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Programming Cocos2D for iOS
Programming with Cocos2D for the iPhone and iPad
Curated by Steve Harlow
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My Cocos2D Book Published Today - Kirill Muzykov

My Cocos2D Book Published Today - Kirill Muzykov | Programming Cocos2D for iOS | Scoop.it
Learn more about my new Cocos2D Book called "Learning iPhone Game Development with Cocos2d 3.0". (Bam! My book "Learning iPhone Game Development with Cocos2d 3.0” is finally out!
Steve Harlow's insight:

Looks like a good book for learning Cocos2D.

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Cocos2D 3.1 is out!

Cocos2D 3.1 is out! | Programming Cocos2D for iOS | Scoop.it
The Cocos2D team is very happy to announce the release of Cocos2D 3.1! At a first glance this update may seem small feature-wise, but it’s all about what is under the hood. Version 3.1 comes with a completely rewritten, lean, mean rendering machine.
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Cocos2d 3.0: A brief transition guide

Cocos2d 3.0: A brief transition guide | Programming Cocos2D for iOS | Scoop.it
For this tutorial post we assume you are already familiar with Cocos2d 2.x. We will point out the important changes that come with the new version of Cocos a... (RT @xk1p1x: Cocos2d 3.0: A brief transition guide.
Steve Harlow's insight:

Some pointers for switching to 3.x Cocos2d.

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Here’s what developers think about Apple’s new Swift programming language

Here’s what developers think about Apple’s new Swift programming language | Programming Cocos2D for iOS | Scoop.it

Apple dropped a huge surprise at WWDC on Monday, as it announced that it’s built a new programming language for iOS and OS X called Swift.

Steve Harlow's insight:

No immediate impact on Cocos2d from this announcement; but, it does shadow things to come for the future if Objective C support is phased out over time.

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How to Make a Game Like Candy Crush: Part 1 | Ray Wenderlich

How to Make a Game Like Candy Crush: Part 1 | Ray Wenderlich | Programming Cocos2D for iOS | Scoop.it
Learn how to make a game like Candy Crush for your iPhone in this 2-part tutorial series.
Steve Harlow's insight:

Very nice tutorial!

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The Guide to Building and Customizing SpriteBuilder v1.x

The Guide to Building and Customizing SpriteBuilder v1.x | Programming Cocos2D for iOS | Scoop.it
Following the recent release of SpriteBuilder and cocos2d-iphone v3 I'm sure some of you are itching to use SpriteBuilder by building the github version in (The Guide to Building and Customizing SpriteBuilder v1.x | Learn & Master Cocos2D Game...
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Build your own 2048 with SpriteBuilder and Cocos2D - Part 1

Build your own 2048 with SpriteBuilder and Cocos2D - Part 1 | Programming Cocos2D for iOS | Scoop.it
Only 2 Weeks left! Apply to our Summer Academy and ship your own iPhone game this summer! This tutorial will explain in detail how to build the popular game ...
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Nice looking game tutorial for making a 2048 game.

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Simple Flappy Robin For iPhone & iPad Using Cocos2d #1 Setup - YouTube

Covers the initial setup of cocos2d-iphone and a look at the project Creating a Flappy / Floppy bird clone using Cocos2d iPhone Follow me on twitter: https:/...
Steve Harlow's insight:

Nice intro to making a game in Cocos2d.

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Cocos2D vs Sprite Kit vs Unity 2D Tech Talk Video | Ray Wenderlich

Cocos2D vs Sprite Kit vs Unity 2D Tech Talk Video | Ray Wenderlich | Programming Cocos2D for iOS | Scoop.it
Check out a fun video debate about which is the best framework to make 2D games on iOS: Cocos2D vs Sprite Kit vs Unity!
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Comparison of Alternatives of UDID in iOS Devices

Comparison of Alternatives of UDID in iOS Devices | Programming Cocos2D for iOS | Scoop.it

Apple recently revoked UDID usage in iOS app development, so let me share with you few alternatives to use in iPhone apps development or iPad application development.

Steve Harlow's insight:

While this isn't specific to just Cocos2d development, the ability to identify a particular install of your application on a given device is a useful thing to be able to query.

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Build your own Flappy Bird with SpriteBuilder and Cocos2d 3.0

Build your own Flappy Bird with SpriteBuilder and Cocos2d 3.0 | Programming Cocos2D for iOS | Scoop.it
Learn to build Flappy Fly! This is the one and only tutorial that will teach you how to implement a native Flappy Bird clone for iOS. We will be using Sprite...

Via Vincent Demay
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217+ Ultimate Mobile App Development Resources Guide - Joppar

217+ Ultimate Mobile App Development Resources Guide - Joppar | Programming Cocos2D for iOS | Scoop.it
Animated guide of 217+ mobile app development resources for iOS and Android app makers. Mobile app development marketing, blog, forums, video, and more.
Steve Harlow's insight:

Although not specific to cocos2d, this set of resources can be beneficial for you mobile app development projects.

http://joppar.com/mobile-app-development-resources-guide/

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How to Create an Interactive Children's Book for the iPad | Ray Wenderlich

How to Create an Interactive Children's Book for the iPad | Ray Wenderlich | Programming Cocos2D for iOS | Scoop.it
Learn how to create your own beautiful animated interactive children's book for the iPad!
Steve Harlow's insight:

This uses the new SpriteKit framework that can trace its architecture and design back to Cocos2d.

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Vasudevan Letchumanan's curator insight, June 30, 8:43 PM

கையடக்கக் கருவிகளில் மின் விளையாடுெஎப்போதுமே பிரபலம்! 

விளையாடுகளுக்கான நிரல்மொழிகள், பல்லூடக மின்னூல் பதிப்புகளையும் கற்றுக் கொள்ள வேண்டியது காலத்தின் கட்டாயம். தமிழில் மின் விளையாட்டுகள் உருவாக்க முனைவோம்!

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Simple Flappy Robin (iPhone & iPad) Cocos2d #16 Saving HighScore with NSUserDefaults

Creating a Flappy / Floppy bird clone using Cocos2d iPhone http://www.bluefever.net/Downloads/Robin_iOS/Ch16.zip Follow me on twitter: https://twitter.com/Bl...
Steve Harlow's insight:

Another nice tutorial episode...

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Cocos2D – Open-source cross-platform game framework

Cocos2D-Swift is an open-source framework for building cross-platform 2D games with Xcode and Objective-C.
Steve Harlow's insight:

The new version is now available.  Note the new URL as well:  Cocos2d-iphone.org is now cocos2d-swift.org.

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Cocos2D 3.1 Release Candidate Available!

Cocos2D 3.1 Release Candidate Available! | Programming Cocos2D for iOS | Scoop.it
Hey everyone! I'm happy to announce that the v 3.1 release candidate is available for download. We feel that this is a really solid version and it's likely this will be the final 3.1 release!
Steve Harlow's insight:

New version!

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Cocos2D iPhone 3.0 Book Available for Pre-order

Cocos2D iPhone 3.0 Book Available for Pre-order | Programming Cocos2D for iOS | Scoop.it
My Cocos2D iPhone 3.0 Book has just become available for preorder at Packt website. (I think it is time to announce by blog with a great news: My Cocos2D iPhone 3.0 Book Available for Pre-order!
Steve Harlow's insight:

Looks like a good Cocos2d resource for starting development with the new version.

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Simple Flappy Robin (iPhone & iPad) Cocos2d #8 Clouds and Trees!

Making the background scrolling items Creating a Flappy / Floppy bird clone using Cocos2d iPhone http://www.bluefever.net/Downloads/Robin_iOS/Ch8.zip Follow me on twitter: https://twitter.com/Bl...
Steve Harlow's insight:

Another nice tutorial episode!

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Cocos2D – Open-source cross-platform game framework

Cocos2D-iPhone is an open-source framework for building cross-platform 2D games with Xcode and Objective-C.
Steve Harlow's insight:

Version 3.0 of Cocos2D for iPhone is now released--many nice new capabilities!!

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Simple Flappy Robin (iPhone & iPad) Cocos2d #5 The Robin! - YouTube

Subclassing CCSprite to make our Robin Creating a Flappy / Floppy bird clone using Cocos2d iPhone http://www.bluefever.net/Downloads/Robin_iOS/Ch5.zip Follow... (Simple Flappy Robin (iPhone & iPad) Cocos2d #5 The Robin!
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Continuing the flappy game lesson...

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Create Flappy Bird Game in 3 Days - Day 1, Part 1 - Yoke Harn

Create Flappy Bird Game in 3 Days - Day 1, Part 1 - Yoke Harn | Programming Cocos2D for iOS | Scoop.it
How to to create Flappy Bird game in 3 days for App Store from sketch to photoshop to coding. Day 1 Part 1 sketch, iPhone iPad design, background design.
Steve Harlow's insight:

Fun game building tutorial for the latest flappy bird craze.

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Cocos2D V3.0.0 RC3 release | Obj-C based 2D engine for iOS, OSX and Android

Cocos2D V3.0.0 RC3 release | Obj-C based 2D engine for iOS, OSX and Android | Programming Cocos2D for iOS | Scoop.it
I am very happy to announce the release of Cocos2D V3.0.0.rc.3.
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iOS7 Game Development Bundle - Sprite Kit Programming Tutorials and How to Draw Your Own Game Art.

iOS7 Game Development Bundle - Sprite Kit Programming Tutorials and How to Draw Your Own Game Art. | Programming Cocos2D for iOS | Scoop.it
Steve Harlow's insight:

The more I use the new Sprite Kit game development library the more I like it.  Here is a great tutorial.

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Build a Caterpillar Game with Cocos2D: Collision Detection - iOS - Tutorials - Resources & tutorials

Build a Caterpillar Game with Cocos2D: Collision Detection - iOS - Tutorials - Resources & tutorials | Programming Cocos2D for iOS | Scoop.it
The best contents and tricks collected from the network.
Steve Harlow's insight:

Here is a nice collision detection tutorial for sprites in Cocos2d.

http://code.tutsplus.com/tutorials/build-a-caterpillar-game-with-cocos2d-collision-detection--mobile-9141 ;

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Butterfly Simulation using cocos2d (objective-c/iOS development) : programming

reddit: the front page of the internet (#reddit Butterfly Simulation using cocos2d (objective-c/iOS development): submitted by MyNameIsNotJeff...
Steve Harlow's insight:

This cocos2d v3 demo shows some very nice butterfly movement and animation.

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