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Mobile is burning, and free-to-play binds the hands of devs who want to help

Mobile is burning, and free-to-play binds the hands of devs who want to help | relevant entertainment | Scoop.it
In early March of this year Fireproof released the happy news that we've collectively sold 5.5 million copies of our mobile games The Room and The Room 2 since release.
Vivalist's insight:

A good article by Fireproof, the studio behind the mobile game The Room, a premium game that did fairly well... but not compared to the huge numbers from Candy Crush & Clash of Clans. And that might be the whole point...

They have a point on using "mobile" as a creative & design opportunities instead of talking monetization... a never ending debate on creativity vs. profitability :)

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No Man's Sky – and why the Minecraft generation will reject Call of Duty

No Man's Sky – and why the Minecraft generation will reject Call of Duty | relevant entertainment | Scoop.it

The makers of this much-anticipated interplanetary adventure believe a new era of players will demand very different experiences from their games [...] Since Minecraft was first released in 2011, it has engendered a new era of game design – and gamer – that is more about player experience and creativity than it is about a drip-fed narrative. Right now, the players who are in to open-ended games like Minecraft, Terraria and Day Z represent a niche – but soon they will be the mainstream."

Vivalist's insight:

Procedural world creation allowing devs to build entire universes along with real persistency, systemic gameplay and dynamic events are going to bring gamers in radical new directions in the future :)

 

More on the creation of no Man's Sky here

https://www.youtube.com/watch?v=h-kifCYToAU&feature=youtu.be

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Lumino City: A Handmade Paper Video Game by State of Play

Lumino City: A Handmade Paper Video Game by State of Play | relevant entertainment | Scoop.it
While many games appropriate paper textures or have some kind of paper aesthetic, State of Play took things one step further and built the sets for each puzzle, photographed or filmed them, and then set everything in motion with code. The result is a breathtakingly beautiful puzzle game starring an intrepid girl who tries to solve the mystery of her missing grandfather.
Vivalist's insight:

I'm in love. THAT's video game for me: innovation with no boundaries to find interactive and beautiful new ways to have fun.

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The Art Of An MMO That Was Cancelled After NINE YEARS Of Development

The Art Of An MMO That Was Cancelled After NINE YEARS Of Development | relevant entertainment | Scoop.it
Erling Sævarsson is a freelance artist with over 15 years experience across games, advertising and film. He most recently spent six years working at CCP, on the ill-fated World of Darkness MMO, a game we will never get to play, but whose art we can at least appreciate.
Vivalist's insight:

Looks very good. Too bad :(

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Is Oral Storytelling About to Have a Revival?

Is Oral Storytelling About to Have a Revival? | relevant entertainment | Scoop.it
Lend your ear to StoryCorps founder David Isay's favorite tales, 11 years and 55,000 interviews into the effort.
Vivalist's insight:

Beautiful project of recorded testimonials / stories from normal people illustrated for the screen. The article also puts it in perspective with the renewed interest for oral storytelling.

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Attention, Filmmakers: Here Are the Secrets to the 'Serial' Podcast's Storytelling Success

Attention, Filmmakers: Here Are the Secrets to the 'Serial' Podcast's Storytelling Success | relevant entertainment | Scoop.it
"Serial" is a new show from the producers of "This American Life" that has, in two short months, become the most downloaded podcast in the world. For the entire first season, it's covering a single murder case -- the murder of high school student Hae Min Lee, which took place near Baltimore in 1999. Each episode of "Serial" takes a different angle on the crime and the conviction of Lee's ex-boyfriend Adnan Syed, who has been in prison for fifteen years based on one witness's shaky testimony.
Vivalist's insight:

Awesome to see that an audio fiction format can be meet with such a success!

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Has the imagination disappeared from Lego?

Has the imagination disappeared from Lego? | relevant entertainment | Scoop.it

The Brick 2014 show for Lego enthusiasts is about to take place in London, but critics say the toy has become less creative, with too many specialised pieces and instruction manuals. Is this true?

Vivalist's insight:

good points on both side.

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Sleep No More (2011 play) - Wikipedia

Sleep No More (2011 play)

Sleep No More is the most recent incarnation of an immersive, site-specific, interactive work of theatre created by British theatre company Punchdrunk, based on Punchdrunk's original 2003 London production, their 2009 collaboration with Boston's American Repertory Theatre, and William Shakespeare's . The company reinvented Sleep No More in a co-production with Emursive, and began performances on March 7, 2011.

Wordless theatre with audience wearing masks and asked not to talk. It 'tells' the story of MacBeth. You have up to 3hrs to move freely within the 5-floors building. You can then follow one specific protagonist or stay in one room to see what happens there.

Vivalist's insight:

I'd really like to live that experience. It's such a unique perspective on theatre performance.

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These LEGO Instructions from 1974 Are Awesome (And Yes, They're Real)

These LEGO Instructions from 1974 Are Awesome (And Yes, They're Real) | relevant entertainment | Scoop.it
This photo of a note to parents, purportedly printed on a pamphlet included in a LEGO set from the 1970s, has been making laps around the Internet.
Vivalist's insight:
so true. Also give the link on gaffes at the end a look. I don't even care if it is a fake 7 years old letter. It is powerful stuff.
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MegaBots: Giant Fighting Robots

MegaBots: Giant Fighting Robots | relevant entertainment | Scoop.it
MegaBots, Inc pits 15-foot-tall piloted humanoid robots against each other in the sport of the future: epic arena combat!
Vivalist's insight:

They will probably miss their Kickstarter mark, but it doesn't mean they are going nowhere. They probably get noticed by some VCs who have better things to do than put 10 grants on the table and will put 1000 instead. Promising. It does llook like the ultimate entertainment form :)

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Dead Nation: designing a game where the spectators are in control

Dead Nation: designing a game where the spectators are in control | relevant entertainment | Scoop.it

The Apocalypse Edition of the game for PlayStation 4 features a mode that not only broadcasts the game to Twitch, but also allows the stream's spectators to have a say in how the game plays out.

Vivalist's insight:

The intention is good, but I really question the execution. That will be extremely frustrating for the players and not THAT fulfilling for the audience.

 

But now that the tech solution is there, we might see interesting interactions between players and watchers popping out in "better' ways.

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How-To: Turn Any Photo into a Quilt Pattern

How-To: Turn Any Photo into a Quilt Pattern | relevant entertainment | Scoop.it
Turn any image into a pixelated quilt pattern! Don't stop there, use it as a guide for cross stitching and more!
Vivalist's insight:
because quilting is entertainment too :)
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YouTube Doubles Its Frame Rate (And Here's Why You Should Care)

YouTube Doubles Its Frame Rate (And Here's Why You Should Care) | relevant entertainment | Scoop.it
Frame rates are boring tech jargon, we know. But YouTube has just made a major upgrade that will affect content creators everywhere.
Vivalist's insight:

60FPS FTW!!!

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Far Cry 4 - What are you made of

Far Cry 4 - What are you made of | relevant entertainment | Scoop.it
Survive four “Rites of Passage” to reveal your true personality and unlock exclusive content! farcry4.com
Vivalist's insight:

live action films with interactive choices. Good production value and creative fighting in the first one. Cannot wait to see the 3 others unvealed!

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Paul McCartney launches free virtual-reality concert app

Paul McCartney launches free virtual-reality concert app | relevant entertainment | Scoop.it
Paul McCartney has become one of the first music stars to embrace virtual reality with a free new app with a 360-degree recording of his concert in Candlestick Park, San Francisco, in August.
Vivalist's insight:

Way to go Paul!

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Deconstructor of Fun: If Vainglory Doesn't Make it, No One Will

Deconstructor of Fun: If Vainglory Doesn't Make it, No One Will | relevant entertainment | Scoop.it
In short: Vainglory is without a doubt the best MOBA that has or will be made for touch screen devices. It's a giant fish in a very small pond and if the pond grows into an ocean, it's only because of this game.
Vivalist's insight:

Deep analysis of both the game and the ecosystem it has to live in. Great game design read.

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Steam Broadcasting takes on Twitch

Steam Broadcasting takes on Twitch | relevant entertainment | Scoop.it

Steam - the popular PC video gaming platform - is adding the ability to stream gameplay so that others can watch online.

The move presents a challenge to Twitch, which is built around a similar service, and was acquired by Amazon for $970m (£618m) in September.

Steam has more than 100 million active accounts, nearly double the 60 million visitors a month claimed by Twitch.

But one expert suggested Twitch was still likely to dominate the sector....


Via siobhan-o-flynn
Vivalist's insight:

no camera integration

no "past broadcast access"

no monetization for streamers

not platform's agnostic

 

It's a natural extension of stream's services offer, but it can in no way compete with Twitch. But they chose to change those 3 points, they will annihilate all competition in a second. Because they have the most engaged community of users.

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How the boundary between board and video games is blurring

How the boundary between board and video games is blurring | relevant entertainment | Scoop.it
It’s easy to paint board games and video games as natural enemies. At one end of the stereotype are the traditional gamers arguing over increasingly obscure interpretations of the rules and turning to manuals thicker than a phone book to arbitrate; at the other end are the video gamers, dazzled by bright lights, surrounded by mountains of technology, and winning by virtue of reaction times rather than any actual thinking.

Of course, both stereotypes are wrong, and the overlap between board gamers and video gamers is huge. And for good reason: each medium provides its own unique joys.
Vivalist's insight:

article exploring the cross-over between video and board gaming made possible by new technologies.

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Gaming communities can self-police against bigotry, research shows

Gaming communities can self-police against bigotry, research shows | relevant entertainment | Scoop.it
Games industry professionals and other respected content-makers can foster tolerance and inclusivity
Vivalist's insight:

Very interesting study from Lancaster University on the way gaming community can differ greatly from one to the other, and how influencers in these communities stir them one way or another.

 

“When powerful people, in this case the video producers who are revered by their young fans, use language that promotes tolerance and inclusiveness, there is a trickledown effect where young people begin to avoid homophobic language themselves,” said Dr Amanda Potts, a researcher at the university’s ESRC Centre for Corpus Approaches to Social Science. 

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Cymatics - Science Vs. Music

Cymatics - Science Vs. Music | relevant entertainment | Scoop.it
An exploration of the effect of Cymatic Frequencies on matter
Vivalist's insight:

The Tesla Coil is the least interesting one IMO. That's how cool the whole thing is!

 

The super slomo qualitative shot of the A Custom crash's distortion is drummer/ videographer porn. And the water distortion of the hose pipe is just mind blowing.

All of it is great. The track is OK too...

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Far Cry 4's Devil Birds Are The Worst

Far Cry 4's Devil Birds Are The Worst | relevant entertainment | Scoop.it
If I had to sum up people's reaction to Far Cry 4 in a single sentence, it would have to be: "Fuck these birds."
Vivalist's insight:

Far Cry 3 was in my top 5 games of all time. One of the reason was the first time I got attacked by a crocodile. It freaked the sh*t out of me. So unexpected, so entertaining. Video game in its full essence.

 

Thought it would be difficult to top that. Well, they just did in Far Cry 4. Eagles are terrifying bastards :)

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This Is Why Players Love EVE Online

This Is Why Players Love EVE Online | relevant entertainment | Scoop.it
One of my biggest gaming regrets is that I've never taken the time to really dig deep into EVE Online. This latest trailer, featuring the voices of actual players, is a monument to what everyone else is missing.
Vivalist's insight:

Same here, never got into Eve Online for real. But I know what I'm missing. I envy these players. It takes some dedication to get to that level so there is no 13 years old impatient kids yelling "noob" in your ear... instead there is constructive emulation of what multiplayer should always be.

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YouTube Introduces WatchMe For Android To Bring Live Broadcasting Capabilities To Apps

YouTube Introduces WatchMe For Android To Bring Live Broadcasting Capabilities To Apps | relevant entertainment | Scoop.it

YouTube is bringing its live broadcasting capabilities to the world of third-party app developers starting today with the launch of the new open source called “YouTube WatchMe for Android.”

Vivalist's insight:

Although they couldn't have pick a worst name than "YouTube Watch Me", the initiative is great. Here is Google going at Amazon/Twitch for real...

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Artificial Intelligence in Board Games | This blog will self-destruct every Monday, Wednesday and Friday.

Artificial Intelligence in Board Games | This blog will self-destruct every Monday, Wednesday and Friday. | relevant entertainment | Scoop.it

a list of various AI pattern in board games

Vivalist's insight:

very good article on the many aspect of AI in boardgames.

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Hijacking Cinema: Advice on Transmedia Storytelling

Hijacking Cinema: Advice on Transmedia Storytelling | relevant entertainment | Scoop.it

an interactive documentary on te reality of piracy in Somalia through the eyes of a captain and pirate.


Via The Digital Rocking Chair
Vivalist's insight:

Packed with cool features.

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The Digital Rocking Chair's curator insight, November 4, 11:56 AM


Femke Wolting:  "Video games, apps, infographics—new media is increasingly breaking down cinema's four walls, working in tandem with a film to build a more immersive, multidisciplinary experience for viewers (or "users"). But how do moviemakers tell one cohesive story across so many different platforms?"

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Scaring up creativity at YouTube Space’s House of Horrors

Scaring up creativity at YouTube Space’s House of Horrors | relevant entertainment | Scoop.it

The House of Horrors is part of YouTube Spaces’ tent-pole programming initiative, a mission to bring together creative people around cultural events. The shorts were shot from Sept. 22 to Oct. 28. Legendary will offer one creator a development deal to realize the full potential of their idea.

On Oct. 17, del Toro consulted with a selection of creators from each region on rough cuts of their videos. Most of the consultations were done via Google Hangouts...

Vivalist's insight:

a good roll out for Google's take at collaborative spaces - virtual AND physical

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