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J.J. Abrams drops clues about his completely new game with Valve

J.J. Abrams drops clues about his completely new game with Valve | relevant entertainment | Scoop.it

@ D.I.C.E. Abrams and Newell sat in front of a room full of some of the best-known developers in the world to have a conversation about the pitfalls and successes of storytelling, both in film and video game.

Vivalist's insight:

The back and forth between the two, peppered with examples from film and video games shown on twin screens behind the stage, ended with Newell saying that what everyone had just witnessed was essentially a recreation of the conversations he and Abrams have been having for years. It was those years-long conversations that finally convinced the two to make something together, Abrams told Polygon.

"The conversation — and it's certainly not unique to us — about what story is in movies, what story is in gaming, the mechanics of story, what makes the experience of a game sometimes more satisfying than a film and vice versa, these are just sort of discussions we've had for years," he said. "We've had so many meetings and finally got to a point where we said, 'We need to start making stuff.'

In the article, links are available about the films and games annoucements by the two speakers.

more from Gabe Newell on the future of gaming here: http://youtu.be/PeYxKIDGh8I

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Google, M&C Saatchi Sydney showcase storytelling cube

Google, M&C Saatchi Sydney showcase storytelling cube | relevant entertainment | Scoop.it
SYDNEY - Working with Google Play, M&C Saatchi Sydney has released a music video in an intriguing online format that invites the user to experience a story through the six facets of a cube.
Vivalist's insight:

playing with the cubes facets alters the mix - which makes sense with electronic tracks I guess. Good design. The videos are too VJ-like for me... just here to fill the space, no true meaning.

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Chris Milk: the digital artist making music videos fly into the future

Chris Milk: the digital artist making music videos fly into the future | relevant entertainment | Scoop.it

From Kanye West and the Johnny Cash Project to Beck and virtual reality, the video director and tech pinup – whose mother taught him to code as a child – has become a hero of the post-MTV age


Via The Digital Rocking Chair
Vivalist's insight:

Chris Milk is a true 21st century artist. The fact that he learned to code at an early age is very relevant. His collaboration is Aaron Koblin are mind blowing and he can also truly shine on his own - as the Lincoln Hello Again project shows it

 

http://www.hello-again.com/beck360/main/beck360.html

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The Digital Rocking Chair's curator insight, July 3, 2:05 AM


Simon Parkin:  'Milk wants to create art that can impact millions simultaneously, so he’s turned to virtual reality, which is set to make a triumphant return in the form of the Oculus Rift, VR goggles built from smart-phone technology. He is unequivocal about it: VR is what will succeed film as the “future of storytelling” and the “next great canvas for human expression”.'

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Crafting The Endless Cosmos Of No Man’s Sky

Crafting The Endless Cosmos Of No Man’s Sky | relevant entertainment | Scoop.it

The game looks as though it might be more vast than anything before it – almost infinite in fact – and the fact that ten people are managing that is still quite incredible. So, just how are they doing it?

Vivalist's insight:

Probable the most expected game these days. They started building the hype a while a go, but being featured at the Sony E3 press conf helped a lot.

Cannot wait to see if they actually can deliver on the promise.

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Lego Fusion lets you build virtual playgrounds with real-world bricks

Lego Fusion lets you build virtual playgrounds with real-world bricks | relevant entertainment | Scoop.it
If your child is constantly glued to a tablet swiping away at birds or fruit, you're probably wistfully wishing for the days when kids liked playing with
Vivalist's insight:

Lego enters the 21st century. I wish I was a kid again :)

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Why You Need to Pay Attention to the Video Game Industry (In Case You Weren't Already)

Why You Need to Pay Attention to the Video Game Industry (In Case You Weren't Already) | relevant entertainment | Scoop.it
If you don't pay attention to the video game industry, now might be the time to start.
Vivalist's insight:

the basics of Video Game approach to transmedia. Interesting list of the features and initiatives that might produce a paradigm shift in the entertainment industry in the coming years.

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ATAP Project Tango

ATAP Project Tango | relevant entertainment | Scoop.it
The goal of Project Tango is to give mobile devices a human-scale understanding of space and motion.
Vivalist's insight:

Interesting to see how Google and Amazon (http://www.wired.com/2014/06/amazon-fire-phone/) are adding depth to the mobile experience. It is just the beginning and these kind of features could drastically improve immersive entertainment and medias.

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OpenPandora releases open-source hardware, case designs for handheld game system

OpenPandora releases open-source hardware, case designs for handheld game system | relevant entertainment | Scoop.it

The OpenPandora is a handheld, Linux-based game system with the guts of a low-power PC and the ability to emulate classic video game consoles. It’s based on open source software… and now the hardware designs are also open source.

Vivalist's insight:

"The upcoming DragonBox Pyra is a model aims to offer better hardware including a 5 inch, full HD display and a faster processor, among other things."

 

Glad to hear it...The keyboard begs for wifi capabilities enabling IM :)

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As Publishers Fight Amazon, Books Vanish

Seeking ever-higher payments from publishers to bolster its anemic bottom line, Amazon is holding books and authors hostage on two continents by delaying shipments and raising prices.
Vivalist's insight:

that escalated quickly!.. very relevant of the vicious effect of retailers abuses of suppliers, not only in the entertainment industry.

 

But here, the twist is that it is not a move to increase margins, it is pure and simple censorship. Welcome to the Brave New World

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Dark and violent: 'SXPD' is a comic book you can play

Dark and violent: 'SXPD' is a comic book you can play | relevant entertainment | Scoop.it

SXPD is a violent, post-apocalyptic comic book [where] you can smoothly swipe from one scene to the next, while music and sound effects accompany the static on-screen action. But at certain points, the tale about a futuristic, all-female police force shifts from being something you read to something you play. SXPD is an almost seamless blend of comic book and video game, and thanks to director David Perry — best known as creator of the Earthworm Jim series — it's an excellent one.

Vivalist's insight:

strong art direction and seamless blend of digital comics and interactive scenes... the 21st century comic book is becoming a reality

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Mobile is burning, and free-to-play binds the hands of devs who want to help

Mobile is burning, and free-to-play binds the hands of devs who want to help | relevant entertainment | Scoop.it
In early March of this year Fireproof released the happy news that we've collectively sold 5.5 million copies of our mobile games The Room and The Room 2 since release.
Vivalist's insight:

A good article by Fireproof, the studio behind the mobile game The Room, a premium game that did fairly well... but not compared to the huge numbers from Candy Crush & Clash of Clans. And that might be the whole point...

They have a point on using "mobile" as a creative & design opportunities instead of talking monetization... a never ending debate on creativity vs. profitability :)

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Armello Is One Of The Prettiest (And Most Interesting) Games Of 2014

Armello is a turn-based strategy/RPG that's also a combination of a card and board game, and it's coming for PC and iPad.

Vivalist's insight:

Turn-based strategy

No classes

Real dice physics

 

For now, no Android version for the tablet part :( but it is a stretch goal, so let's hope they meet it!

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Why 'Frozen' Became The Biggest Animated Movie Of All Time

Why 'Frozen' Became The Biggest Animated Movie Of All Time | relevant entertainment | Scoop.it

5 points that made Frozen a great movie


Via The Digital Rocking Chair
Vivalist's insight:

did not see it but hear about it so much about it on a daily basis with my daughter that I pretty much know it all :)

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The Digital Rocking Chair's curator insight, April 5, 1:51 PM


Jeff Gomez:  "The film’s astonishing success has come as a surprise to most, but on closer examination, we can discern at least five standout ingredients to Frozen’s alchemy."

Lisa Durff's curator insight, April 6, 5:41 AM

Nik loves this movie and all the songs in it!

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I Nearly Passed Out In Public Playing A Video Game, And It Was Amazing

I Nearly Passed Out In Public Playing A Video Game, And It Was Amazing | relevant entertainment | Scoop.it

I spent my first ten-or-so minutes only paying cursory attention to the spectacle, infinitely more concerned by the fact that I was going "OOOOOOOOOOOOOOOOOO" really loudly while a bunch of conference show-goers probably watched on in horrified amusement, bemusement, and possibly even c-musement, whatever that is. Yes, I was wearing an Oculus Rift and headphones so I couldn't see or hear anyone, but I was certain I'd attracted an audience - and not for good reasons.

Vivalist's insight:

The experience's report first address my main concern about the Rift and immersive VR headsets: not being aware of the real surrounding. IMO, nobody can act "normally" without hearing or seeing what's happening around them - regardless of how good what they experience in the headset world is.

 

It lasted 40min. They guy tripped a drug-free experience. Good. That's at least one new experience VR headset could be good for.

I don't see the point ofr traditionnal games, but that could be a good opportunity to design new interactive experiences.

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Visit South Park, Thanks To The Magic Of Virtual Reality

Production Company Tool wanted a slick virtual reality demo to take to the Cannes Lions Advertising Festival. So they recreated the town of South Park, and now you can visit too.
Vivalist's insight:

AWESOMENESS! The first (and probably one of the very few) post on VR and Occulus Rift you'll see coming from me. But I had to :)

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Twitch - 1 million channels and rising

Twitch - 1 million channels and rising | relevant entertainment | Scoop.it
"We had to prove that this is more than just watching people, that it's really about engagement"
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Long interview with Twitch's COO Kevin Lin during E3. An opportunity to look in the rearview mirror and assess the situation for the future of the video service.

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Only One Minute to Play. Only One Life.

If this was 1985, Sixty Second Shooter Prime would be draining quarters from players' pockets all over the world. Thankfully, in 2014, you only have to pay for it once.
Vivalist's insight:

I love simple yet experimental games like that. It's what gaming is about.

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The Board Game of the Alpha Nerds

The Board Game of the Alpha Nerds | relevant entertainment | Scoop.it

Before Risk, before Dungeons & Dragons, before Magic: The Gathering, there was Diplomacy. One writer enters international competition to play the world-conquering game that redefines what it means to be a geek (and a person).

Vivalist's insight:

great insights in the world of Diplomacy

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Interview: Why CANAL+ Spain took Game of Thrones transmedia

Interview: Why CANAL+ Spain took Game of Thrones transmedia | relevant entertainment | Scoop.it
Discover how the pay TV channel engaged Game of Thrones fans beyond TV with crossmedia platform Conducttr
Vivalist's insight:

"Conducttr technology allows CANAL+ to connect and reward fan activity online, offline and on social media so we’re able to create a truly immersive cross-platform experience that allows the fans to believe Westeros really has come to Spain.

[...] In the first half of the season fans also had to physically go into FNAC stores to collect gold, silver and bronze in order to build wealth to buy in-game inventory. In the second half of the season fans can draw a salary from the 19 Reinos website.

Because the game is a full-on RPG which might be a little complex for some fans unfamiliar with this genre, we created our own character, Edwyck, who appears in a five-episode web series explaining the rules and there is a beautifully illustrated downloadable strategy guide."

 

ambitious project!

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Goat Simulator's Patch Notes Are The Best

A whole bunch of stuff, like hats and multiplayer, gets added to Goat Simulator today--all for free. While that's cool, you've gotta read how the developers, Coffee Stain Studios, are describing the update.
Vivalist's insight:

love these people @ Coffee Stain Studios, lots of game developers should learn from their lightness and random humor.

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Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan

Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan | relevant entertainment | Scoop.it
With the studio's first ever original kids' shows debuting this summer, Amazon is trying to break into children’s programming from a groundbreaking new angle: long-term education.
Vivalist's insight:

the question is "do I want Amazon to school my kids" ?!

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Google is developing a new tablet with advanced software that can capture precise 3-D images of objects

Google is developing a new tablet with advanced software that can capture precise 3-D images of objects | relevant entertainment | Scoop.it
Google Inc. is developing a new, cutting-edge tablet as it continues to experiment with advanced vision capabilities for mobile devices.
Vivalist's insight:

"The device would come with a 7-inch screen and will be equipped with two back cameras, infrared depth sensors and advanced software that can capture precise three-dimensional images of objects"

 

definitely going to boost the potential for ARG

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The Most Extreme Way To Play Counter-Strike

If you're not strapping on an Oculus Rift headset and using both a virtual reality treadmill and a special assault rifle controller when you play a first-person shooter, well, I just don't know if you're getting the most intense experience possible.
Vivalist's insight:

... oh and you could as well find ways to actually feel the pain as well, otherwise it's not immersive enough right!?

Having paintball guns shooting at you or electric shock for each bullet or stab you take would increase immersion for sure.

 

This illustrates perfectly the absurdity of thinking of VR Headset has a plus for video games. Time might prove me wrong, but I think this is NOT what VR is about. Increased immersion is cool, but it's not the holy graal.

 

Remote presence is why Facebook bought Occulus Rift. So people can virtually "be" somewhere else... as long as they are not actually walking and jumping around ;)

 

As for gaming, it might be very limited to driving/flying games or other games where you do not have to move around a lot, but the environment does. Otherwise, you end up strapped on a treadmill and after 20minutes you're out of energy - when a regular FPS player might spend 3 to 8 hours straight playing a game.

 

I'd like to see a VR boxing game... even though, people would be shadow boxing with no mouth piece, I bet they would run out of stamina in 30secs...

 

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The Simple Idea behind This Mind-Blowing 3D Interactive Sandbox

The Simple Idea behind This Mind-Blowing 3D Interactive Sandbox | relevant entertainment | Scoop.it
the real sandbox game of the 21st century - DIY with a kinect, VP and... sand
Vivalist's insight:
very impressive use of the kinect.
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Lego Crowdsources Its Way to New Toys

Lego Crowdsources Its Way to New Toys | relevant entertainment | Scoop.it
Its Lego Cuusoo site lets fans share—and possibly profit from—their own toy designs
Vivalist's insight:

"Lego Cuusoo projects that get more than 10,000 votes from site visitors are evaluated by designers and executives to ensure they meet requirements such as playability and safety and fit with the Lego brand. Fans whose models are chosen get 1 percent of their toy’s net revenue."

 

designers get 1%! could be a good deal considering the volume of boxes produced... plus they don't get to deal with the licensors and all, but I'd really like to know how much a "regular" Lego designers is making.

 

anyway, if that can get geeky creations out there and not only "an apple store" (sic), that's good stuff.

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XTouch

XTouch | relevant entertainment | Scoop.it

XTouch, an SDK created by a group at the University of Toronto's Mobile Applications Lab and funded by JOLT, turns any surface into a touch-sensitive controller for iOS apps with no additional hardware.

Vivalist's insight:

Great potential for physical out-of-the-device interaction

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