Digital Cinema - Transmedia
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Publishers Are Warming to Fan Fiction, But Can It Go Mainstream?

Publishers Are Warming to Fan Fiction, But Can It Go Mainstream? | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, February 26, 2014 9:59 AM


Rachel Edidin:  "Literary publishing's uneasy relationship with fan fiction has been complicated by the realization that fandom is a huge potential market—one already stocked with both prolific authors and enthusiastic readers.  But how to tap that market is a dilemma that few publishers seem quite prepared to engage."

Digital Cinema - Transmedia
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Why Deadpool's Transmedia Marketing is Epic

Why Deadpool's Transmedia Marketing is Epic | Digital Cinema - Transmedia | Scoop.it
Giraffe offers award-winning Social Media Management and Content Marketing, with clients ranging from start-ups to worldwide brands. Packages from £379.00.
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The Emoji Is the Birth of a New Type of Language (� No Joke)

The Emoji Is the Birth of a New Type of Language (� No Joke) | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, April 25, 11:05 AM

 

Clive Thompson:  "Emoji assist in a peculiarly modern task: conveying emotional nuance in short, online utterances. “They’re trying to solve one of the big problems of writing online, which is that you have the words but you don’t have the tone of voice,” as my friend Gretchen McCulloch, a linguist and author, says."

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Wallace and Gromit's makers on how virtual reality is reshaping storytelling

Wallace and Gromit's makers on how virtual reality is reshaping storytelling | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, April 19, 10:15 AM

 

Shona Ghosh:  "Virtual reality isn't just expensive to produce, it's completely overturned traditional methods of storytelling on film. Here Aardman explains how it's rethinking narrative when the viewer is in control."

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Why, in 2016, are women still (mostly) silent film stars?

Why, in 2016, are women still (mostly) silent film stars? | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, April 15, 11:56 AM

 

Megan Carpentier:  "Study lays bare the fact that women are given far less dialogue than male actors – because it’s men who still get to tell the stories that form our cultural narratives" ...

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Storytelling in VR: Ambiguity and Implication in 1st Person Narratives | Transmedia: Storytelling for the Digital Age

Storytelling in VR: Ambiguity and Implication in 1st Person Narratives | Transmedia: Storytelling for the Digital Age | Digital Cinema - Transmedia | Scoop.it
| Transmedia: Storytelling for the Digital Age
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The Ancient Art of Falling Down: Vaudeville Cinema Between Hollywood and China

The Ancient Art of Falling Down: Vaudeville Cinema Between Hollywood and China | Digital Cinema - Transmedia | Scoop.it
Last fall, I ran a three part interview here with Christopher Rea, an associate professor of Asian studies and director of the Centre for Chinese Research at the University of British Columbia, Vancouver.
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Futurist Amber Case Advocates for ‘Calm Technology’ and Less Interruptions

Futurist Amber Case Advocates for ‘Calm Technology’ and Less Interruptions | Digital Cinema - Transmedia | Scoop.it
As a cyborg anthropologist, Amber Case studies how people interact with the “smart” devices that now fill our world. And she’s puzzled by the direction we’re going.
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Storytelling Still Paramount with Virtual, Augmented Reality at NAB Show

Storytelling Still Paramount with Virtual, Augmented Reality at NAB Show | Digital Cinema - Transmedia | Scoop.it
More than 103,000 attendees paraded through the halls of the Las Vegas Convention Center this week for the largest electronic media conference, the NAB Show.
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Futures Lab Update #149: Wired’s Kevin Kelly on Future Tech

Futures Lab Update #149: Wired’s Kevin Kelly on Future Tech | Digital Cinema - Transmedia | Scoop.it
This story first appeared on RJI’s Futures Lab. Reporting by Katy Mersmann, Reuben Stern and Blair Ussary.
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This Ebola Documentary Shows VR Film’s Radical Potential

This Ebola Documentary Shows VR Film’s Radical Potential | Digital Cinema - Transmedia | Scoop.it
The immediacy of the 360-degree view gives the film a poignancy that a news report simply can’t.

 

"Helping create awareness of crises a world away is one of the most important things VR can do—and, as Waves co-creator and Vrse founder Chris Milk puts it, “empathy isn’t just a ‘factor’ in VR, it’s the goal.”


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Why people love immersive, interactive experiences – and how you can create amazing ones

Why people love immersive, interactive experiences – and how you can create amazing ones | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, September 4, 2015 7:56 PM


"Ed Daly of experiential agency Seeper explains the best approach to creating experiences that people will love."

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How Do You Tell a Story in Virtual Reality?

How Do You Tell a Story in Virtual Reality? | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, September 7, 2015 10:58 AM


Eric Johnson:  "For filmmakers moving into the new medium, the question is what to keep -- and what to throw away."

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10 Mind-Blowing Interactive Stories That Will Change the Way You See The World

10 Mind-Blowing Interactive Stories That Will Change the Way You See The World | Digital Cinema - Transmedia | Scoop.it

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Patricia Stitson's curator insight, September 9, 2015 9:00 PM

In digital learning we often overlook opportunities to add 'ambient' sound to enhance the user experience - framing information in a story that is engaging as well as educational.

Henrik Safegaard - Cloneartist's curator insight, September 11, 2015 7:59 AM

Storytelling is the most powerful way to put ideas into the world today.” —Robert McKee 

Our Movie Talk's curator insight, September 12, 2015 12:31 AM

These are cool.

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10 Lessons From the Virtual Reality Scene at Tribeca FilmFest

10 Lessons From the Virtual Reality Scene at Tribeca FilmFest | Digital Cinema - Transmedia | Scoop.it
VR was everywhere at the Tribeca FilmFest, where the standouts were animation productions, not video. Expect more, not necessarily better, as headsets spread.
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Are Smartphones The Future Of Feature Filmmaking?

Are Smartphones The Future Of Feature Filmmaking? | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, April 22, 10:28 AM

 

Damon Beres:  "Everyone takes snapshots on their iPhone, but maybe they should aim a bit higher. Smartphones are becoming a powerful tool for filmmakers who want to tell stories without spending thousands of dollars on high-end equipment."

Friilance's curator insight, April 22, 2:30 PM

Are Smartphones The Future Of Feature Filmmaking?

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Narrative Games: The Inside Story

Narrative Games: The Inside Story | Digital Cinema - Transmedia | Scoop.it

Via Karen Dietz, The Digital Rocking Chair
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Karen Dietz's curator insight, April 7, 4:29 PM

Hey -- here's a commentary about 2 new story games that you might want to check out over the weekend.

 

There are lots of storytelling games out there like StoryCubes that we can use in business to stimulate stories. Or to use at home just for fun.

 

Check out these games because the difference here is that these are designed as a narrative. Sounds like a good time :)) I wonder if they could be used in business also.

 

This review was written by Karen Dietz for her curated content on business storytelling at www.scoop.it/t/just-story-it. Follow her on Twitter @kdietz

The Digital Rocking Chair's curator insight, April 16, 5:53 AM

 

Christopher Chabris:  "We play games for many reasons: the thrill of victory, the excitement of competition, the experience of being “in the zone” that comes from complete immersion in a mental challenge. But we also play for the chance to create a story."

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Narrative Games: The Inside Story | Transmedia: Storytelling for the Digital Age

Narrative Games: The Inside Story | Transmedia: Storytelling for the Digital Age | Digital Cinema - Transmedia | Scoop.it
| Transmedia: Storytelling for the Digital Age
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Futures of Entertainment: Archives

Futures of Entertainment: Archives | Digital Cinema - Transmedia | Scoop.it
RT @jlepercq: Seven Principles of #Transmedia #Storytelling https://t.co/WoBepTEw53
@henryjenkins https://t.co/Bow9cBtpGz
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Journalism and Media Fellowships: Apr. 20 Edition

Journalism and Media Fellowships: Apr. 20 Edition | Digital Cinema - Transmedia | Scoop.it
Here’s a list of current media and journalism fellowship programs, including the deadlines for applying.
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Tech Tools to Improve Your Teaching

Tech Tools to Improve Your Teaching | Digital Cinema - Transmedia | Scoop.it
After teaching undergraduates for the last three years, this fall I found myself in an unfamiliar role: student.
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Multichannel Networks and the New Screen Ecology: An Interview with Stuart Cunningham and David Craig (Part One)

Multichannel Networks and the New Screen Ecology: An Interview with Stuart Cunningham and David Craig (Part One) | Digital Cinema - Transmedia | Scoop.it
Stuart Cunningham is an Aussie; David Craig hails from the American south. Stuart has been a leading figure in the realm of cultural studies, pushing all of us towards a greater engagement with media policy issues.
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Virtual Reality is Growing, But How Can It Make Money?

Virtual Reality is Growing, But How Can It Make Money? | Digital Cinema - Transmedia | Scoop.it
Ryan Holmes, a 24-year-old San Francisco entrepreneur, is confident that he has found a way for earthlings to experience the awesomeness of the universe without ever blasting off into space.
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4 Lessons In Storytelling From a Screenwriter Who's Also a D&D Dungeon Master

4 Lessons In Storytelling From a Screenwriter Who's Also a D&D Dungeon Master | Digital Cinema - Transmedia | Scoop.it
Filmmaker and D&D devotee Matthew Robinson talks about what screenwriting and the fantasy roleplaying game have in common.

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Simon Staffans's curator insight, September 3, 2015 7:56 AM

How to tell a story, acting as a puppetmaster and anticipating audience reactions. Useful thoughts.

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How to make your storytelling memorable

How to make your storytelling memorable | Digital Cinema - Transmedia | Scoop.it

Via José Carlos
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Pixel Market Projects - Power To The Pixel

Pixel Market Projects - Power To The Pixel | Digital Cinema - Transmedia | Scoop.it
Selected from over 160 entries, we’re delighted to introduce the 34 projects chosen to participate in this year’s Pixel Market. Out of these 34 teams, the top eight will present their project at The Pixel Market Finance Forum to a live audience (buy tickets here!) and a panel of leading funds, commissioners and platforms who... View Article

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Simon Staffans's curator insight, September 8, 2015 11:16 AM

Interesting - the selected projects for this year's Pixel Market