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Rescooped by Digital Cinema in Transition from Transmedia: Storytelling for the Digital Age
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Awesome Game Story Gene 1 - Deep Characterization

Awesome Game Story Gene 1 - Deep Characterization | Digital Cinema - Transmedia | Scoop.it

 

 


Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, July 12, 4:26 AM


Edwin McRae:  "Essentially it's about having everything in the game MATTER to the characters involved."


[Part II of this post can be found here:  Awesome Game Story Gene 2 - A responsive, narrative-rich Game World]

Rescooped by Digital Cinema in Transition from Transmedia: Storytelling for the Digital Age
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Writer's roundtable: the state of storytelling and what's next for videogame narrative

Writer's roundtable: the state of storytelling and what's next for videogame narrative | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, March 1, 12:09 AM


Neil Long:  "Read on for in-depth discussion of what the industry gets wrong about game narrative, storytelling’s growing significance and a look at the prevailing trends to come."

Henrik Safegaard - Cloneartist's curator insight, March 1, 1:27 PM

Read on for in-depth discussion of what the industry gets wrong about game narrative, storytelling’s growing significance and a look at the prevailing trends to come.

Rescooped by Digital Cinema in Transition from Transmedia: Storytelling for the Digital Age
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The Evolution Of Storytelling In Video Games

The Evolution Of Storytelling In Video Games | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, June 7, 9:51 AM


Will Westwater:  "Advanced technology continues to bring newer and more effective techniques to a player’s gaming experience. However, even in the industry’s early days developers were finding ways to tell compelling stories through video games."

Jeni Mawter's curator insight, June 8, 1:38 AM

Gaming is improving in storytelling!

Rescooped by Digital Cinema in Transition from Transmedia: Storytelling for the Digital Age
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Narrative Dissonance in Game Storytelling

Narrative Dissonance in Game Storytelling | Digital Cinema - Transmedia | Scoop.it

Josh Bycer:  "While video games and movies do share the concepts of pacing and narrative, there is an inherent limit on how much impact the narrative can have a game" ....


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Digital Cinema in Transition's insight:

Also check out our surveys at http://www.digitalcinema.ca !

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The Digital Rocking Chair's curator insight, June 28, 2013 10:02 PM

Another interesting article on the inherent difficulties of game narrative.

Patricia McGill's curator insight, June 29, 2013 12:23 AM

Really interesting point of view! 

Louise Robinson-Lay's curator insight, June 29, 2013 4:41 PM

Interesting article on the structure of narrative in games.