Preliminary History
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New Presentation Tool Lets You Easily Keep Students Engaged

New Presentation Tool Lets You Easily Keep Students Engaged | Preliminary History | Scoop.it

From Prezi to Google Docs to PowerPoint, there's no shortage of ways for teachers to put together a dynamic presentation.


Via Yashy Tohsaku
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Rescooped by Simone Judd from Education 2.0 & 3.0
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PollEverywhere and 5 Classroom Uses

PollEverywhere and 5 Classroom Uses | Preliminary History | Scoop.it
PollEverywhere is a web 2.0 tool that utilizes SMS text messaging to collect and track responses. It is a wonderful way to incorporate cell phones in the classroom for learning, rather than battlin...

Via Kyoko Kawasaki, Yashy Tohsaku
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Rescooped by Simone Judd from Education 2.0 & 3.0
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My Top Ten Learning Tools For 2012: Instructional Design and eLearning

My Top Ten Learning Tools For 2012: Instructional Design and eLearning | Preliminary History | Scoop.it
Here are 10 tools that you can use to create a personal learning environment or use them to build a multi-dimensional learning experience.

Via Yashy Tohsaku
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Rescooped by Simone Judd from Web 2.0 Resources
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justpaste.it - Share Text & Images the Easy Way

justpaste.it - Share Text & Images the Easy Way | Preliminary History | Scoop.it
Want to share text with your friends? Paste it here and give them a link.

Via Cindy Gregory
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Edcanvas - The one place for teachers to create and deliver lessons digitally

Edcanvas - The one place for teachers to create and deliver lessons digitally | Preliminary History | Scoop.it
The one place for teachers to create and deliver lessons digitally...

Via João Greno Brogueira, Mayra Aixa Villar, Faiz A.H, Kyoko Kawasaki, Yashy Tohsaku
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Writing Multiple Choice Questions For Higher Order Thinking: Instructional Design and eLearning

Writing Multiple Choice Questions For Higher Order Thinking: Instructional Design and eLearning | Preliminary History | Scoop.it
Use multiple-choice questions to measure critical thinking, such as analysis, evaluation and interpretation. Before and After examples.

Via Kyoko Kawasaki, Yashy Tohsaku
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How 10 Colleges Are Using Game-Based Learning Right Now

The Educational Communications and Technology department at UW has overseen the creation of the Games, Learning & Society Initiative to study how the practice can be used to change the way students learn.

Via Yashy Tohsaku
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