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Digital Cinema - Transmedia
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Watch former Disney animator Glen Keane's stunning new short film, "Duet"

Watch former Disney animator Glen Keane's stunning new short film, "Duet" | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, July 6, 1:46 AM


WSJ:  "As part of Google’s ATAP project, “Duet” is the third in a series of short films called “Spotlight Stories,” which are created specifically for mobile devices."

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Supervising Animator Chris McKay Talks ‘The LEGO Movie’

Supervising Animator Chris McKay Talks ‘The LEGO Movie’ | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, February 12, 12:22 AM


Dan Sarto:  "The LEGO Movie has arrived, in all its absurdist and charming glory. $69.1 million opening weekend U.S. box office absurdist and charming glory to be more precise. And one of the key people we have to thank for all that absurdist and charming glory is Animation Supervisor and Editor Chris McKay."

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Machinima: How brands are making films within games

Machinima: How brands are making films within games | Digital Cinema - Transmedia | Scoop.it

"Creating movies from within computer games may sound like something best left to teenage boys, but the art of machinima, making animated films from within the real-time 3-D 'engine' of a video game, is proving anything but says Aaron Martin, Collective London's head of strategy" ...


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Henrik Safegaard - Cloneartist's curator insight, June 9, 2013 2:04 PM

Seeing the opportunity, EA commissioned Stoneman to create a piece of machinima that showcased the new downloadable content while paying homage to those "Only in Battlefield" moments.

The resulting short movie quickly became one of the most effective pieces of content EA has produced, generating more than 765,000 views and 25,000 likes without even as much as a sponsored post in media support. EA’s campaign for 'Battlefield 3' garnered them the top spot in the newly released Social Brands 100 for 2013.

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Shiraz Bazin-Moussi's curator insight, June 9, 2013 5:36 PM

Machinima: How brands are making films within games

Juan Carlos Burgon's curator insight, June 17, 2013 6:21 PM

I think in this times of life videogames are openning the doors for new types of filmaking by giving them chances to start producing about new topics and types of themes that are related to life and to actual information that would be great for editing and producing films, they would be magical, or of action, drama and they will have too many kind of brilliant acts to show

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Here's How Long It Takes To Binge-Watch The Best Animated Shows

Here's How Long It Takes To Binge-Watch The Best Animated Shows | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, June 29, 4:07 AM


Mark Strauss:  "The Nielsen Company has created this handy infographic so that you can precisely determine how much of your life would be required to view every episode of every season of the top animated shows. That way, you can plan accordingly if a planet-destroying asteroid is just one week away from impact."

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The Pixar Perspective on Voice Acting

The Pixar Perspective on Voice Acting | Digital Cinema - Transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, July 23, 2013 3:56 AM

Josh Spiegel:  "In essence, the value of a voice performance in an animated film is directly connected to how much that film’s creators require you to recognize its source" ....