REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0
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IPST - 3D Augmented Reality Books

Augmented Reality is definitely the next big thing in bridging the gap between the digital and physical world. This 3D Augmented Reality 3D Book teaches chil...
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REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0
Aplicaciones didácticas de la realidad aumentada en los procesos de enseñanza-aprendizaje
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Foot Controllers for Virtual Reality

Foot Controllers for Virtual Reality | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
We have seen all kind of controllers, audio settings, VR headsets, cool apps and rich content, but now is the turn for VR foot controllers.
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Google Tour Builder -  students can create Virtual Field Trips and Digital Stories via @medkh9

Google Tour Builder -  students can create Virtual Field Trips and Digital Stories via @medkh9 | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Free resource of educational web tools, 21st century skills, tips and tutorials on how teachers and students integrate technology into education

Via Tom D'Amico (@TDOttawa)
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22 Virtual and Augmented Reality Education Apps - Infinityleap

A discussion of educational AR & VR markets, followed by intros to 22 educational apps, with brief discussion of creating such apps and their value.
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How virtual reality technology is changing the way students learn

How virtual reality technology is changing the way students learn | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
For many years, schools and universities have had to change the way they work and teach in order to fit in with technology.

Software like PowerPoint, for example, which has long been used as an education tool, wasn’t designed for education. Nonetheless, it has been a staple tool in education settings, used as a way to present information in template, bite-size formats.

But this isn’t always a good thing.

The use of digital technologies sees some teachers and students presenting information using templates, which means much of the individual character of teachers’ practices can be lost.

Research shows that software such as PowerPoint can homogenise and sanitise the way teachers present information to their students.

Only more recently are we seeing technology being designed and utilised specifically for education contexts, and it’s changing the way students learn and understand things.
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Virtual Reality Education Spotlight: Parks Explorer Classroom Field Trip - Class Tech Tips

Virtual Reality Education Spotlight: Parks Explorer Classroom Field Trip - Class Tech Tips | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Are you using Virtual Reality in Education? I’m excited to kick off a new series of posts on virtual reality education tools for the classroom.
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2 Guys Show with Patrick O'Shea

2 Guys Show with Patrick O'Shea | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
New blog!! apps,augmented reality in education,& educators who are doing amazing things. iPad Two Guys and Some iPads Drew Minock Brad Waid
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Las 5 apps de realidad aumentada que no puedes perderte

Las 5 apps de realidad aumentada que no puedes perderte | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Blog con recursos para docentes y actividades interactivas para todos los niveles educativos
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Virtual and Augmented Reality : The Future of E-learning

Virtual and Augmented Reality : The Future of E-learning | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Learn more about augmented reality, virtual reality, and their impact on e-learning.

Via Laurent Picard
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Virtual Reality Loses Luster But Stays in the Game - Caixin

Virtual Reality Loses Luster But Stays in the Game - Caixin | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Hardware, app and content producers down but not out after failing to meet high expectations for growth that triggered investment surge

Via André G. Côté
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QR Codes Can Do That?

QR Codes Can Do That? | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it

This list of five things that you may not know about QR codes contains some simple ideas that definitely pack a punch. These tips include strategies for differentiating instruction, distributing materials, and keeping families up to date on classroom activities. If you've tried one of these QR tips or have another to add to the list, the comments section of this post is the perfect place to share!


Via Gumersindo Fernández
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Using virtual reality to make you more empathetic in real life, The Washington Post

Using virtual reality to make you more empathetic in real life, The Washington Post | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
» Using virtual reality to make you more empathetic in real life, The Washington Post | Virtual Human Interaction Lab
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Philips crea tecnología de navegación quirúrgica de realidad aumentada

Philips crea tecnología de navegación quirúrgica de realidad aumentada | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Philips anuncia una tecnología de navegación quirúrgica de realidad aumentada para que las invasiones sean mínimanente invasivas
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Controla un coche robot mediante Realidad Virtual y Arduino

Controla un coche robot mediante Realidad Virtual y Arduino | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it

Desde Instructables nos llega otro proyecto que une Arduino y Realidad Virtual. Su creador es el maker usuario de Instructables, Imetomi y ha creado un proyecto en el que ha creado un robot de seguimiento que se controla a través de una cámara sacada de un drone. Pero eso si se puede hacer de dos maneras, una es con un joystick normal. Y la otra manera es como en las carreras de drones Imetomi controla su robot a través de dispositivo de FPV, en concreto lo hace a través de unas gafas de realidad virtual estilo Google Cardboards. Pero no se queda ahí el proyecto si no que según su creador también se puede controlar a través de ondas cerebrales. Para crearlo ha usado un Arduino Uno y un Arduino Mini Pro. Enlace al proyecto.


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Virtual Reality Technology Changing How Students Learn? Technological Developments Lead To Workplace Inequality

Virtual Reality Technology Changing How Students Learn? Technological Developments Lead To Workplace Inequality | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Virtual reality technology can now help students when it comes to learning but a new study also suggests that technology could lead to inequality in the workplace.
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'Sansar' Opens in First Half of 2017 with a New Approach to Virtual Worlds

'Sansar' Opens in First Half of 2017 with a New Approach to Virtual Worlds | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Virtual spaces built on Sansar will be self-contained experiences that users jump around to, rather than one big virtual world that could be traversed continuously from end to end. Instead of ‘traveling’ from one place to another, like in Second Life, you’ll just hop in and out of experience at will, like jumping from one webpage to another with links.

Via Nik Peachey
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Nik Peachey's curator insight, January 19, 4:35 AM

Some interesting developemnts from LindinLabs - Worth reading the comments on this too.

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vTime, una aplicación para que podamos interactuar con otros en la Realidad Virtual

vTime, una aplicación para que podamos interactuar con otros en la Realidad Virtual | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Todas las experiencias que hemos visto de realidad virtual están basadas en actividades que una persona puede hacer de forma solitaria: nos ponemos las
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AR Circuits - Augmented Reality Electric Circuit Kit

AR Circuits - Augmented Reality Electric Circuit Kit | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
New blog!! apps,augmented reality in education,& educators who are doing amazing things. iPad Two Guys and Some iPads Drew Minock Brad Waid
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Feel Virtual Reality with the Senso Glove

Feel Virtual Reality with the Senso Glove | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
The Senso Glove is a wireless controller for Virtual and Augmented Reality. It tracks hands and fingers position and provides haptic feedback for every finger.
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How Rec Room Embraces The Idea of 'Structured Social VR'

How Rec Room Embraces The Idea of 'Structured Social VR' | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Rec Room from Against Gravity is a wonderful social sandbox collection of multiplayer games that you can enjoy for free on Rift and Vive.
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Time Machine Tours (Augmented reality)

Time Machine Tours (Augmented reality) | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Time Machine Tours is a free iOS app that features self-guided, walking tours that contain historical photos from private collections and the public domain. Each tour contains historical photos with captions and a map where each photo was taken. Time Travelers can visit these tours from the comfort of their couches or follow in the footsteps of photographers from the past centuries. Check back often for new content!

Via Nik Peachey
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Nik Peachey's curator insight, January 16, 8:39 AM

Really nice use of augmented reaility but still a bit limited to the US.

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vTime, la red social de realidad virtual, ya es compatible con la plataforma de Google

vTime, la red social de realidad virtual, ya es compatible con la plataforma de Google | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Cuando pensamos en Realidad Virtual no solemos pensar en redes sociales, pero sí hay un proyecto que tiene esos dos conceptos bien enlazados: vTime. Se

Via javiergil23
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Realidad Aumentada usos educativos y herramientas

Realidad Aumentada usos educativos y herramientas | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
¿Eres docente o formador y quieres innovar tus recursos didácticos? ¿Te gustaría aplicar lo último en tecnología en el campo de la educación y desconoces cómo hacerlo? ¿Te preguntas cómo puede

Via Ramon Aragon
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Transcend the Classroom with Virtual Place-Based Learning

Transcend the Classroom with Virtual Place-Based Learning | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Simulation-based learning allows us to play in a highly immersive environment that reflects aspects of the real world. In virtual simulations, we can explore and create with much lower stakes than we would encounter in the real world. Questions of “What if?” flourish in a virtual simulation as we create and experience new possibilities with increasing realism. With smartphones making access to virtual reality easier and easier, virtual simulations can now become part of place-based learning in the classroom.

Via Nik Peachey
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Nik Peachey's curator insight, January 13, 1:46 AM

Really nice case study type article. Looks like a great project.

Rachelle Prud'Homme's curator insight, January 15, 3:26 PM
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David W. Deeds's curator insight, January 15, 8:57 PM

Geeky-cool stuff! Thanks to Peter Mellow.

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'vTime' Is Google Daydream's First Social Virtual Reality App

'vTime' Is Google Daydream's First Social Virtual Reality App | REALIDAD AUMENTADA Y ENSEÑANZA 3.0 - AUGMENTED REALITY AND TEACHING 3.0 | Scoop.it
Starship this month launched its social VR app, vTime, onto Google Daydream, making it the first to connect the platform to Gear VR and Oculus Rift.
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