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Registration to the “Meet the scientist” sessions are open

Registration to the “Meet the scientist” sessions are open | (R)e-Learning | Scoop.it
In the course of February, the Global-excursion team is organizing two live on-line sessions with scientists!   Meet the scientist: Use of an electron microscope The first session will take place on 13th of February from 11:00 - 12:00 CET.
giovanni nulli's insight:

In italy this can be really usefull for clil

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(R)e-Learning
old and new technologies for new approaches in teaching and learning
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A brief History of Social Media (1969-2012) [INFOGRAPHIC]

A brief History of Social Media (1969-2012) [INFOGRAPHIC] | (R)e-Learning | Scoop.it

But here’s the thing: the history of social media actually goes back a lot further, and its roots can be found in blogging, Google, AOL, ICQ, the beginnings of the world wide web and, perhaps surprisingly, CompuServe. 


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Javier Antonio Bellina's curator insight, April 15, 7:40 AM

Breve Historia de las Redes Sociales en una Infografía

David W. Deeds's curator insight, April 15, 8:22 AM

Shared via social media, naturally. ;)

Clay Bergen's curator insight, April 15, 2:04 PM

As I started using the Internet in 1990 I'm one of the early adopters! Ha!

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Special Issue of eLearning Papers just published on latest MOOC research

Special Issue of eLearning Papers just published on latest MOOC research | (R)e-Learning | Scoop.it

eLearning Papers Issue 37 is a special issue dedicated to the latest research on MOOCs (what is a MOOC?). The papers are based on the research contributions made to the recent European MOOCs Stakeholders Summit (EMOOCs2014).


Via Alastair Creelman, Martyn Cooper, Laura Parigi
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Martyn Cooper's curator insight, April 2, 6:12 AM

More on MOOCs!

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Second Life MOOC April 2014 Has Started

Second Life MOOC April 2014 Has Started | (R)e-Learning | Scoop.it

Second Life MOOC will start on April 1, 2014 on WizIQ (click here to acces the course). The theme of the current MOOC is learning and connecting online for instruction and learning in Second Life.

 

The MOOC will focus on connecting online for collaborative learning and teaching through Second Life. The live presentations will include the speakers’ reflective process on teaching and learning in fully online and blended learning formats.

 


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David W. Deeds's curator insight, March 27, 10:21 AM

Check it out, coming up soon! 

David W. Deeds's curator insight, March 31, 4:56 PM

Check it out! It's underway! 

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Why (And How) Students Are Learning To Code - Edudemic

Why (And How) Students Are Learning To Code - Edudemic | (R)e-Learning | Scoop.it
Coding is more important now than ever before. With computer related jobs growing at a rate estimated to be 2x faster than other types of jobs, coding is becoming an important literacy for students to have and a more integral part of education and curricula. The handy infographic below takes a look at some of …

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Rescooped by giovanni nulli from Invent To Learn: Making, Tinkering, and Engineering in the Classroom
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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books): Greg Borenstein: 9781449307073: Amazon.com: Books

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)

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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books) [Greg Borenstein] on Amazon.com. *FREE* shipping on qualifying offers. This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect

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LAK14 Learning analytics and knowledge: Indianapolis!

LAK14 Learning analytics and knowledge: Indianapolis! | (R)e-Learning | Scoop.it

Registration is now closed. See you Indianapolis! New: View the LAK14 Conference Program and Schedule Instructions for Poster and Demo Presenters: Posters information Demo information LAK14 Schedule At-A-Glance Conference theme: Intersection of learning analytics research, theory and practice     The International Learning Analytics and Knowledge conference is now in its fourth year! 

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Rescooped by giovanni nulli from Effective Technology Integration into Education
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A Curated Journal of the Best Copyright-Free Contents Available Online: The Public Domain Review

A Curated Journal of the Best Copyright-Free Contents Available Online: The Public Domain Review | (R)e-Learning | Scoop.it
Online journal dedicated to showcasing the most interesting and unusual out-of-copyright works available on the web

Via Robin Good, Cendrine Marrouat - www.socialmediaslant.com, Mark E. Deschaine, PhD
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Marc Kneepkens's curator insight, November 8, 2013 11:11 AM

Good Resource when looking for content. Thanks Robin.

Louise Robinson-Lay's curator insight, April 16, 2:10 AM

There is some very unusual content here. 

Susan Wegmann's curator insight, April 17, 9:57 AM

Incredible resource of hard-to-find content

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Innovatori, makers, sognatori: a Milano riparte Next – La Repubblica delle Idee, tour in 10 tappe a caccia di talenti

Innovatori, makers, sognatori: a Milano riparte Next – La Repubblica delle Idee, tour in 10 tappe a caccia di talenti | (R)e-Learning | Scoop.it
Scienziati, ricercatori, inventori, artigiani digitali, makers, startupper e sognatori. Sono questi i protagonisti di Next, il progetto della Repubblica delle I

Via Mirco Mattarozzi
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The First Android Wear Devices Are the Moto 360 and LG G Watch

The First Android Wear Devices Are the Moto 360 and LG G Watch | (R)e-Learning | Scoop.it
The Moto 360 and the LG G Watch are two of the first Android Wear devices poised to hit the market.

Via Mirco Mattarozzi
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Now You Can Make Your Own Internet-Connected Gadgets, No Engineering Skills Required

Now You Can Make Your Own Internet-Connected Gadgets, No Engineering Skills Required | (R)e-Learning | Scoop.it
The littleBits Cloud Module--debuted at TED--lets you create your very own objects that are part of the larger Internet of Things.

Via Norton Gusky, Mark E. Deschaine, PhD
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Norton Gusky's curator insight, March 18, 1:20 PM

Looks like another fantastic tool for kids to become creative producers.

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An Early Look at the Cortado—the Arduino You'll Never Plug In

An Early Look at the Cortado—the Arduino You'll Never Plug In | (R)e-Learning | Scoop.it

kerThe Cortado board from Punch Through is a new Arduino compatible board with built-in Bluetooth LE. An Arduino compatible board with built-in Bluetooth LE isn't a new idea, but the Cortado does thin...


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Making is Modern Learning ~ Will Richardson

Making is Modern Learning ~ Will Richardson | (R)e-Learning | Scoop.it

by Gary Stager

 

"Maker faires, where adults and children are gathering in ever-growing numbers, celebrate the inventor in all of us, but they also seem to be brewing an anti-school streak among some parents and children. “School is boring” has given way to “School is destroying my child. Look at what they are capable of doing! School is oblivious to my child’s interests, talents, and expertise.” I am not willing to give up on school, simply because that is where the kids are. We can and should make classrooms more like Maker Faires.

 

"Often parents are torn between their respect for the institution of school and their intuition that something is not working for their child. Be clear while making your case that although your plans may not look exactly like traditional school, you are not abandoning high standards or a quest for learning. The argument for making, tinkering, and engineering should not be as an “alternative” way to learn, but what modern learning really looks like."


Via Jim Lerman
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Second Life restart with cloud and oculus rift | Mondi Virtuali

Second Life restart with cloud and oculus rift | Mondi Virtuali | (R)e-Learning | Scoop.it

The decision to outsource the development of new products and services seems likely to be the hallmark of the strategy with which Linden Lab tries to turn the page: a few days ago it was announced the launch of SL Go OnLive, an announcement that seems to confirm, after the decision to discontinue the development of some products such as dio, Versu and Creatorverse, the decision to focus more on outsourcing and the development of new industrial and commercial partnerships, rather than the internal development of new products by the Californian company or to acquire them as happened with Blocksworld.


Via Kim Flintoff
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STANFORD: FabLab@School | Transformative Learning Technologies Lab

STANFORD: FabLab@School | Transformative Learning Technologies Lab | (R)e-Learning | Scoop.it

The project has four main components:

A carefully-designed teacher preparation program, refined over the last few years, and tested in multiple countries and cultures.Full integration with school curricula. We have a special focus on the connection with the disciplines (sciences, math,engineering)A set of tens of activities designed for children together with teacher guides, allowing students to engage in cutting-edge scientific investigation and engineering projects.Software tools for scientific modeling and simulation, and equipment for sensor-enabled scientific experiments in physics and chemistry.Easy to use, age-appropriate robotics and sensing equipment.A fully-developed research program, with custom-made impact measures and learning metrics especially designed for digital fabrication and project-based environments.Lower cost of implementation and ownership, intensive use of re-purposed and low-cost materials
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Why I Still Believe in Badges

Why I Still Believe in Badges | (R)e-Learning | Scoop.it
“Badges are plots by for-profit institutions to disrupt state-funded higher education. It's all about money and trying to turn a public good into a privatized for-profit revenue stream.

Via Ana Cristina Pratas, Laura Parigi
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mrsjgarcia's curator insight, April 2, 9:08 AM

I set up a badge system, but am finding it hard to manage with all the different classes I have. I would love to see how other teachers are using badges and how they manage them.

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Doodle3D: sketch and 3d print.

Doodle3D: sketch and 3d print. | (R)e-Learning | Scoop.it

The Doodle3D WiFi-Box connects your 3D-printer wirelessly to your tablet, smartphone or laptop and provides you with a very simple sketching tool even your children (or parents!) can use. Doodle3D makes your 3D-printer as accessible as a sheet of paper without needing any knowledge of difficult 3D design programs.

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Louise Robinson-Lay's curator insight, April 16, 2:09 AM

I would love to have a go at this.

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Dieci candeline per Arduino, il cavallo di battaglia dei 'maker' - Software e App

Dieci candeline per Arduino, il cavallo di battaglia dei 'maker' - Software e App | (R)e-Learning | Scoop.it
Per festaeggiare la scheda elettronica, interamente Made in Italy, gli appassionati organizzano
'festeggiamenti' in tutto il mondo anche in Italia

Via Mirco Mattarozzi
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Classcraft Gamifies Classroom Culture - Getting Smart by Alison Anderson

Classcraft Gamifies Classroom Culture - Getting Smart by Alison Anderson | (R)e-Learning | Scoop.it
In this new game, Classcraft, the more students do well in class, not only academically but by supporting their classmates' learning, the more they gain points by succeeding with real positive actions, such as bringing notes to an exam.

Via Jon Samuelson
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Krysta Hammond's curator insight, March 27, 3:01 PM

I would definitely like to see how this could work with some at risk classes which could use a different type of incentive to making successful choices in school.

 

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Genio - Playing the Renaissance. A Crowdfunding initiative.

Genio is a fun approach to history, science and ideas. A videogame, 3D models and toys about Renaissance engineering, art and power.
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Rescooped by giovanni nulli from Hybrid Pedagogy Reading List
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(How) Should Startups Compensate Schools and Teachers for their Feedback?

(How) Should Startups Compensate Schools and Teachers for their Feedback? | (R)e-Learning | Scoop.it

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Gamification World Congress 2014 | World Trade Center, Barcelona (Spain) May 22nd - 24th

Gamification World Congress 2014 | World Trade Center, Barcelona (Spain) May 22nd - 24th | (R)e-Learning | Scoop.it

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Come fermare l'Apocalisse XP (XPocalypse)

Come fermare l'Apocalisse XP (XPocalypse) | (R)e-Learning | Scoop.it
Di Dario Faccini L'hanno chiamata "Apocalisse XP", ed è probabilmente il più grande spreco di risorse in tempo di pace della storia. Coinvolge ben 580 milioni di computer.  Se potessero essere mess...

Via Mirco Mattarozzi
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ScratchJr: Coding for Young Kids

Coding is the new literacy. With ScratchJr, young children (ages 5-7) learn to program their own interactive stories and games.

Via Pierre Levy
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Rescooped by giovanni nulli from Technologies applied to Education
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8 excellent tools for formative assessment to try with your students

8 excellent tools for formative assessment to try with your students | (R)e-Learning | Scoop.it

As I argued in an previous post here in Educational Technology and Mobile Learning, formative assessment is assessment for learning which is different from summative assessment that is assessment of learning. Formative assessment is used to check students' understanding and to plan subsequent instruction.The information gained from this kind of assessment is employed to guide the next steps in instruction and helps teachers and students consider additional learning opportunities needed to ensure success. Examples of formative assessment include:

Assigning projects and performancesGiving writing assignmentsGiving testsAsking questions.


Via Edumorfosis, María Florenzano
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Higher education teaching in virtual worlds

Higher education teaching in virtual worlds | (R)e-Learning | Scoop.it
Download the full report: HE teaching in virtual worlds [pdf, 872kb] Summary Immersive virtual worlds are online environments that aim to simulate aspects of the real world. They were first develop...

Via David W. Deeds
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JoelleYalin's curator insight, March 15, 11:51 AM

Downloadable PDF report on  teaching in virtual worlds.

Deanya Lattimore Schempp's curator insight, March 17, 7:26 AM

Thanks, David Deeds -- best scoop of the week!  :)

Ramprasad Rangarajan's curator insight, April 4, 4:11 AM

Check out this report by Centre for Distance Education @ University of London