analytics breakdown here] Sheri Candler Marketing & Publicity

Releasing Your Feature Film on YouTube [ great analytics breakdown here] Sheri Candler Marketing & Publicity | Digital Cinema - Transmedia | Scoop.it
Sheri Candler is a successful marketing and publicity specialist who is putting her skills and expertise into helping independent filmmakers gather an audience for their work.

Via siobhan-o-flynn, Fausto Cantu
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siobhan-o-flynn's curator insight, September 10, 2013 11:11 PM

Really interesting!


'Who’s Watching and Why

 

The data from YouTube Analytics reveals something else is happing. The number one reason people click onTime Expired is as a suggested video. YouTube suggests our film to people who have been watching other feature-length films, often of questionable copyright status. These films don’t always have much in common with Time Expired, but they tend to be newish features with a mainstream sensibility. In other words, YouTube’s algorithms are connecting us with a global audience channel-surfing for movies. Our second biggest traffic source is searches with strings like “Hollywood”, “full movies”, and “comedy”. Most viewers aren’t searching for our film by name. They’re just looking for a movie to watch.'

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We are at the start of a massive shift in consumer behavior: Interview with Zak Kadison, Blacklight | The Frankfurt Book Fair Blog

We are at the start of a massive shift in consumer behavior: Interview with Zak Kadison, Blacklight | The Frankfurt Book Fair Blog | Digital Cinema - Transmedia | Scoop.it
Interview with @ZKadison about #transmedia in #Hollywood on our blog: http://t.co/CEZU80rDv9 #storydrive #fbm13
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Your Guide to DIY Crowdfunding Tools (to Avoid Kickstarter Fees)

Your Guide to DIY Crowdfunding Tools (to Avoid Kickstarter Fees) | Digital Cinema - Transmedia | Scoop.it
Kickstarter pioneered a set of rules and an uncluttered visual grammar that has become the familiar frame for online fundraising, and many other such crowdfunding portals have since copied or adapted their formula — even sites that started earlier.
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Transmedia in the Global Market (Expanding the Globe 1/4)

Expanding the Globe Panel 2013 Producer Caitlin Burns discusses transmedia storytelling during a PGA Diversity Committee panel exploring the development, fin...

Via Jose Nevarez
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Storytelling--The #1 Business Skill Of The Next 5 Years

Storytelling--The #1 Business Skill Of The Next 5 Years | Digital Cinema - Transmedia | Scoop.it
Last year, a pale woman with crazy eyebrows and a keytar strapped to her back made a video of herself, wearing a kimono and holding up hand-Sharpied signs on a street in Melbourne. One by one, the

Via Karen Dietz, Jose Nevarez
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Ron McIntyre's curator insight, August 27, 2013 12:06 PM

Story Telling will be important as will Story Living.  Authenticity is critical for businesses today.

Karen Dietz's comment, August 27, 2013 12:48 PM
Thank you David, Penelope, and Ron for your comments and insights!
Penelope's comment, August 27, 2013 10:37 PM
You're welcome, Karen. Thanks for sharing this great article. Loved it!
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The Sneaky, Subversive, Anti-Internet Moral of Arcade Fire's 'Reflektor' Video

The Sneaky, Subversive, Anti-Internet Moral of Arcade Fire's 'Reflektor' Video | Digital Cinema - Transmedia | Scoop.it
The band's Google-helmed interactive project critiques technology's seductive pull by telling viewers to "break free" from their devices—even as it asks them to plug in.
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NYFF50: Convergence

NYFF50: Convergence | Digital Cinema - Transmedia | Scoop.it

“ The New York Film Festival, New Directors/New Films, Film Comment magazine, year-round programs at the Walter Reade and more!”


Via Transmedia Ready, Juan José Gaviria Arias
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How to become ‘Transmedia Ready' - X Media Lab

How to become ‘Transmedia Ready' - X Media Lab | Digital Cinema - Transmedia | Scoop.it
X Media Lab is the Internationally Acclaimed Digital Media Think-Tank and Creative Workshop. (Want to become Transmedia ready?
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George Lucas & Steven Spielberg: Studios Will Implode; VOD Is the Future

George Lucas & Steven Spielberg: Studios Will Implode; VOD Is the Future | Digital Cinema - Transmedia | Scoop.it
Looking into their crystal ball, George Lucas and Steven Spielberg predicted the imminent arrival of a radically different entertainment landscape, including pricey movie tickets, a vast migration ...

Via Binary Racoon, Jenny Wakefield
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Binary Racoon's curator insight, June 13, 2013 3:23 PM

talking about videogame..."Spielberg, looking farther ahead, said he thinks the real shift will come when game controllers are obsolete and games are controlled by Kinect-like devices that completely immerse the player in the story. “I believe need to get rid of the proscenium,” Spielberg said. “We’re never going to be totally immersive as long as we’re looking at a square, whether it’s a movie screen or whether it’s a computer screen. We’ve got to get rid of that and we’ve got to put the player inside the experience, where no matter where you look you’re surrounded by a three-dimensional experience. That’s the future.”

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Kevin Spacey's speech, a defining moment for the future of storytelling

Kevin Spacey's speech, a defining moment for the future of storytelling | Digital Cinema - Transmedia | Scoop.it
I almost missed this video if it weren't for my friend telling me yesterday night around a bottle of wine. And FUCK it would have been a shame! In the most articulate and passionate way, Kevin Spac...
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MIT TechTV – The Futures of Serialized Storytelling

MIT TechTV – The Futures of Serialized Storytelling | Digital Cinema - Transmedia | Scoop.it

A variety of experiments with serialized video storytelling. What can we learn from some of the most compelling emerging ways to tell ongoing stories through online video, cross-platform features and applications and real world engagement? What models for content creation are emerging, and what are the stakes for content creators and audiences alike?

 

Moderator: Laurie Baird (Georgia Tech)

 

Panelists: Matt Locke (Storythings, UK), Steve Coulson (Campfire), Lynn Liccardo (soap opera critic), and Denise Mann (University of California-Los Angeles)


Via Luandro
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