UX-UI-Wearable-Tech for Enhanced Human
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Lift’s method for unlocking human potential is so simple, it’s obvious

Lift’s method for unlocking human potential is so simple, it’s obvious | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
What’s the key to unlocking human potential? Tony Stubblebine, a first-hand witness to the coming-of-age moments of some of today’s most successful entrepreneurs, has always sought an answer to that very question.

 

Now Stubblebine seeks to answer that question for everyone, through Lift, his one-year-old, four-person startup centered around goal-tracking.


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UX-UI-Wearable-Tech for Enhanced Human
We can Positively Play with our Digitalized Inner World.
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Fitbit in talks to buy smartwatch pioneer Pebble

Fitbit in talks to buy smartwatch pioneer Pebble | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Fitbit is in advanced talks to acquire Pebble, the smartwatch pioneer and darling of crowdfunding site Kickstarter, the Financial Times reports.
Olivier Janin's insight:

Just one insight : buy a Pebble before it is too late.

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How This Wearable Tech Device Provides Custom Marketing at Large Events

How This Wearable Tech Device Provides Custom Marketing at Large Events | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Hurdl is a text-based platform that creates one-to-one communication between attendees and hosts. On November 2 at the 50th Annual Country Music Association Awards in Nashville, a new tech product debuted that offers a different way for planners to communicate directly with their attendees.
Olivier Janin's insight:

Event sharing features are definitely interesting to explore in terms of Application fields.

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canonprintersupportnumbers's curator insight, November 16, 6:34 AM
Canon printer technical support phone number or Canon printer support number 1-8002138289 for Canon wireless printer help by canon printer customer support.http://www.canonprintersupportnumbers.com/
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Biometric Data – Will Future Marketers be able to Target Your Emotions?

Biometric Data – Will Future Marketers be able to Target Your Emotions? | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Being able to measure emotional responses will with no doubt lead to the biggest paradigm shift in the history of marketing.
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Smartwatch Market Declines 51.6% in the Third Quarter 

Smartwatch Market Declines 51.6% in the Third Quarter  | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
The worldwide smartwatch market experienced a round of growing pains in the third quarter of 2016 (3Q16), resulting in a year-over-year decline in shipment volumes. According to data from the International Data Corporation, (IDC) Worldwide Quarterly Wearable Device Tracker, total smartwatch volumes reached 2.7 million units shipped in 3Q16, a decrease of 51.6% from the 5.6 million units shipped in 3Q15.
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[FR] Google : deux smartwatches Android Wear maison début 2017 pour concurrencer l'Apple Watch

[FR] Google : deux smartwatches Android Wear maison début 2017 pour concurrencer l'Apple Watch | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Google s'apprêterait à lancer deux nouvelles smartwatches maison début 2017. Elles embarqueraient Android Wear et viendraient concurrencer l'Apple Watch.
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Meet The Pulsing Wristband That Could Replace Caffeine

Meet The Pulsing Wristband That Could Replace Caffeine | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
The Doppel uses vibrations to mimic your heart rate and get your hyper-focused. The founders don’t know why it works, but it does.
Olivier Janin's insight:

The Doppel team findings are interesting in terms of haptic effects. Their product features positioning on the feedback loop is bright. Now, it misses a bridge with the biometric sensing of the wearer to adapt to any situation. 

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Jawbone hasn't paid one of its key business partners and has almost no inventory left, sources say

Jawbone hasn't paid one of its key business partners and has almost no inventory left, sources say | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Jawbone, the richly valued maker of wearable gadgets and wireless speakers, appears to be on increasingly shaky financial footing as it struggles to pay vendors and keep inventory in stock.

Jawbone abruptly ended its relationship with the customer-service agency NexRep earlier this month after Jawbone failed to make payments, according to an internal NexRep email viewed by Business Insider.
Olivier Janin's insight:

Is Jawbone disappearing ? Its slow fade-away is unfortunate for a company that delivered good wearable actimeters, UX and App.

For any businesses involved into wearables / digital health / connected well-being, It's time to learn from Jawbone failure.

 

  • 2013 launch big failure. 
  • I early adopted Jawbone UP after its 2013 reload, and I found the product very compelling, particularly the UX/UI on iPhone.  
  • They missed the turning point of automatic activity detection, passed by Basis (the first to make it) and then by Fitbit.
  • They were the first to deliver an insightful coaching system
  • I think they lost their traction with a too fast pacing in their UP iterations (2, 3 and 4 in three years).  
  • In 2015, I bought an UP4 and used it during 5 days. I was very disapointed by the ergonomics and gave up.

 

 

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Pokémon Go Plus delayed to September

Pokémon Go Plus delayed to September | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it

When Nintendo revealed that a Pokémon AR game was in the works last September, it also mentioned a companion wearable designed to notify players when they’re close to a Pokémon or a Pokéstop.

 

The Pokémon Go Plus was slated to arrive at the end of this month, but Nintendo has now announced that its launch has been pushed to some time in September. The Bluetooth-based device, which can be pinned to your clothing or strapped on to your wrist, will go on sale for $34.99.

Olivier Janin's insight:

Will Pokemon GO be only a passing trend ?

Being involved into the Gaming Industry crossing with Digital Health, here are my 50 cents about Pokemon Go.

I am a casual gamer, regularly playing mobile games and AAA console games.

 

Pokemon Go mixes Geolocalisation and Augmented Reality. It can be categorized as an "Alternate Reality Game". Pokemon Go is not the first mobile game that mix Geolocalisation and Augmented Reality ("AR") (eg. Ghost Busters App in 2012.) But none of its predecessors have reached a so fast growing phenomenon.

We must mention "Ingress" - edited by Google and developed by Niantic Games - that is a great successful game with geoloc but no AR (the Pokemon Go geolocalisation DB is based on Ingress) So what makes the difference ?

 

3 reasons are sustaining Pokemon Go sucess :

  •  the strength of an historical licence makes the App induced Nintendo's nostalgia from our teenagers experiences. Pokemon Go is turning us into Kidults, recovering childish pleasure while the world is convulsed by violence and bad news.
  • the narrative coherence: "catch em all" is the moto of Pokemon universe. This game is purely coherent with the original storyline. Its concept is very clear and compelling to anybody who knows the trading cards or the TV series that have been our life
  • the gameplay itself : free to play, generous, unlimited, social, perfectly using the AR which is quiet new for the mass.

 

Since 2006 and the first Nike-iPod actimeter, I have been using / testing all the Quantified-Self solutions available on the market. None of them was enough gamified to engage me into a strong and durable behavior change.

 

I don't know if Pokemon Go will succeed in making people regularly workout for a long period of time. But what I'm sure of is that Fitbit or Withings should definitely envision to partner with entertainment companies to make their experiences more Playful.

 

That's the EntertRainment vision I follow with my team to deliver App and UX that triggers self-care behaviors.

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Deepak Chopra launches Jiyo, a wellness-focused mobile app

Deepak Chopra launches Jiyo, a wellness-focused mobile app | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Deepak Chopra, a leading figure in the alternative health movement, is moving into the mobile app business with the launch of Jiyo. Chopra and his co-founder..
Olivier Janin's insight:

A very interesting step forward from Deepak Chopra and his associates. Jiyo is going further by considering all of our tracked data on a new angle. The wellness through holistic data driven calculation. I like it.  Be more your better self ! 

You can already read a first test review of Jiyo App here. 

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Nokia is buying digital health firm Withings for $191 million

Nokia is buying digital health firm Withings for $191 million | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it

Nokia has announced plans to acquire Withings — a French consumer electronics company focused on digital health — for €170 million ($191 million) in cash. 

Olivier Janin's insight:

Read also the official press release from Nokia.

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The wearable revolution that wasn't

The wearable revolution that wasn't | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Wearable devices were supposed to be the next big thing, but research from Gartner projects that growth will not be nearly as robust as the smartphone market.
Olivier Janin's insight:

Indeed, wearables can't suffer any comparison with the Smartphone market. 

My 2 cents on this  : 

  • consumers still need to understand how wearables can be usefull to them. They still don't understand how contextual information pushed at the right time could be a game changer in their digital lifes. 
  • wearables technologies and services are about a more intimate barrier that Smartphone were. It is about health data.  And consumers are now educated on privacy and some dark perspective on the data usage. 
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Google’s smartwatch king has a 50-year vision for the future of Android Wear

Google’s smartwatch king has a 50-year vision for the future of Android Wear | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
The future of Google isn't in your phone — it's on your wrist.
Olivier Janin's insight:

The key points of Google Smartwatch's Davd Singleton strategy : 

  • the problem that Smartwatches aim to solve: make everything in you pocket obsolete

 

  • The solution on the wrist delivers functionnalities that
  1. makes you interact with the world (IoT).
  2. provides you new "powers".
  3. provides you health applications.

 

  • Wearables like Smartwatches are bright agents that make the information finds you, what is a big shift compared to other screens.

 

  • Sales figures : Q4 2015, sales of Smartwatches overtook luxury watches for the first time : 8.1 millions to 7.9 millions (source : research company Strategy Analytics)
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Your Algorithmic Self Meets Super-Intelligent AI

Your Algorithmic Self Meets Super-Intelligent AI | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it

As humanity debates the threats and opportunities of advanced artificial intelligence, we are simultaneously enabling that technology through the increasing use of personalization that is understanding and anticipating our needs through sophisticated machine learning solutions.

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Richard Platt's curator insight, January 12, 6:53 PM

As humanity debates the threats and opportunities of advanced artificial intelligence, we are simultaneously enabling that technology through the increasing use of personalization that is understanding and anticipating our needs through sophisticated machine learning solutions.

Ante Lauc's curator insight, January 13, 7:18 AM

GAU should overcome iot with Internet of people ( iop) ..

Low  level of motivation, knowledge, and teambuilding are constraints for iot and development...

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Facebook acquires emotion detection startup FacioMetrics

Facebook acquires emotion detection startup FacioMetrics | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Facebook could one day build facial gesture controls for its app thanks to the acquisition of a Carnegie Mellon University spinoff company called..
Olivier Janin's insight:

 

The use-cases are first dedicated to photo and video features. Facebook and Snapchat racing competition.

There are also potential in VR area. With the challenge to make the user face "readable" as he wears the VR mask.

No information on the transaction amount.

 

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Olivier Janin's curator insight, November 17, 6:52 AM

The use-cases are first dedicated to photo and video features. Facebook and Snapchat racing competition.

There are also potential in VR area. With the challenge to make the user face "readable" as he wears the VR mask.

No information on the transaction amount.

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Matrix PowerWatch is a smartwatch powered only by body heat

Matrix PowerWatch is a smartwatch powered only by body heat | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
A silicon valley startup wants you to have one less charger in your life thanks to its exercise-tracking smartwatch design that allows a wearable device to be powered via the user's own body heat.
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Will tech take the romance out of dating and replace it with intelligence?

Will tech take the romance out of dating and replace it with intelligence? | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
The third annual 'Future of Dating' report predicts an increasing use of smart technology in data gathering and online matchmaking.
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After sagging sales numbers, Fitbit’s stock price plunges by over 33%

After sagging sales numbers, Fitbit’s stock price plunges by over 33% | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it

Fitbit was punished this week on Wall Street by shaving off 33% of the stock value this week.  This was mainly due to investors disappointment with lagging sales.  Last year sales increased by 92% in the fourth quarter and expectations were released that sales were going to remain steady compared to last year which was not well received in the Stock Market.  Only on Wall Street, would maintaining 25% of the Fitness Tracker market and the same strong sales numbers as last year be bad news.

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Pokemon Go could add 2.83 million years to users' lives

Pokemon Go could add 2.83 million years to users' lives | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Pokemon Go has captivated those who would rather sit on the couch. That's a win for public health.
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Snapchat unveils $130 connected sunglasses and rebrands as Snap, Inc.

Snapchat unveils $130 connected sunglasses and rebrands as Snap, Inc. | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it

Snapchat's first hardware product is coming to the market sooner than anyone expected. The company said tonight that it will sell Spectacles, a set of connected sunglasses that record 10-second snippets of video, for $130 sometime this fall. It also rebranded itself as Snap, Inc. — a reflection of a fact that the company now makes more than its flagship app, co-founder and CEO Evan Spiegel told the Wall Street Journal.

Olivier Janin's insight:

Will Spectacle Sunglasses be main stream ? I would say potentially yes (let's check it on Summer 2017).

Anyway the product already made the job as a marketing asset to support SNAP brand repositionning.

 

A Company should worry. It's the Swedish company that released "Narrative Clip" in 2014, this small camera that automatically take a picture every 5 minutes to generate your personal diary within a community ecosystem. 

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Projet Jacquard: La veste intelligente de Google et Levi's 

Projet Jacquard: La veste intelligente de Google et Levi's  | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it

Bridging the physical and digital.

 

La veste en jean Levi’s équipée de la technologie Jacquard et baptisée Commuter X a été officiellement présentée lors de la conférence “Bridging the physical and digital. Imagine the possibilities.”

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Wearable Technology and the Internet of Things [MARKET STUDY]

Wearable Technology and the Internet of Things [MARKET STUDY] | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Wearable technology has evolved the way people interact with their environment. Learn more about how and when wearables are going to be integrated in life.
Olivier Janin's insight:

The report captures the opinion of 5.000 consumers from U.K., U.S., China, South Korea, Brazil and the findings are interesting. 

Read also the Key findings here.

 

 

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Xiaomi released Mi Bunny, a Smart Watch for Kids

Xiaomi released Mi Bunny, a Smart Watch for Kids | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it

The Smart watch features GPS function, vocal msg, emojis messages, alert buttons.  

On the parent side, the mobile App helps you track your kids positioning all day long..

SRP : $59 

Olivier Janin's insight:

Off course, we all want our kids to be safe. 

But psychological studies seem to suggest that parental monitoring of children can cause a number of developmental problems: lower self-esteem, antisocial behavior, indecisiveness, or anxiety, among others.

 

On this topic, read also :

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This 'e-skin' could be the smartwatch of the future

This 'e-skin' could be the smartwatch of the future | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Who needs bulky bands when you can project information right on your hand?
Olivier Janin's insight:

The concept of e-Skin is interesting but it seems to me that we are far from any real usability. 

Of course it displays the SpO2 in real time, but there is no info on how will the real skin exactly react to this. 

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This CEO pays workers up to $500 to sleep 

This CEO pays workers up to $500 to sleep  | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Creating a culture that encourages workers to get more sleep can be a boon to your business, Aetna Chairman and CEO Mark Bertolini tells CNBC.
Olivier Janin's insight:
  • Duke University made a study on Aetna's coprorate wellness program. 
  • it shows a gain of productivity of 69 min a month per worker.
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Graphene proves a perfect fit for wearable devices

Graphene proves a perfect fit for wearable devices | UX-UI-Wearable-Tech for Enhanced Human | Scoop.it
Cheap, flexible, wireless graphene communication devices such as mobile phones and healthcare monitors can be directly printed into clothing and even skin, University of Manchester academics have demonstrated.
Olivier Janin's insight:

As a product designer, I feel these research are opening up high valuable paths to embed flexible screens in an intricated intimacy with human body and fashion clothes.

Yet is their availability for mass market still unknown. 


Read also the complete scientific report on Nature : "Highly Flexible and Conductive Printed Graphene for Wireless Wearable Communications Applications"

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Anne-Caroline's curator insight, April 7, 3:38 AM
Graphene, the world's thinnest, strongest and most conductive material, is perfect for the wearables market because of its broad range of superlative qualities.
Guillaume Buc's curator insight, July 24, 8:06 AM
The promise of Graphene and 2D materials for wearables and electronics that can be shaped at will. A few - not unsignificant - steps are still to be made to establish biocompatibility and mass production capability,  but the technology is fascinating.