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Psychology of Consumer Behaviour
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iPhone App Concept Scans Food Tags To Provide Product Information [Video] @PSFK

iPhone App Concept Scans Food Tags To Provide Product Information [Video] @PSFK | Psychology of Consumer Behaviour | Scoop.it

Dutch design student Niels van Hoof‘s graduation project at the Design Academy in Eindhoven, the Netherlands, was a smartphone app that enables children to find out where supermarket food comes from. Taggie, a concept iPhone app, applies the principle of origin awareness to fruit and vegetables.
via PSFK: http://www.psfk.com/2011/11/iphone-app-concept-scans-food-tags-to-provide-product-information-video.html#ixzz1fIInR0kK

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National Postal Museum launches Owney the Dog augmented reality iPhone app

National Postal Museum launches Owney the Dog augmented reality iPhone app | Psychology of Consumer Behaviour | Scoop.it

"The Smithsonian’s National Postal Museum today launched a new augmented-reality experience that brings to life “Owney the Dog,” mascot of the Railway Mail Service. The experience, offered via iPhone and Web applications, is the first multidimensional, augmented-reality experience triggered by a U.S. postage stamp."

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Android May Dominate the Numbers, But iPhone Most Desired

Android May Dominate the Numbers, But iPhone Most Desired | Psychology of Consumer Behaviour | Scoop.it
Advertising and data analysis firm Millennial Media issued its monthly mobile trends report this morning for October. It showed that the iPhone was the most used single device for the month with nearly 13% of all use across its network.
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