Quantified-Self & Gamification
69
We Play with our Physiologics
Curated by Olivier Janin
Follow
Scooped by Olivier Janin onto Quantified-Self & Gamification
Scoop.it!

Game pioneer Will Wright wants to make games ‘as personal as our dreams’

Game pioneer Will Wright wants to make games ‘as personal as our dreams’ | Quantified-Self & Gamification | Scoop.it
GamesBeat 2012: In Will Wright's vision of the future, the player is the game.
No comment yet.
Discover Topics Olivier Janin is following
Pervasive Entertainment Times Health Care Social Media Digital marketing & Communications NTIC et Santé Infographics healthcare technology
and 34 others
Your new post is loading...
Scooped by Olivier Janin
Scoop.it!

We Are Our Scores: The Aspirational Self

We Are Our Scores: The Aspirational Self | Quantified-Self & Gamification | Scoop.it

Third and last part of the great article series written by Tim Chang (Mayfield Fund). "The Aspirational Self and the Quantified Self dovetail to create a kind of feedback loop that drives self-promotional behavior in the user on social networks"

 

No comment yet.
Scooped by Olivier Janin
Scoop.it!

The benefits of a sleep tracker ? Here is some medical background on the issue.

The benefits of a sleep tracker ? Here is some medical background on the issue. | Quantified-Self & Gamification | Scoop.it

Virtually everyone has experienced the negative effects of a bad night's sleep: grogginess, crankiness, lack of focus and a host of other nasty feelings that hover over your body and mind the entire day.

 

Health Central compiled the bad effects of bad sleep on this inforgraphic.

 

What is interesting with such medical background compilation, is that it serves the promotion of Sleep trackers.

 

So did Jawbone which uses this as an undirect proof of concept for for its Up wristband.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

New device can extract human DNA with full genetic data in minutes

New device can extract human DNA with full genetic data in minutes | Quantified-Self & Gamification | Scoop.it

Sequencing your DNA in a minute ?

Soon as simple as making you a coffee !

What else ?

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Smart Watch Bubble - Fashioning Technology

Smart Watch Bubble - Fashioning Technology | Quantified-Self & Gamification | Scoop.it

 
There is a bubble in the tech world and Pebble is to blame. With Pebble's unprecedented successful Kickstarter campaign last year ( a record 10 Million raised) !

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Health-Tech Startups Ride Digital Wave / Video itws

Health-Tech Startups Ride Digital Wave / Video itws | Quantified-Self & Gamification | Scoop.it

With more than $1 billion in venture capital investment in 2012, health tech is one of the hottest industries today. From consumer-facing websites, to devices that help doctors prevent hospital infections, startups are changing the way the healthcare system works. Interviews inside Blueprint Partners, a New York-based accelerator, to find out more about what drives this growing sector.

via @Paul_Sonnier

 

No comment yet.
Scooped by Olivier Janin
Scoop.it!

EPFL introduced its tiny blood laboratory, a chipset to implant under the skin.

EPFL scientists have developed a tiny, portable personal blood testing laboratory: a minuscule device implanted just under the skin provides an immediate analysis of substances in the body, and a radio module transmits the results to a doctor over the cellular phone network. This feat of miniaturization has many potential applications, including monitoring patients undergoing chemotherapy.

 

No comment yet.
Scooped by Olivier Janin
Scoop.it!

These Companies which are putting Tracking Sensors on employees

These Companies which are putting Tracking Sensors on employees | Quantified-Self & Gamification | Scoop.it

he idea of having employees walk around with electronic sensors to track their every move is unsettling. There are privacy and legal issues, and who wants to feel like they are just a cog in a system?  

But data companies say that the resulting reams of information will improve life for companies and employees.

Sociometric Solutions has created tracking devices for Bank of America, Steelcase, and Cubist Pharmaceuticals Inc., and is in talks with General Motors.

 

No comment yet.
Rescooped by Olivier Janin from The Sociology of the Quantified Self
Scoop.it!

Social Codes: Sharing Your Genes Online with 23andMe

Social Codes: Sharing Your Genes Online with 23andMe | Quantified-Self & Gamification | Scoop.it

Genes are going mobile. Last September, consumer genomics company 23andMe announced it was opening its API, the program that allows other applications to interact with its data, for the first time.


Via Deborah Lupton
No comment yet.
Scooped by Olivier Janin
Scoop.it!

Concept Design: Wristband with flexible screen by Erik Campbell

Concept Design: Wristband with flexible screen by Erik Campbell | Quantified-Self & Gamification | Scoop.it

Definitely an exciting approach.

Not sure it applies to Samsung actual line-up designs.

I find it more Motorola or Xbox related. 

Notice that Erick designed it 3 years ago in 2010.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Amico Concept: Bringing Social Networks to Life

Amico Concept: Bringing Social Networks to Life | Quantified-Self & Gamification | Scoop.it

Amico is a stylish bracelet that brings social networks to life. It connects you to relevant people in real life without interfering with your normal behavior and maintaining the emotions of meeting a person for the first time.

The product seems to be still in conception. No price yet.

 

If the intention is good, the product itself lacks entertaining features. Look at Nintendo 3DS and the Mii Collect application. It is so funny !  Just think how it could be if it would be linked to Social Networks.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Track, Share and Compare: The Hot Trend of Self-Tracking

Self-tracking is rapidly moving mainstream. This abbreviated presentation is an update of a version posted here last year, and was prepared for health & fitness
Clinton Mohoupt's curator insight, April 10, 4:09 AM

Tracking not only yourself but comparing it to others

Scooped by Olivier Janin
Scoop.it!

3 ways to make Wearable Tech actually wearable

3 ways to make Wearable Tech actually wearable | Quantified-Self & Gamification | Scoop.it

Wearable technology is the next new wave of technology, and it’s bound to drive a lot of the innovation in the consumer electronics industry. We can expect to see a lot more watches, glasses, fitness gadgets, and wristbands in the years to come. But bear in mind that we’re in the “brick phone” phase, or version 1.0, of wearable tech.

Jann Eicker's curator insight, March 20, 8:11 AM

The Next Big Thing. Tragebare Technologie z.B. in Uhren bishin zu Sensoren in der Kleidung. #sensors #QS

Kexin Jin's curator insight, March 21, 10:36 AM

I like the website said "But bear in mind that we’re in the “brick phone” phase, or version 1.0, of wearable tech", it is true that we just start wearable tech and we will creat more to make our life better such as mix wearable tech and cyborg, we might can hear more sounds like bat and dolphin, or see more colour in our world.

Scooped by Olivier Janin
Scoop.it!

[SXSW2013] : Will Collecting Data on Your Body Make You Healthier?

[SXSW2013] : Will Collecting Data on Your Body Make You Healthier? | Quantified-Self & Gamification | Scoop.it

“Quantified Self” emerged as a major theme at South By Southwest (SXSW) Interactive Festival this year.

Here is a review of the trend, with a focus on Bodymedia devices and Higi Social network.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Jawbone acquires BodyMedia

Jawbone acquires BodyMedia | Quantified-Self & Gamification | Scoop.it

Jawbone is putting the pieces in place to become a wearable health technology leader.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Biofeedback Earclip Bluetooth Sensor : Relax, Refocus, Reboot

Biofeedback Earclip Bluetooth Sensor : Relax, Refocus, Reboot | Quantified-Self & Gamification | Scoop.it

ZenSensor earclip. A Biofeedback Sensor irish project. Feature = HRV and Breathing training. ZenApps project, quiet the same than Inner Balance from HeartMath (Mandala style).  Release date = nc

 

No comment yet.
Scooped by Olivier Janin
Scoop.it!

"MAKING SENSE OF YOUR HEALTH"

"MAKING SENSE OF YOUR HEALTH" | Quantified-Self & Gamification | Scoop.it

 

Great claim !

The Nokia Sensing XCHALLENGE will be comprised of two distinct Challenges held between 2013 and 2014. Prize purses totaling $2.25 million will be awarded.

Daniel Kraft is member of the Scientific Advisory Board.

Paul Sonnier, from Digital Health Group on LinkedIn, is member of the jury.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

There's A New Word To Describe Inconsiderate Google Glass Users: 'Glassholes'

There's A New Word To Describe Inconsiderate Google Glass Users: 'Glassholes' | Quantified-Self & Gamification | Scoop.it

Playing Scattergories using GoogleGlasses ? 

It's just like using a computer's dictionary while playing Scrabble or a computer chess program while playing an in-person game. There's no question at all -- it's cheating.

 

No comment yet.
Rescooped by Olivier Janin from Digitized Health
Scoop.it!

Infographic: 5 Healthcare IT Trends Transforming Healthcare

Infographic: 5 Healthcare IT Trends Transforming Healthcare | Quantified-Self & Gamification | Scoop.it
CDW Healthcare infographic  highlights 5 healthcare IT trends that are transforming healthcare.  Earlier this year, CDW Healthare, provider of technology solutions and services for the healthcare marketplace released their Health Tech...

Via Emmanuel Capitaine
No comment yet.
Scooped by Olivier Janin
Scoop.it!

Review of the BodyMedia Activity Tracker

Review of the BodyMedia Activity Tracker | Quantified-Self & Gamification | Scoop.it

Stephen Davies wrote an interesting (and promotional) review of the BodyMedia solution. 

 

aniamaclain's comment, April 19, 4:33 AM
This product is really awesome
Scooped by Olivier Janin
Scoop.it!

FDA 101: A guide to the FDA for digital health entrepreneurs

Given pending mobile medical apps guidance from the FDA, Rock Health has developed a guide for digital health entrepreneurs trying to navigate the FDA process.

Defintely a usefull presentation. Congrats to Rock Health !

No comment yet.
Scooped by Olivier Janin
Scoop.it!

10 Sensor Innovations Driving the Digital Health Revolution

10 Sensor Innovations Driving the Digital Health Revolution | Quantified-Self & Gamification | Scoop.it

A top10 list of Digital Sensorlocked onto touch, sight, hearing, taste and smell.

The smartphone will play an increasing important role in all of this as they go from having six built-in sensors currently to having sixteen in the next five years.

If these predictions are correct then the next five years will be half-a-decade of sensor proliferation meaning the Digital Health Ecosystem will grow exponentially. In the meantime though there are already a plethora of digital health sensors in use or in the pipeline that are helping people improve and, in some instances, save lives. 

 

TOP10 innovation list includes :

SANO, ZEPHYR, CARDIIO, MC10, ALIVECOR, MEDSENSATION, FWS, WITHINGS, EQUIVITAL, SOMAXIS

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Sqord - Playfull activity tracker for children.

Sqord - Playfull activity tracker for children. | Quantified-Self & Gamification | Scoop.it

Sqord is an actimeter concept dedicated to children. Based on Fitbit technology, the design has been made more robust and colorfull for the kids audience. No visuals of the App yet, neither of their "gamified" progression system.

No price yet

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Masimo iSP02 Pulse Oximeter Review

Masimo iSP02 Pulse Oximeter Review | Quantified-Self & Gamification | Scoop.it

The Masimo iSP02 is a consumer pulse oximeter which has been made for fitness enthusiasts and those working/training in high altitudes.

On the iPad you can see the upper blood blood oxygenation reading, the middle pulse rate reading and the lower perfusion index reading.

Priced at $249 it may be too steep for some users but for those that have dependancy on pulse oximeters it’s well worth the money.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

Could Video Games Be Used To Improve Youth Health?

Could Video Games Be Used To Improve Youth Health? | Quantified-Self & Gamification | Scoop.it

A new study led by researchers at the George Washington University School of Public Health and Health Services (SPHHS) suggests that certain games could provide an attractive energy-burning P.E. alternative option for kids.

No comment yet.
Scooped by Olivier Janin
Scoop.it!

A brief history of Healthcare in Videogames

A brief history of Healthcare in Videogames | Quantified-Self & Gamification | Scoop.it

Bill Evans from "Dose of Digital" wrote this interesting article about Health in Videogames. To be completed.

Manuel's comment, May 7, 4:55 PM
Una historia molt important en els videojocs!
Scooped by Olivier Janin
Scoop.it!

A Comprehensive Overview of How Games Help Healthcare in 2013

A Comprehensive Overview of How Games Help Healthcare in 2013 | Quantified-Self & Gamification | Scoop.it

People often see games as bad for health but many institutions have been hard at work to make them work for us. Here are 6 ways games can help healthcare.

No comment yet.